Krev the Skinner absurdly strong!

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siisi

Member
I am level 21, full dwarven armor, oak skin spell and it kills me with TWO HITS! Should i put this quest away and return MUCH later to it, or is there some clever trick how to defeat this absurdly strong enemy? PS: Definitely glitched! Werewolf shout has no effect on him, and he kills with one hit. :sadface: What to do. Cheat?
 
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siisi

Member
What race are you?


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Nord, lvl 21, going to tank, heavy armor, high heath and stamina. I think it is broken because all other enemies in room fell easily, only Krev was like some sort of immortal god. I killed it after sliding game difficulty down. But even then it was extremely hard. Definitely not normal and not meant to be so, as if game difficulty goes up it should go smoothly, not jumping suddenly into sky and creating nearly immortal enemies that can kill with one single hit.
 

JRMoosePaul

Stormcloak Warrior
Nord, lvl 21, going to tank, heavy armor, high heath and stamina. I think it is broken because all other enemies in room fell easily, only Krev was like some sort of immortal god. I killed it after sliding game difficulty down. But even then it was extremely hard. Definitely not normal and not meant to be so, as if game difficulty goes up it should go smoothly, not jumping suddenly into sky and creating nearly immortal enemies that can kill with one single hit.

He’s usually as tough as you described him. One was you can beat him is by using your battle cry power to make him flee and constantly power attack him.
 

siisi

Member
Nord, lvl 21, going to tank, heavy armor, high heath and stamina. I think it is broken because all other enemies in room fell easily, only Krev was like some sort of immortal god. I killed it after sliding game difficulty down. But even then it was extremely hard. Definitely not normal and not meant to be so, as if game difficulty goes up it should go smoothly, not jumping suddenly into sky and creating nearly immortal enemies that can kill with one single hit.

He’s usually as tough as you described him. One was you can beat him is by using your battle cry power to make him flee and constantly power attack him.

No no, no cry or anything has any effects. It was clearly no normal and, as i read from net and looked from tutorial videos, many others had no problem with Krev. People are having different experiences. When i used battle cry, all others flew, but Krev cared no less. As i read from other forums Skyrim has some kind of lvl scaling system that keeps enemies competitive, and it is probably messed up.
 

alceryes

Member
Are you using any mods?
What difficulty are you playing on?

Several boss-type enemies are very difficult. Krev is no exception. Maybe start with a couple poisoned arrows and a run away to let them do their work...? You could also pick up a follower for some help and/or lower the difficulty for just that battle.

I think Krev tops out in the upper 20's so if you waited till level 35+ he would probably be much easier.
 

siisi

Member
Are you using any mods?
What difficulty are you playing on?

Several boss-type enemies are very difficult. Krev is no exception. Maybe start with a couple poisoned arrows and a run away to let them do their work...? You could also pick up a follower for some help and/or lower the difficulty for just that battle.

I think Krev tops out in the upper 20's so if you waited till level 35+ he would probably be much easier.

I play on adept level and i am currently lvl 21. I beat him lowering the difficulty lvl (and it was still HARD, i drank almost all my health and stamina potions). What i saw from videos and read from net it is actually lot easier to kill him when you are over 30 or below 20, lol. Most people think, that this character is indeed somewhat broken and one of the hardest boss encounter in entire game, and players meet him very early. Which should not happen and is somewhat "out of picture". As i said, even minor boss should not kill fully armored juggernaut with one or two blows, it would only happen when program changes NPC difficulty according to the player level and PERKS. As i am trained as tank (juggernaut) with massive block and one handed skill, then game probably raised Krev similar perks and made him nearly invincible. Whenever people speak about him they talk about his level increase, not the possible perk increase. PS: my follower is on the floor after receiving one single blow from MY Krev (as they are different to everyone, even by gender and weaponry). Maybe it was mistake by me to power level armor, block and one handed skills early up...
 
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alceryes

Member
I've found that videos and banter on the web aren't always indicative how how things actually are. Many times people are trying to boast about their 1337 skills or are downright cheating to make a good video.
Just wait till you fight some of the hardest enemies of the game (General Carius, Karstaag, etc.) ;)
 

siisi

Member
No spoilers please! NEVER! Do not please give out the names of the potential enemies when not asked! Why you did it?!!!! Thank you for ruining me some potential twist in story line, you &%"¤#
 

JRMoosePaul

Stormcloak Warrior
No spoilers please! NEVER! Do not please give out the names of the potential enemies when not asked! Why you did it?!!!! Thank you for ruining me some potential twist in story line, you &%"¤#

They weren’t twists they were told to you straight off when you get the quest


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Cordelia

Global Moderator
Staff member
Siisi, even when you self censor, please do not make personal attacks against other members by using name calling, no matter how upset you feel in the moment.

Even though the enemies named by Alceryes are not names listed in the quest text for The Silver Hand, character names are not traditionally viewed as spoilers. Take for instance a situation wherein someone is asking you what content you have encountered. How are they to find out if you've reached an area (in an open world game, with no strict linear progression) if they don't have access to certain keywords? If you aren't familiar with the name or location, then there's nothing revealed -- no plot content or story elements. If you have encountered the name or location, then the person you're talking to knows they can proceed discussing those pieces of the game with you.

I prefer going into games blind, as well, and I'm also much more generous in what I, personally, consider a spoiler to my experience, but I also acknowledge that these are things specific to me; I consider more things spoilers because of how having any information will affect my response to the content. But this is entirely inside me. This is MY preference. I don't hold everyone else responsible for keeping my experience 100% blind, especially if I also choose to talk to them about the game on a forum dedicated to that game.

Additionally, Skyrim is six years old as of last month. It is truly unfair for anyone to decide that members of a forum dedicated to that game have to continually avoid every potential spoiler, to the point of not openly discussing the game for fear someone will have their experience ruined six years after the game was originally released.

You have chosen to join in this community and interact with its existing members, and I think that's fantastic, but you also have to recognize that by doing so, you are exposing yourself to information about the game by choosing to participate. It's NOT the the responsibility of the community to stop discussing, or change how they discuss the game because you have a broader definition of what qualifies as a spoiler for you.

We do our best to keep spoilers out of discussions, including having spoiler tags for threads so people know when they choose to read the thread that plot content is going to be discussed, and spoiler code to hide spoilers within a post, so casual readers aren't ambushed by content spoilers. That said, there is no forum rule against spoilers. The only way to completely ensure you don't encounter information you consider to be spoiler content is to avoid contact with people who discuss the game until you've experienced enough of it to feel comfortable engaging in conversation with them.

This is one of the strongest, healthiest online communities I've ever seen, and it does an amazing job of being respectful of others, including respecting when someone doesn't want spoilers provided. But you also have to communicate to them what you're looking for, and what you don't want to see. When you start a post, ask (respectfully) that people be careful not to reveal content you feel will spoil your experience. Let them know you're new to the game.

If you're participating in a thread started by someone else, you can request no spoilers, but you also then have to respect that, because it is someone else's thread, you have chosen to risk exposing yourself to information you feel qualifies as spoilers. You can't then report people for providing information YOU feel qualifies as spoilers. Just remember, making it known you're new to the game and requesting no spoilers doesn't make it everyone else's responsibility to protect your experience. That's YOUR responsibility, and you have to decide what is more important to you in the moment; interacting with the community, or protecting your experience.

I do hope you continue to participate in the community here, and I'm sorry if this isn't the response you were looking for, but a community is also more than one person, and everyone should feel safe discussing Skyrim here.
 
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