For the plot, this is the character White-Wolf and Kivuli were looking for! (Or Friday, as named earlier haha!)
Rayyia [Rouge] Character Card
Name: Rayyia
Nicknames: Ray and Queen of The Flames
Birth name: Rayyia Dhithta
Race: 50% Redguard [From the Mother] and 50% Nord [From the Father]
Gender: Female
Age: 19
Height: 5'6
Weight: 130 lbs
Sexuality: Bisexual
Laterality: Ambidextrous
APPEARANCE
Skin/Scale/Fur Color: Deep tan
Eyes: Hazel
Hair Color/Horns/Ears: Dark brunette
Hair Style/Feathers: Wavy, messy, and semi-long
Build: Slim Athletic
Scars: Large gash scar on her upper left arm - This scar originates from a very brutal battle with another group of bandits
Tattoos: None
Piercings: Two ear piercings on both ears on the lobes
Other:
N/A
APPAREL
Constant Wear: She has clothes tailored herself; with the design of the forsworn involved, it also mixes the looks of a bandit with leather and long sleeved top. Sometimes, when it chilly weather, she will wear pants under the long overhang from her shirt, rather than shorts. She wears leather boots and leather leg wraps to hold weapons, as well as pouches to hold stolen items. Her clothes have a bit of armor to them, as well as enchantments used for stealth.
Casual Wear: Refer to Constant Wear
Armor: When she knows she will be in heavy battles, she wears the usual heavy armor of a bandit chief.
GEAR
Weapons: Ebony Mace, Ebony Dagger, Glass Bow, Dwarven Arrows, and a Glass Shield
Magic (If applicable): She dislikes magic, and knows very few spells: these are a Flame Destruction spell, the basic Healing Spell, and Illusion Fear Spell.
Other: She is always carrying lock picks, her journal, potions, and lots of food.
PERSONALITY AND VOICE
Personality: She is, quite frankly, the definition of a rebellious, sexy, trouble-making young woman. She's a bit of an arse and isn't afraid to start a fight. The usual first impression of her truly depends on the situation; however, there are two. The first is an upfront sassy and fierce young woman ready to brawl. The second is a seductress, who is ready to silently murder those in her way. She's a strong leader, and while she is very aggressive, will become soft when it comes to her friends.
Fighting Style: Depending on who she is to face and the situation at hand, her fighting style differs. The usual is the offensive and quick to begin a battle. With cleverness added to her, she is not the stereotypical Nord who quickly starts swinging; rather, she cleverly starts fighting, ready to defend when necessary. On the other side of the spectrum, she is a silent assassin. It is a rare style of hers, but she is very capable of it. Most of the time, this sort of style arises when the time comes
Habits: She always has at least a dagger on her; while sleeping, even. Despite giving negative reinforcement to the fellow bandits of her group, after the problem leaves, she will state positive things of reinforcement, as a habit. When asked about it, she returns to threaten whomever asked. She swears a bit as well.
Voice: Sharon Stone - Basic Instinct
Likes:
-Wine
-Gold
-Gemstones
-Reading
-Training
-Exploring
-Fighting
Dislikes:
-Magic
-Guards
-Jail
-Her group of bandits not listening to her
-Thalmor
-Rules - to a certain extent
-Dragons
MISCELLANEOUS
Affiliations: Just her band of bandits; although, she is interested in the Dark Brotherhood and Thieves Guild, but fears she would lose a sense of 'freedom'.
Afflictions/Fears:
-Jail; she was there once, and never wants to return
-Her bandits dying; they are like family to her
-Werewolves and Vampires; something about both really bothers her
-Falmer; being as judgmental as she is, she finds the 'terrifyingly ugly'
Properties: The Lost Knife Hideout; she is the Chief of the group of bandits that murderously invaded the hideout, making it their own. They've kept the place the same but have renamed it to 'The Flames Hideout'. They also have the front entrance completely hidden for people to not see, and upon entering, has traps and is guarded.
Job: She's a bandit; she takes what she wants, kills who she wants, and assassins who she wants, when she wants to. Of course, if one asks via letter, she and her crew are always willing to be paid a bit of gold to do one's dirty work. They may be cheaper than the Dark Brotherhood or Thieves Guild, but they do a wonderful job.
Combat Skills: She's quick and stealthy; a dangerous combination for a bandit. She'll pick pocket without a bat of the eye, steal without a feeling or loss of the object, and kill without a second breath. This was the reason why she was able to gather such a group; she is no damsel in distress. She's strong and thinks before she acts, most of the time, that is.
Other: N/A
HISTORY/BACKSTORY
The poor girl never knew her parents; she was an orphan, wandering until she was taken in at the Honorhall Orphanage. Her parents were both troublesome, and ended up giving her away as neither wanted to care for a crying baby. All she knew was her name and her ethnicity. She despised the orphanage; all the rules, abandonment, and pity. Her feisty self would often start fights with the kids; both verbally and physically. When punished, while very aggressive, she would cry like an innocent and wronged soul. When released from her punishment, the other kids would tease her for crying, and she would proceed to beat them once again, to continue the cycle until the kids stopped speaking to her.
Because of her aggressive nature, she never was adopted. By the age of thirteen, she ended up leaving the orphanage to become rouge. It was a tough year for her, living on her own in the wilderness. By her thievery and stealth, she was easily able to steal from people in the area, and fought off wild beasts. At the age of fifteen, her tiny little home she built was in the middle of being ransacked by a few bandits. In anger, she stealthily killed the first with an arrow to the head, and the second one by sneaking up from behind and stabbing him with a dagger. The third was now aware of her presence, and attempted to kill the young female. He slashed at her with a sword, causing a large gash on her arm. Finally, she managed to pull out a mace and wack the man in the head to an instant death.
For the next year, she healed and took care of herself, learning more about the groups of bandits in Skyrim. While doing so, she continued to give herself her own education, mostly on literature and history. By age of sixteen, she decided that she too, would become a bandit. She wandered Skyrim, looking for rouges willing to join her. Many threatened her, to which she threatened them back. She ended with a small group of five, and they all decided to name themselves The Flames; rouge like fire, and attacks with burning passion.
To take a hideout, they needed to find one they wanted. Rayyia concocted a plan, to which they would all implement. She seduced a bandit of the Lost Knife, getting information of the hideout. He invited her in, which he learned quickly that she invited her own group of friends. They took charge, murdering anyone in their path. Taking over the hideout, they found victory, and a new home. As the years passed, the group became stronger, larger, and more notoriously known. With the hideout still a secret and members of The Flames bandits wandering Skyrim, the hiring of dirty work began, and Rayyia felt like a queen.
Extra: She became friends with Eilonwy by mere chance. While Eilonwy is a goody-two-shoes, but steals at times, they met in a dungeon filled with draugr. Rayyia found Eilonwy stealing, to which she called her out by "Oh... another fellow thief?" This caused Eilonwy to become very flustered and tried to deny it, earning Rayyia a laugh. The two ended up making a deal to not speak of the thievery, sharing what each were taking, and trading the loot, etc. They fought their way through the draugr, chatting along the way. While one was a rule follower and the other a breaker, one was a master at magic and another a master of weaponry, both seemed to still become friends at the end of the dungeon. They stayed in touch, and share knowledge of weaponry and alchemy; something both want.