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sticky runes

Well-Known Member
To be honest, I have found it useful to splash out on adept and expert robes. With my mages I've always kept weapons handy for when I've used up my magicka in combat, but I've hardly resorted to weapons at all with this character. My previous mage used poisoned daggers when enemies got too close, but this one has hardly done any physical fighting.

I've also not joined the mage college yet. I'm playing a Dunmer who is studying Dwemer, and so I chose to travel to Solsteheim where I've been learning from Neloth. I also got the Dwarven spider follower from Kagrumez, so that when I do finally join the college, I'll have a Dwemer themed follower to accompany me on non-dwemer missions like Under Saarthal.
 

Kohlar the Unkilled

Time for some ale
I'm wondering if anyone has found it useful to purchase high level mage robes and hoods (for example Adept and Expert robes) during the early stages of playing a mage build.

I ask because these robes are very expensive to buy early in the game (we're looking at around 4 grand upwards) and they are very difficult to come by, compared to suits of armour. You can craft your own armour using the smithing skill, but you can't tailor your own robes. Armour can also be taken from dead bandits, but enemy mages only ever seem to wear those crappy black robes. You can even just find suits of armour lying around in dungeons and people's homes, but I don't think I've seen any adept or expert robes strewn about for the taking or handed to me as a reward for completing a mini quest.

So yeah, for those of you who wear robes, did you ever fork out for a powerful robe early, and did it work out well for you?

I've been playing my most recent mage character the way you do - slowly, and building her up as a character. I've perhaps been playing even slower than you have, because for this one I decided to keep an online journal of her exploits. My plan is, once she feels like a 'proper mage' instead of just a novice, to buy a set of unenchanted robes and apply her own enchantment - as a sort of right-of-passage.

Even when I've not played like that, though, I've only ever bought a set of Master robes once - and that was because they looked pretty!
I enjoy the idea of enchanting one's own robes as a right of passage. I hadn't seen in that way before, but it really is; it's the point in which a mage begins to take true ownership of their arcane abilities. :beermug:
 

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