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PigGuardian

New Member
Im just wondering if you have the armor stone that eleminates all slowness from wearing heavy army does this eliminate the entire purpose of light armor and have no benefits from using light armor now heavy armor is basically light armor but as powerful as heavy
 

Specter of Death

Omnipresent Moderator
Staff member
I'm not sure what stone you are asking about, so I'm just gonna operate under the assumption of the Steed Stone being what you are talking about.

The stone gives you plus 100 carry-weight, and then removes the weight and movement penalty of any armor that your character has equipped.

Though with this stone your armor wheres nothing while wearing it, this doesn't really make light armor obsolete. It all comes down with the type of character that you are making, along with the perk choices that you make along the way as you develop your char.

If you are a warrior character, odds are the higher the armor you have the better but along with that, the more stamina and movement use you can get in battle the better as well. So the Steed Stone in combination with Heavy Armor is a great combination for that playstyle, as you get the best of both worlds. You have more versatility and usability with your stamina while in Heavy Armor, while keeping your high armor rating. Which is obviously better than Light Armor, because you get everything but the awesome armor rating out of it. However, if you are a sneak character, or a character more focused on distance and range, it might not be as beneficial. While you don't have any movement penalty, Heavy Armor is still way more difficult to sneak well in--it's noisy and cumbersome. And if you are focusing more on a ranged character, sure you can go with heavy armor, but odds are you would be better off with light armor and a different stone all together; acolating your perk points differently along with your playstyle.

I hope my point makes some sense to you, ha ha :D. It ultimately comes down to the character that you are playing. Are you playing a Warrior-type character?
 

Specter of Death

Omnipresent Moderator
Staff member
Yes most definitely!!!! Especially if you are going to be the thief-y type! Increased carryweight is stellar, and no movement penalty only adds to that as you'll basically be walking around like you're naked but not.

I love the idea of your character!
 

Jurgarik Greycloak

Techno master of Tamriel.
Honestly, even without the steed stone, armor is not that big of a deal. Both armor types will get to the cap for protection from physical damage, they can both be made weightless (though heavy has two wasted perks), light armor's stamina regen can be negated by using a certain type of food item. the only thing that can be useful is the less stagger perk from heavy armor, which can be negated by bashing enemies to prevent the stagger.

Overall, if using armor, pick up smithing, and become a god.
 

Specter of Death

Omnipresent Moderator
Staff member
I have one last question if you can answer: what race would you recommend for this class/character? @Specter of Death

I’d go with one of 2 classes, Argonian or Dunmer. Both are great sneaky types—perfect for thieves. And both are geared to be good in the realm of magicka. Dunmer morso offensive magic and Argonian defensive and utility. However arguments can be made in the way of Bosmer and Khajiit as well, strictly for the aspect of stealth. They just lack what the other 2 have in magical prowess. :D
 

Jurgarik Greycloak

Techno master of Tamriel.
I have one last question if you can answer: what race would you recommend for this class/character? @Specter of Death

I’d go with one of 2 classes, Argonian or Dunmer. Both are great sneaky types—perfect for thieves. And both are geared to be good in the realm of magicka. Dunmer morso offensive magic and Argonian defensive and utility. However arguments can be made in the way of Bosmer and Khajiit as well, strictly for the aspect of stealth. They just lack what the other 2 have in magical prowess. :D

I would actually have to disagree. Altmer are actually better for magick builds. and starting bonuses mean nothing ultimately, since you can simply use a levelling stone early game to level sneak quickly (especially since the AI in this game is terrible for fighting smart stealth players). level illusion, stay in sneak, and use frenzy to make enemies fight for you. if you need to fight, use the Altmer's highborn ability and go ham with destruction spells.

stealth builds in general are kind of overpowered in Skyrim.
 

Specter of Death

Omnipresent Moderator
Staff member
I would actually have to disagree. Altmer are actually better for magick builds. and starting bonuses mean nothing ultimately, since you can simply use a levelling stone early game to level sneak quickly (especially since the AI in this game is terrible for fighting smart stealth players). level illusion, stay in sneak, and use frenzy to make enemies fight for you. if you need to fight, use the Altmer's highborn ability and go ham with destruction spells.

stealth builds in general are kind of overpowered in Skyrim.

Sure, if that’s the way you go about playing the game. It’s very easy to pick the Race that gives you the best option for any particular type of build type. Altmer for magic, Orc for Warrior, Khajiit for Assassin or Thief. However I don’t play my games that way. We are looking at the game in 2 different ways is all, not wrong in either aspect. I’d agree that Altmer is the better option for going in any sort of magical direction. However the OP’s question was geared toward what Race might be best for what in particular they are shooting to play as. A stealthy magic user who steals and sneaks around, to me that sounds like some combination of a Spell-blade and Infiltrator/Thief. I gave them what I would play that could fit that aesthetic in the play-style they are looking for. To me an Altmer doesn’t fit that aesthetic at all, and all the bonuses they get (though yes, relatively meaningless by the endgame) don’t fit that bill. But ultimately it’s up to them! It’s their character and all the input will be valuable to them. Not to mention, who says a Gold-skin Highelf can’t be a kickass magical sneak-thief? :D
 

Jurgarik Greycloak

Techno master of Tamriel.
I would actually have to disagree. Altmer are actually better for magick builds. and starting bonuses mean nothing ultimately, since you can simply use a levelling stone early game to level sneak quickly (especially since the AI in this game is terrible for fighting smart stealth players). level illusion, stay in sneak, and use frenzy to make enemies fight for you. if you need to fight, use the Altmer's highborn ability and go ham with destruction spells.

stealth builds in general are kind of overpowered in Skyrim.

Sure, if that’s the way you go about playing the game. It’s very easy to pick the Race that gives you the best option for any particular type of build type. Altmer for magic, Orc for Warrior, Khajiit for Assassin or Thief. However I don’t play my games that way. We are looking at the game in 2 different ways is all, not wrong in either aspect. I’d agree that Altmer is the better option for going in any sort of magical direction. However the OP’s question was geared toward what Race might be best for what in particular they are shooting to play as. A stealthy magic user who steals and sneaks around, to me that sounds like some combination of a Spell-blade and Infiltrator/Thief. I gave them what I would play that could fit that aesthetic in the play-style they are looking for. To me an Altmer doesn’t fit that aesthetic at all, and all the bonuses they get (though yes, relatively meaningless by the endgame) don’t fit that bill. But ultimately it’s up to them! It’s their character and all the input will be valuable to them. Not to mention, who says a Gold-skin Highelf can’t be a kickass magical sneak-thief? :D

In regards to the bold, neither do I. I was simply pointing out that some races are mechanically best for most builds. I personally prefer Nords and Bretons for RP reasons.

Like if you asked me what the best race for a barbarian would be, I would likely say orc as one of the first ones, for purely mechanical reasons.
 
Last edited:

Specter of Death

Omnipresent Moderator
Staff member
Yes, as I said, we are just looking at the question a little differently, or rather, the answer to the question. I'm not necessarily looking strictly at game-play mechanics, moreso aesthetic. It's how I find playing different character builds fun, that's what I had in mind with my answer for them :D
 

PigGuardian

New Member
Yes, as I said, we are just looking at the question a little differently, or rather, the answer to the question. I'm not necessarily looking strictly at game-play mechanics, moreso aesthetic. It's how I find playing different character builds fun, that's what I had in mind with my answer for them :D
So argonians, Bretons, or Khajiit are some good options? Also magic benefits from races aren’t all important to me because I’m the long run you can be better at any skill without being a certainrace
 

Specter of Death

Omnipresent Moderator
Staff member
All of those work too! Argonians are great cause the pretty well fit the build you were specifying, Bretons are nice magic types and Khajiit are great sneaky types


Sent from my iPhone using Tapatalk
 

alceryes

Member
Im just wondering if you have the armor stone that eleminates all slowness from wearing heavy army does this eliminate the entire purpose of light armor and have no benefits from using light armor now heavy armor is basically light armor but as powerful as heavy

Below is a good light vs heavy armor breakdown. If you really want to go with the steed stone then much of the negatives of heavy armor are, negated. However, there are other MORE powerful stones that I, personally, would rather take (lord and atronach to name two). The few standouts below are the wind walker and deft movement perk in the light armor tree, and tower of strength and reflect blows in the heavy.

As far as race goes I always go with breton. Morrowind, Oblivion, Skyrim - breton, breton, breton. Yes, I have played the other races but the characters that invariably get into the upper levels in a game are almost always breton. Their racial abilities are just too bad-ass to ignore and, unlike with many other races, they remain useful through the life of the character.

Light armor vs heavy armor breakdown -
Advantages:
Lighter and less movement penalty.
Less noisy, making sneaking easier.
Unhindered perk (worn light armor is weightless) is available 20 levels earlier than Heavy Armor's Conditioning, and doesn't require taking two highly situational perks to unlock.
Uses less stamina when sprinting.
Stamina recovers faster with Wind Walker perk.
Can be faster than the enemy, allowing you to run away from a battle or pursue a fleeing enemy.
The lighter weight allows for the carrying of multiple suits of armor, each fine-tuned for specific enemies and situations, without drastically taking up encumbrance.
Fully mastering the Light Armor tree requires two fewer perks over Heavy Armor (10 total points versus 12), allowing for more growth in other skill trees.
Deft Movement has a small chance to negate combat damage, increasing overall defense.

Disadvantages:
Much less protective in the early game. However, later on, with high support skills, both armors are able to reach the protection cap.
Bare fist (unarmed) attacks are less powerful without Fists of Steel, though at present this perk only uses the base value of the armor, not the upgraded value, and this perk can be somewhat replaced with Fortify Unarmed.
Reflect Blows can share melee damage with attackers, increasing overall offense.
No equivalent of Tower of Strength for stagger resistance.
 
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sticky runes

Well-Known Member
I want to become like a mage like assassin with duel wielding daggers and go from house to house robbing :) it’s gonna be very fun so I was gonna go for light armor anyway but would the steed stone benefit with light armor?
I played a similar character to this it was a lot of fun, though i wore robes rather than armour to augment my magic. I used illusion spells from a distance and I would poison my daggers and duel wield them if the enemies came too close.
 

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