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Hymencis

New Member
Thanks! I'm studying literature, so I appreciate hearing your comment! I love making up stories to every character I play in Skyrim ( or any other games where the main char. has no "character", like Fable-series ). I'm always writinf stories in my head about my characters ^^
My school is also making this a challenge for me; I'm expected to be able to make an original character complete with even background and special features in few minutes, and write a story in half an hour. So if the characters I make are interesting, it makes me happy to know I've succeeded in making them \o/
Sorry, I kind of lost my thought there, but what I really wanted to say was thanks ^^'' Sorry~

I thought I was the only one making stories about my character in my head, guess I'm not! So glad I finally found a forum where I can write those thoughts down, and nice people who I can share my thoughts with! Well, again, I hope that I will see more of your work cuz that would be awesome!

Keep it up! :D
 

Streets

The Gentleman Owl
Name: Corentin Lagad
In Breton his name translates to Hurricane Eye. Surrounded by destruction, he is the eye of the hurricane; calm and steady, never raging.

Race: Breton, raised by Redguards

Gender/Age: Male, 28 years old

Play Style: Arcane Warrior

Looks/Personality: Standing at 5'10, 160 pounds, he is slim and muscular. He is often mistaken as Redguard because of his very tanned skin, buzzed head with dark brown hair and beard the same length. His silver eyes are a giveaway at his Breton background. His nose is ever so slightly crooked at the bridge from a previous fracture. He has a clear complexion with no scars, and is beginning to show wrinkles on his forehead. Does not drink, smoke, or use drugs. He loves to have a clear, sober mind. He is a critical thinker and tactician. He is an excellent puzzle solver, and often tries to look at things as if they were puzzles. He is easy to speak to and quick to make friends.

Background/Bio: In High Rock where Corentin was born, he was beginning to learn the customary teachings of Bretons, Conjuration magic. He learned Bound Sword but nothing else before Vikings came in off the coast. His parents stayed behind to help fight the losing battle that would eventually kill them both, but they sent him with some other children across the border of Hammerfell to safety. He was picked up by a nice Redguard warrior farmer family where he continued his training, with one handed weapons and shields. He lived in Hammerfell for many years, working farms and training combat.

His adoptive father encouraged him in gymnastics and martial arts to better understand the physical body, so he could more easily escape a predator or cushion a fall, or occasionally, quickly end a fight before he would have a chance to get hurt. The only thing he has left from his biological father is his ability to summon a bound sword, and for this reason he greatly prefers them. Corentin’s adoptive father encouraged him to try tactics for his bound sword, such as summoning it to appear inside the chains of handcuffs - immediately releasing him from their bounds. As his adoptive father expired of old age, Corentin began a trek to Skyrim, with his light leather armor and hide shield, the vast cold awaiting him, in search of adventure.

Combat Prefs: Corentin learned a decent amount about sword and shield play, and he loves the strategy and tactics behind it. He sees matchups as a game of chess rather than brute force. He uses his gymnastic and martial skill to his advantage in close quarters combat. He never bothered to learn the bow or destruction magic from his adoptive parents, but his shield and agility help him quickly close the gaps. He keeps his basic knowledge of Conjuration without exploring the tree further because he has had no one to teach him. His Redguard family taught him a bit of Alteration, the Oakflesh spell, but he never saw a reason to use it because of his armor and shield.

I would love some feedback on this! I am hoping to get into an RP with this character but I'm not sure about the background story. What do you guys think? Anything I can change or improve?
 

Hymencis

New Member
Here is another one of my character ideas, more will come! Hope you like it! :D

Name: Faiselina Vias
Nickname: Faith
Race: Argonian
Gender: Female
Age: 21

Psychology Profile: Faith is a well educated and smart. She has much knowledge of the world around her and she loves to learn even more. For the "adventurer/treasure hunter" she is claiming to be, she is rather skinny. But don't let her looks fool you, she can easily dodge almost every swing of your sword and stab you with hers in your back. Alcohol is something for poor people to forget their troubles, so she won't drink any, but a little glass of wine from time to time is fine. If the locals can point her in the direction of some treasure or to a bandit camp for a bounty, she will gladly accept.

Background: She was born and raised in Blackmarsh. Her family is one of the richest argonian houses. That's why she never faced a disease or any kind of poverty. Her parents where never at home because of their important jobs, so Faith has always taken care for herselfs (well, if you don't count the maids that did all of her cleaning and washing). She lived in a big mansion, almost as big as the famous blue palace itself. But that would change...

On a summer evening, Faith was bored of the noble life in Blackmarsh and decided to leave the mansion and just adventure all of Tamriel. She went to the closest blacksmith in town and bought some light armor and the sharpest sword he had (which in Faith's opinion wouldn't even make a cut in an apple). When she was done at the Blacksmith she went in the direction of Skyrim, because she heard of the companions guild and how those people could train you. She bought a horse at the stable's and went on a journey to the snowy land of Skyrim.

A few days later Faith got lost in a big forest, she ran away from her camp because she heard some odd noises and now couldn't find her way back. When she (after being lost in the forest for half an hour) arrived at her camp, she noticed footsteps in the dirt and when she turned around, she saw that her horse had been killed. Someone had been searching though her stuff and clearly didn't found what he/she was looking for. She decided to carry on by foot and she reached the end of the forest by night. Suddenly she heard the odd noise again, when she turned around she noticed two men and a dark elf woman standing about 15 foot away from her. She knew the dark elf, because her father sometimes hired thiefs or bandits to get him something. The dark elf woman drew her bow but didn't shoot. The biggest of the two men, who was an Orc, started talking, with a low voice: 'Hy there, little one. Decided to run away from home? Your daddy paid us well to get you back, he must really love you'. 'You know nothing of my father you filthy bandits!' Screamed Faith. 'Ow, but we don't have to. The only thing we want is the gold for bringing you back, and I can tell you that it is enough for me to buy a decent house and retire, hahaha!'. 'I told father! Those bandits only care for the gold they get! But you wont get me alive!' Faith said. 'Just give up, girl. We don't want to hurt you, but we will if you won't come with us...' Now it was the breton standing at the left who was talking, he had black hair and very red eyes. Faith had never seen such eyes before. And she also noticed his sharp teeth, his sharp teeth? He must be a vampire! 'You will never get me! Never! You hear me?!' And she ran away back into the forest. Shortly after she took off, an arrow almost hit her arm. The dark elf lady was a good archer so she had to get behind a tree. She hid behind the closest tree and waited intill her three enemies were close. 'where did she go?' asked the breton vampire. Faith took her sword and silently got behind the group. She had a scroll with a powerfull force spell which she could use on the Orc. She also had a fire spell which she could use on the vampire, but what about the dark elf woman? Faith didn't wanted to wait to long, so she would see how it would turn out. First she casted the force spell on the Orc and he flew away and was trown against a stone wall of a cave. The vampire now spotted her and came for her, she quickly drew her flame spell and easily defeated him. Now the dark elf woman and Faith where opposite eachother. 'You got far, for a spoild argonian noble. So what are you going to do now?' 'Well I'm not sure' Ansered Faith 'I didn't thought I would get this far'. And as Faith spoke, she trew her sword and it killed the dark elf woman. Faith felt grea because of this great victory, but all of a sudden, she felt a strong pain in her right shoulder. When she looking what could cause such pain, she saw the dark elf's arrow hit her. She managed to pull the arrow out, but she was heavily wounded and unarmed. The only thing that matters is that I get to Skyrim, Faith thought.

And so she continued and walked all the way to the border of Skyrim, when she was suddenly hit by something on her head, she felt dizzy and she fainted. When she woke up, she was in a carriage, and her hands were bound! Did the bandits caught her? No, impossible, she killed them. 'So why am I on a carriage, and where was it heading?' She thought. Soon after she was done wondering, she found out: she was going to be executed in Helgen.
 

Lord Caesar

New Member
Name: Flavien Volex ( Golden-Haired, and Swift)
Race: Imperial
Class: Imperial Soldier/Merchant
Age: Mid to late 30s

My name is Flavien Volex, a native of the heartland province Cyrodil of the Imperial Empire. I grew up in a middle class home on the North-Eastern side of Skingrad. My childhood for a time was very normal in comparison to other children at the time. I spent my weekdays attending school, and learning the art of trade, mathematics, diplomacy, magic, and history. Unlike the other children in my class, I enjoyed very much expanding my knowledge and learning as much as I can about whatever I can. I assume that is in large part thanks to my uncle, Vintius Volex, who at the time was the head diplomat, and in charge of maintaining stability between the Empire, and the rising Aldermi Dominion. Which in the end, as we all know, he ultimately failed. After school I spent my time within the walls of Castle Skingrad, where I was learning the art of management and military tactics to a higher extent than my normal school could offer. I was known throughout the town as the "over-achiever", who destined for high places. But don't let me get you wrong I have much more than just brains, I also have exceptional talent and understanding of military tactics, especially light skirmishing. I learned the art of skirmishing from a hired war veteran, which was funded by my father. Almost forgot about my father. My father Marcus Volex, was a well educated man, and captain of the Skingrad city guard. My father was a gentle, but strict man, who always pushed me to achieve the highest level of excellence that I was capable of. In many ways I am a mixture of my Uncle and my Father, I have my uncles knowledge and cunning, while I have my fathers physical traits and high understanding of the military. My childhood went on this way until the day that would change my life forever. The 30th of Frostfall, 4E 171, the Thalmor sent a diplomat to the Imperial City, where the diplomat dumped over a crate that spilled out the every blade in the Thamaric controlled provinces, and thus beginning the Great War. Within the first year the Thalmor was at the walls of Skingrad, and despite her heroic efforts by the Imperial Legion, and the Skingrad guard the Thalmor occupied the city after a week of bloody conflict. As soon as the Thalmor broke through the lines my father pulled back his men to fight among the city streets. My father managed to reach our house and rushed us to the Skingrad Castle, where we were then lead to the Counts quarters, and were lead on a secret path out of the city. Before my father sent us on our way he asked of me a favor. My father told, "Skyrim my boy, go to Skryim, there is where you will achieve your destiny". He then kissed my Mother and I and sent us along our way, with the Count's family, and other nobles of the town. That is the last time I saw my father. We were sent to my Uncle in the Imperial City, but shortly after sent North to Cheydinal, because my Uncle believed the Imperial City to be unsafe for us. He was right as a few months later the Imperial City was sacked, and the majority of the Elder Council including my uncle were slaughtered. I have gained an absolute hatred of the Thalmor, because of what they have done to me and all of the Empire. I spent the next 25 or so years working in a farm outside of Cheydinal trying to support my mother and my younger brother. It was not until my mothers death that I decided to follow my fathers last request and head to Skyrim. But that is what I am doing now. I have said my farewells to my brother, and have packed up what money and items that I have and am now traveling North to Skyim. I am chasing my destiny, and I will discover more about myself and my family, than I could have ever imagined.

I through this together in Civics class haha, I will be keeping a "journal" of my travels throughout Skyrim, and continue my story if anyone wants to follow it tell me, my stories will be more elaborate, and more interesting as I get going and have more time.
 

Kling

Member
Race:bosmer
Name:Kling
Age:25
Story:The voice... The voice tells me what to do. Ever since the murder of my wife and kids the voice has been talking to me. Telling me who to kill what to steal and where to go. Because... ALL ELVES ARE SECERETLY THALMOR!!!!!!! Sor..ry some time i get mad and you dont want to see me when im really mad. Once that thalmor faendal called me a scumbag, so i took him into the bar and ripped his head off with my bare fists.
Oh no... the Voice is back...


hope you like this!
 

Hymencis

New Member
Name: Caido Carlevus
Race: Redguard
Gender: Male
Age: Mid 30's

Psychology Profile: Caido is a merchant. He learned the merchant's trade from his father, who learned it from his father, and so on. He is very muscled. When you meet him for the first time, he will look like a soldier that just does things withouth thinking, quitte the opposite excually. Caido is smart and knows his part in this world. He likes others to think he is dumb and also likes to suprise them this way. Caido will not kill unless he is being attacked. He won't steal too, he think's you shouldn't steal from people who worked for their coin and deserve to have it.

Background: Caido grew up in Hammerfell with his mom and younger sister. His father died when he was 10 years old because his father was forced to join the Imperial Legion in their fight against the Stormcloaks in Skyrim. Because of his father's dead so early in his life, he will always hate (civil-) wars. His mom took great care of Caido and his sister and she has loved her children to the day she died of rockjoint. At this time Caido had already become a man and his sister married to a nice farmer a couple years later. His sister and the farmer had three children. Caido got used to the children calling him: 'Uncle Caido' and he loved it to have such a big family.

After a few years of peace (in mind and body), Caido decided to move on with his life and thought of travelling all around Tamriel. When he told his sister, she answered: 'You can do whatever you want, if that makes you happy. I only ask for one thing; return to our humble farm safely every year, so that we know you're all right and that way you can tell us about your adventures. You can take one of the horses. Good luck, big brother, and may our paths cross again in the future!'

The sun was setting and Cairo got on Gaia -the brown horse he liked the most- and when he was almost out of sight of the farm he saw them on the horizon; his family, waving him goodbye with proud, sad smiles.

Caido decided to go to Skyrim first so he could go to his father's grave and pray for him. After that he would Continue to Morrowind and from there on to Cyrodill, Elsweyr and at last Valenwood. He would stay at every province for a year, and then he would return to his sister's farm in Hammerfell.

When he arrived at the border of Skyrim, that damned Imperial Legion and the Stormcloak fools where fighting. When he came real close, he noticed that Ulfric Stormcloak stood in the middle of the large group that was fighting. Suddenly he felt a strong pain on his head, almost as if something hard had hit him. When he turned around he saw an imperial soldier. That fool must have thought that he was a stormcloak spy or something! He felt the pain again but this time he saw that is was the imperial soldier who had hit him, and all went black before his eyes...

When Caido woke up he was sitting in a carriage to Helgen, for his execution. He was going home, to his mother, to his father...
 
Ok, this is my first time doing something like this, but the other day i wanted a better experience from skyrim, and came up with a whole little story. So here goes.

First a little backstory, This character is a daedric warrior, who really wants to be a Deadric Prince, but had nothing to prove his worthyness, and due to this, he was banished to skyrim, in the form of a breton, who was near death.

He set out to prove the Deadric Princes Wrong, he will use his power of conjuration to summon weapons, preferrably dual bound swords, and also atronachs and dremora lords to fight by his side, on his quest to hunt down all Deadric artifacts, and take them for himself to become the ultimate Deadric Prince.

His armor does not really matter, although, later in game, he will use the Ebony Mail Deadric Artifacts, and definetly preferes heavy armor.

During his hunt of the Artifacts, he also decides to destroy all the Dragon Priests just to prove his strength and willpower and claim the mask Konahrik for himself.

What do you guys think.

{EDIT}

More information about him is that he has a hatred for most elves, cannot stand them, and hates both the stormcloaks and imperials as he thinks they are petty for fighting over matters he thinks are simply 'petty'.

He also cannot stand being told what to do.
 

osheao

Member
what really works for me is having one character that is the all-powerful hybrid and allows me the freedom to play however i'd like at all times and is for experiencing "all" the content of skyrim in one playthrough.

at the same time, i have a character that i roleplay very strictly and specifically for a DiD playthrough.

this has allowed me to experiment with so many great builds that i wouldn't have otherwise and lets me play either more casually or with super high intensity.
 

HEFFAY

Member
I have two characters... a hero and a villain.

1.
Name: Vladenov
Race: Breton
Gender: Male
AGE: Old

Style: Mix of Stealth and Magic: Heavily Utilizes Illusion, Conjuration, Destruction, and Stealth Skills.

Psychological Profile: Villain, Sadistic, Vampire, Necromancer, Murderer. Enjoys using his powers of Conjuration to create distractions for his escape, or Illusion as his favorite form of offense (Invisibility/Frenzy). Very likely to kill a quest giver once payment has been received, then reanimate the corpse to serve... Driven by a need to constantly expand his powers and abilities.

Background: Once a powerful necromancer and servant to Dragoth Ur in Morrowind he was driven out by Vivec and the Nevarine during the Battle of Red Mountain. Traveling through Tamriel he mastered the the skills known as Destruction, Illusion, Conjuration, and to a lesser extend his ability to restoration against the undead. Returning to Morrowind Vladenov tracked and murdered the Nevarine and Vivec. Vladenov believed he had peaked, he found a secluded tomb in the Mountains of Skyrim to live out his days writing a necromancer's and vampire's manifesto. He remained undisturbed for centuries before the return of Dragons peaked his interested and finally presented a challenge worthy of his effort. He returned the world and learned of the power he could steal from the dragons by absorbing their souls and learning their language.

2.
Name: Gurag Smash-smith
Race: Orc
Gender: Male
Age: Middle Aged

Style: Powerhouse: Heavy Armor, Two-Handed.

Psychological profile: Hero, Arcane-Blacksmith, Legion Officer, One Man Army. Always clad in heavily enchanted heavy Armor, most commonly: Dragon Plate, Daedric, or Legion. With a heavily enchanted Daedric War hammer or Battle Axe. Looks down on the use of magic (excluding enchanting).

Background: As a young Orc, he learned quickly to master the smithing of Orcish armor and weapons. He also learned to soul trap and enchant the items he crafted but otherwise hated magic and didn't trust those who used it. He relocated to Skyrim during a civil war and made a fortune smithing armor and weapons, enchanting them, and selling them to legion soldiers and local merchants. He enlisted in the Imperial Legion and his ability in combat allowed him to quickly rise threw the ranks and eventually become a major player ending the war. Now he must save the rest of Skyrim from the horror known as the return of Alduin.
 

Kymothoe

Κυμοθοη
I've never done something like this before, so here it goes! I plan on adding more to it later on, but I figured I could post what I have so far to see if you guys have any suggestions!

Name:Halimede
Race: Dunmer
Age: Early 20s...?
Gender: Female
Style: Halimede focuses on one-handed weapons, archery, and conjuration. She embraces her heritage as a Dunmer, so when she uses magic it is exclusively fire related. She starts by taking enemies down unseen from a distance with a flame-enchanted bow. As she closes in on her enemies, she uses dual-wielded axes, often flanked by a flame atronach. Halimede is extremely quick and agile due to wearing light armor and using her Elemental Fury shout. She is trained in both alchemy and restoration magic to make up for her light armor and lack of a shield.
Psychological profile:
Backstory: After being separated from her childhood friend and sweetheart, Brelyna Maryon, Halimede has been searching for her through Skyrim to reunite amid the chaos of the Civil War. (to be continued!)
 

HEFFAY

Member
Name: Tai'Rain
Race: Argonian
Gender: Male
Age: Young

Style: Stealth

Psychological Profile: Timid, can fight if needed, but prefers not to.

Backstory: Once a Telvanni Master's slave in Morrowind. He was the scribe who wrote his master Nero Dren's book "The Illusionist's Manifesto" through the composition of the book Tai'Rain learned and eventually mastered illusion. He used all that he had learned to escape. He escaped Morrowind and returned to Black Marsh. Upon his arrival he learned that his Telvanni masters had sent agents to his homeland and they murdered everyone. Driven by fear Tai'Rain ran, he ran to the one place in all of Tamriel that frowns upon the use of magic, a place where Telvanni Agents would not be welcome, the Nordic Province of Skyrim. He used his powers of illusion and his ability to hide and sneak around to make a living in the thieves guild.
 

XaH_AcnapyX

New Member
This is my 3rd playthrough, and for the first time I've tried to put my character's story on paper - so many thoughts, so few words. Hope you enjoy ;)

Race: Bosmer

Gender: Male

Age: 70-90 (a young Bosmer approaching mature adulthood as the story develops...)

Name: Nobody knows his real name... The Bosmer started venruring through Skyrim under numerous false nicknames to trick his enemies as the timing of his revenge approached (see Background Story). Later, he became known among the Nords as Drog Vokun ("Lord of Shadow" in dragon tongue). "Drog Vokun" were the last words of the dragon Mirmurnir, who was pierced by the Bosmer's deadly arrow from the shadows some years after the events described below.

Necessary Mod: Live Another Life

Competences: The Bosmer was known all around Cyrodiil City as a beast hunter and tamer, an excellent marksman, a charming and persuasive merchant; some speculated he was a thief, too, but those were only rumors, until one day he got caught with his hands in the honey jar...

Background Story:
The Bosmer stared at the bloody corpse with desparity. What was he now? A murderer? A butcher? It was only 6 months since he rotted in that Y'rffe-forsaken Cyrodiil City Dungeon, wishing them dead; all dead! But this was different; what had this poor beggar done to him to deserve an arrow in the forehead? He was not like them. They deserved it! The Bosmer silently fled from that sorry wreck of a house and ordered a bed in Ivarstead's inn. He lay in the bed, but he didn't sleep. He remembered...

It was more than 7 years since he carved the last details of his marvelous plan. It was such a crazy plan, but a marvelous one nonetheless. He couldn't even beleive himself, when he finally decided to give it a go: "Am I for real?" he thought. "Am I to rob the.. the Imperial Treasury?!" But he calmed himself down after once again carefully revising the 100 or so pages of text, maps, and codes. There was no way it wouldn't work; the Bosmer was more confident than ever.
The first step was to set up a good cover, the Bosmer's specialty. The only thing he had left from his parents had drawn him to the arts of espionage: an amulet. A message was carved on it: "The truly invisible shadow shines in the daylight." He had mastered his daylight shadow in other cities: a marksman hunter, selling meat and pelts for gold and for enchanted items. He had even taught himself how to craft amazing leather gear from the pelts, just to be more convincing. He enjoyed using his hands for something constructive, too. It wasn't long until he became famous at the Cyrodiil City market. His high-quality leather, his charm, and his astonishing demonstrations with the bow made him one of the most entertaining merchents the Imperial Capital had ever known.
Now all he had to do was to convince them; his new "partners": an Argonian teenager, an Orc, and a Nord. "That should be easy," the Bosmer thought. "Almost no work at low risk, and they will become rich in no time. Even those sorry asses should take the deal with no questions asked." And they did...
The daily routine was as simple as it was marvelous. First, the Argonian had to write off 1000 septims from the ledger somewhere among the legit 100 thousand or so leaving the Treasury every day. The imperial accountants thought the Argonian was dumb; that he couldn't read and write. They despised the smell of his reptilian skin, and so they left the ledger room every time he cleaned the place. Peace of cake. Next, the Orc had to fill a coin purse with the 1000 septims. His job was to push carts full of gold coins all over the Treasury halls, so taking a grand was a walk in the park. Nobody else dared to touch the gold because nobody else had an "illiterate" reptilian cleaning boy tweaking the numbers in the room above the halls... If one septim was missing that wasn't accounted for, everybody was going to the dungeon for life. Who would suspect the Orc then? No one. The next move was for that crazy Nordic woman, Rigel Strong Arm, a Treasury guard, who had to bring the coin purse to the Bosmer's stand at the market and trade it for a leather bracer. Finally, the Bosmer was supposed to leave the walls of the city with 1000 septims hidden beneath a bunch of leather pelts. The Treasury servants were thoroughly searched at the exit of Cyrodiil, but the merchents, especially the charming ones, weren't bothered. Simple. Marvelous.
The heist went on every single day for 10 months. Hundreds of thousands of septims had disappeared from the Imperial Treasury, and nobody had a clue. Nobody, but four rich thieves. The loot was hidden in a cave about thirty miles north of Cyrodiil City. One evening, as the Bosmer entered the cave, he was releived to see the gold intact. Very soon the partners would split the loot and go to their separate ways. Or so the Bosmer thought... As he lay upon his bed, at least a dozen Cyrodiil City guards jumped from the shadows with their weapons raised. "In the name of the Empire!" one of them shouted. "Halt!" Before he knew it, the Bosmer was chained and carried outside the cave. He was then tied to a horse and dragged all the way to the Cyrodiil City Dungeon.

The first few months in the dungeon were the worst, since the Bosmer was beaten twice a day, while still getting used to the rotten skeever soup. As the months went by, the beatings got rarer and the soup got sweeter. Nevertheless, the Bosmer's blood was raging. He wanted revenge! He knew it wasn't the Argonian - he was too indecisive; it couldn't have been the Orc - he was way too dumb. It must have been Rigel... "The Strong Arm"... But why didn't she take some of the gold? Was she caught? How could she be? Did she abandon the certainty of being rich in order to turn herself in? For the Empire?? As the Bosmer's daily thoughts of vengeance merged with the dungeon's cold darkness, the hope of ever getting out; of ever seeing light again started to evade.
He hadn't heard another person's voice for years, and so he thought it a halucination when his ear was tickled by a sweet female whisper: "Sleep well, dear?" After several failed attempts at a conversation, the whisper said its final words before disolving into silence: "Listen, if you want to see the sun again, acccept the guard's proposal to move you in another cell. When you get there, wait a few hours, and then pray the goddes for salvation..." Less than 10 minutes passed before a guard hammered the door and shouted: "The merciful emperor has decided to offer new cells to 10 lucky prisoners. Would you accept his blessing?" The Bosmer accepted with a desperate hawl.
He couldn't believe his new cell. There was a cushioned bed, a small ceiling window, and a table. His attention, however, was caught by a small stone statue of Dibella at the corner of the cell. Now he knew the whisper he heard earlier was as real as this statue standing before his eyes. He waited a few hours patiently, and then approached the silhouette of Dibella. He noticed a tiny button on her chin. After he pressed the button, the floor below his feet transformed into a staircase, leading once again to darkness. The Bosmer didn't think twice - he jumped into the dark hole with more certainty than ever.

When the Bosmer met Astrid at the Dark Brotherhood Sanctuary in Skyrim, he had troubles matching the face of a cut-throat leader with that sweet playful whisper he had heard back in the Cyrodiil City Dungeon. She explained that she had heard of a famous marksman thrown in jail, and that she had been enraged by such a waste of talent. Astrid thought that she should wait 4-5 years before approaching the Bosmer to make sure he had the guts to live and kill. How thoughtfull of her... Soon the Bosmer realized that he had to repay the Dark Brotherhood with "deadly" service. "A life for a life," Astrid had said. Nevertheless, she had promised to find the location of Rigel The Strong Arm, whom was known to hide somewhere in Skyrim.

"Soon," the Bosmer thought. "Soon I will know who was responsible for my suffering and I will plan my revenge!" Then he sighed: "But first I have to assassinate a poor old beggar in Iverstad..."
 

VKitKat

Most Commonly known as The Dragonborn
name: Annaeith
Race: Wood elf
Class:Marksman
 

Rokkr

Member
Hey guys, new to the forum so I thought I'd post my latest role play character for Skyrim. I've never really played a "dark" character before, assassins sure, but no one properly evil. On that note, I give you...

Veranus
Redguard (Adopted by Imperial parents when he was 2)
Male
28

Psychological Profile
Veranus is incredibly intelligent, but ruthless and vicious. Since his childhood he has shown sadistic tendencies; he relished inflicting pain and suffering on small animals before he killed them. It was his adoptive fathers reaction upon discovering his sons "hobby" that lead to Veranus claiming his first human victim.

As a child he was perceived as shy, he was quite reserved in his speech, often remaining silent in fact. This was not down to shyness however, he simply refuses to waste his breath unless he deems it necessary for him to respond.

For these reasons, he excelled at, and adored his role as an assassin for the Penitus Oculatus. He relished the solitary existence, the lack of questions he was asked, and the fact that he was paid to do what he loved most. He is utterly remorseless for anything he has ever done in the name of the Emperor, or anything of a more private nature.

Physical Description
The archetypal tall dark and mysterious, Veranus was considered especially handsome, possessing flawless olive skin, dark hair, chiseled features and bright steel-grey eyes.
Veranus would never be considered big or broad, but his body is wiry and very athletic, he has honed it with years of a punishing training regime that put even his fellow Imperial Scouts to shame.

Background
Veranus' birth parents were Redguard traders. They were murdered and butchered in front of him when he was only 2 years old, and he was left alone with their remains. For nearly two days he sat in their blood. He was found by a passing legion patrol and taken in by the commanding officer. He and his wife adopted the boy and raised him as their own, as the boy could not tell them his name, they named him Veranus.

As he grew older, he was tutored in various martial arts by his father, a respected Legate in the Legion. Throughout his youth Veranus trained in preparation for joining the Legion and serving the Emperor, however, his father knew there was something different about his adopted son. There was a darkness growing within him. He knew that the thrill of battle was something that all young men enjoyed, but his son seemed to relish inflicting pain.

One day, he caught his son torturing a young deer that had been caught in a trap. He ended the creatures suffering and turned on his son. He beat Veranus furiously, until he stopped and broke down in tears, begging his son to forgive him but pleading with him to heed his words...

"You must celebrate your victories, not the suffering of your enemies!"

Veranus sat silently before his father, his head bowed, his father reached out to the boy, Veranus looked up slowly, his face covered in blood and mud, and a wicked smile crept across his face. His eyes burning, they met his fathers gaze and the old soldier suddenly felt an ice cold fear unlike anything he had ever felt. Then Veranus spoke

"Pain IS my victory!"

He leapt at his father, plucking his dagger from the deer's carcass and thrusting it deep into his fathers neck. He left the man he had called father where he fell and slowly walked back to town.

In the days that followed he comforted his grief stricken mother. He accompanied her to his fathers funeral and, in front of his fathers men, swore vengeance on the "bandits" that had killed his father. A few months later, he joined the Legion.

Veranus showed great skill as a Legion Scout and quickly piqued the interest of the Penitus Oculatus who were quick to recognize his talents in stealth and his readiness to kill without hesitation. He quickly became one of the Penitus Oculatus' best and most trusted assassins. He once killed a high ranking Thalmor politician and his four Justicar bodyguards single handedly, he then created the illusion of a large bandit ambush to cover his tracks.

During a mission to infiltrate a group suspected of selling secrets to the Thalmor, Veranus team's cover was blown and they were left to die by his commanding officer, Gaius Maro. He was tortured and buried alive in a cave with the bodies of his fallen comrades. He pleaded first for the divines aid, then the daedra. The dark prince Boethiah answered his call. Impressed at Veranus' will to survive and his desire to wreak bloody revenge on all involved in his torment, the daedra granted him the strength to dig himself out of the cave.

The sunlight burnt his eyes and the smell of fresh mountain air seemed almost foreign to him now. He felt a burning desire to see the man who ordered his sacrifice suffer. The Empire had shown its cowardice more than once during his service and Veranus was sick of it. He would show them fear. He would become their nightmare, and he would taste his revenge.

He set out, into the mountains of Skyrim's southern border...
 

TheFlyingDutchman

New Member
Hey guys, I just stumbled upon this forum today after searching the internet for inspiration for my new Skyrim character and after reading so much cool stories I decided to post my own. Hope you like it.

Name: Raginald
Race: Nord
Age: Late twenties
Description: Raginald is a tall, gold-haired Nord. Raised as a merchants son traveling the planes of Skyrim. Growing up Raginald developed great stamina and stealth hunting down Elk and Foxes for their hides. As a boy he never had any friends because they never stayed in one place for more than two days, selling the loot they had found therefore he likes to be alone, except for the companionship of his horse. His father learned him how to hunt with bow and arrow and how to skin an animal with a dagger.
To this day he still travels across the planes of Skyrim as a merchant and can still be seen with his bow and arrow and a dagger. Being a merchant his entire life he developed great speech and seems to be able to squeeze a few extra coins out of every deal he makes.
After his father died, Raginald took a wrong turn. He stopped being a hunter/merchant and became a Skooma dealer for the Khajiit living in Skyrim. On a day Raginald was making a trip across the border to get new Skooma he was aproached by Imperial soldiers. Raginald did not worry, he had dealt with Imperial patrols before. But this time, things took a turn for the worse. The Imperials claimed they had seen him stealing the horse he sat on and tried to take him into custody. Raginald fled, knowing that they would find the Skooma left-overs in his bags when he was caught. His horse ran as fast as it could and Raginald thought he had lost the Imperials but then. The sound of an arrow being fired from a bow. Raginalds horse fell to the ground and Raginald flew several feet through the air. Lying in the dirt he realised it was over. He was captured and send to Helgen, where he was sent to the block along with Ulfric Stormcloak.
About the events that occured next Raginald still isn't sure wether they really happened or not but all he knows that he is free to go where ever he wants. Being a man of fate he beleaves the Divines have given him a second chance and Raginald is certain to make something out of it...
 

TheDovahkiin

The Fabled Stealer Of Sweetrolls
[quote="hexperiment, post: 537, member: 8"story.need to make some blood spill in the game.
[/quote] Not completely, I had a friend who ONLY summoned and used followed, got to level 81 with NO kills.
 

Xenose

Member
Race: Wood elf
Name: Neosz
Age: 15
Class: bandit hunter
Main weapon: iron sword
Armour:fur armour

back story

neosz was training with the power of the simple iron sword and one day he wanted to adventure out in the wild btw he was only 10 yrs old so his dad took him. they got ambushed by bandits and his dad got killed by the leader so nwosz ran as fast as he could no 15 he roams skyrim looking to kill all bandits.
 

TurtleHustler

Dudley Doop
Name: Holmar Black-Sun
Race: Nord
Age: 20-60+ (change appearance via Riften lady)
Class: Smithy, Warrior
Personality: Honorable (Makes sure opponent sees him before battle), Dislikes elves, and stealth like people

Info on Clan:
-Tradition to fight in Imperial Legion
-Fathers train sons in blacksmith
-Well rounded warriors
-No magic
-All have brunette hair
-Started by one of the original companions
-Bans lycanthropy, vampirism
-Located in Cyrodill, Skyrim, and Morrowind
-Clan war paint is the highlander one at the end. Its either black or blue. idk.

Unique Clan Armor:
-Dawnguard shield (Because it has a sun on it >:D) (will be enchanted and have different name)
-Plate armor (no helm, also enchanted and named)
-Silver Sword (enchanted, different name)
-Not apart of the armor, but he keeps dead imperial officer's helmet to mark all the officers hes killed

Some rules:
-Will not always wear "war armor"
-Most of the time will be covered with regular clothes
-Will not hunt, but will make money smithing
-Dead is dead
-Only wearable armor is bought or created
-Can carry armor when traveling to far distances via horse, but can only change when away from enemies and near horse (horse carries most equipment)
-Eat, sleep normally (Are acceptations: friend dies, cant sleep :sadface:)
-A lot of other roleplay rules as well
-When engaged in civil war towards end, must wear war paint when going into battles
-Cant do multiple battles within a week

Bio: His immediate clan family was located in Cyrodill. During the Great War, his clan's hold in Skyrim was destroyed by Thalmor agents, and supposedly all clan mates were killed during the raid. Holmar was taught the basics of blacksmithing but still had much to learn. His father left to fight in the Great War before he was able to complete his training in smithy. During the war, they received news of their Skyrim clan hold's destruction. Since his father was gone, the elder was too old, and Holmar too young, his brother went to discover what had happened. Sadly they never heard from his brother again. By the time the war ended, his father had returned, badly scared, both physically and mentally. Fearing a early death of his father, they set out for Skyrim, so Holmar could complete his rite of passage..the killing of an Ice Wraith, as accustomed by all true Nords. Only 16, he and his father set out while a fellow Black-Sun from Morrowind watched over their hold in Cyrodill. When they reached Skyrim, they settled down in a tavern at Riften. Before he completed his rite of passage, Holmar and his father went to find out what happened to the hold in Skyrim. They traveled south-east from Riften and found the ruins. Disgusted, they buried the half-rotting skeletons in the ground, gave them a proper Nordic funeral, and carried on their way. By the time they reach Whiterun, a courier had come running up right behind them and yelled, "Battle-Born! Home-Wrecker! Black-Sun!" Halmor and his father quickly stopped the courier and received the message. It read:
Dear Fjor,
The wind is not calm, for the fire grows near. The seeds must be planted before winter comes here. For if the seeds shall not, then the harvest shall disappear.
Your love, Yngar
Halmor's father knew exactly what it meant. He and Halmor hurried up to the Bannered Mare. His father bought a room for the night, blew out all the candles and said, "Son...I need you to promise me something. Promise me that no matter what you do, you will stay here in Skyrim. You will lay low. You will survive." He and his father then fell asleep in the bed. Throughout the next couple of years, Halmor and his father lived a steady life as farmhands in Helgen, and Helgen was the only place they knew, save Whiterun and little of Riften. They continually received letters and as the weeks went on the letter's went from "to Black-Sun", "to Sun", "to Black", and then "to Whom it concerns". As the weeks went on the letter's read news from the Thalmor harassing his family, to the death of Halmor's younger sister..from an "illness". His father's cousin was then reported dead.."slain by bandits". Yngar was the last one at the hold and for good reason. She was the only one there who knew about the trades with the Stormcloaks.

On the 12th of Second Seed 4E 201, they unknowingly received their last letter. It simply read, "For Talos". Fearing for the worst, Halmor's father quickly packed up some food, ale, and set off. He left his son with a hug, kiss, and demanded that he not be followed. Over the next couple of weeks Halmor secretly followed his father back to Cyrodill. Fjor knew of his son following him so he "wasted" food by leaving it next to his camp fires when he camped. He knew what could come within the next week or so, so he did not reveal to his son that he knew he was being followed for he feared they would both be caught. Halmor's father finally made it to the Imperial city where he was greeted by the smirking Thalmor. They quickly unstrapped him of his belongings right there in front of the gates, strapped him up, and dragged him to the court yard...Halmor followed. What happens next is a sight that will forever burn in Halmor's eyes, for he then sees his clan members from Morrowind, a few from Skyrim, and his own mother from Cyrodill, strung up on nooses. Halmor regretfully watched...glared...and right before the Imperial captain gave the order, he caught his father's eyes take a glimpse into his...it was as if they stared at each other for an eternity..."Release!".

He would then make his way back to Skyrim, get caught by Imperials and you know the rest. This is my first story.

Plan: Lay low, become black smith, travel to different holds visiting all blacksmiths and even if your not learning with them, do their quests to keep from being bored because at the beginning you wont be doing much fighting at all, and you need to be friends with all the smiths so your clan will be respected everywhere, also since your only income will be from selling armor, (here is what im doing, it provides a challenge and is also rewarding, buy iron ore from all vendors that sell it, should cost around 5 or 6 septims then smelt it and make iron armor, you should level in speechcraft defiantly because you need to be respected as new clan leader and get better deals from merchants so after spending 30 septims for 5 iron ore, hunt a few foxes for leather strips and then sell the iron armor for 40 septims (or more if you have leveled speech) which is a profit of 10+ but you wont just be making one armor set so do about 10 a week and then your making 100 coin profit, increase your speech and so on and so forth) move on from what happened in the past but not forget, travel Skyrim to further his smithy skills, remake the Black-Sun clan via house in Hearthfire (wife, children, residents, will all be apart of clan, and when in battle, be dressed in proper clan attire: stormcloak armor) After he reveals his clan to the holds, he starts the civil war quest line.

Note: He will start civil war quest line at beginning so when hes all awesome and stuff in his plate armor, he wont have to go through initiation.
 

Blackdoom59

BATMAN!
Name:Barblaster
Race:Argonian
Age:90
Class:Assassin
Personality:Silent,Clever.Notices only what's truly important.
Bio:Born under the sign of shadow , Barblaster started his life as a warrior , an assassin with the fear of death completely erased from his mind.As a shadowscale , Barblaster had access to many old books that held great secrets.He became the best of his kind.He was given an assigment to talk to a genaral in Cyrodill.Barblaster wanted to visit the imperial city for a long time , since he heard of an ancient artifact that he wanted to use to restore the Shadowscales to glory.

As he arrived , he had no time for artifact hunting , the general served the Empire , and Barblaster was given several assigments to help it.Endless killing of the Thalamor generals until he was finally caught.The Thalamor Justiciar had an evil mind.Thinking that death won't be enough.The Justiciar arranged that the whole Shadowscale Brotherhood to be murederd , in front of Barblaster's eyes.The hate grew in his heart , he swore that he would avenge his brethern , and murer every single Thalamor.As a prisoner , Bablaster was brought on a hill from where he could see the entire Cyrodill under the assault of the Altmer.

Even if he was held under great guard , a Shadowscale Survivor , Veezara found and freed him.Soon a group of Altmer surrounded the area , Veezara activated his Histskin in order to hold them off more.Barblaster knew that Veezara will die as well.His quest however gone on , he intended to find the artifact.After some searching , he found that the artifact he was looking for was the Eye of Arkay.And he knew the artifact was in Cyrodill.He found a sanctuary with the clues of where the item may be , however the santctuary was a destroyed one.It proved to be underground shrine of the Night Mother , and near it the dead bodies of the Dark Brothehood adepts.

Barblaster knew the Dark Brotherhood , and their knowledge.He found a note on a body who might explain it all:
Barblaster,
You will never find the Eye of Arkay , not before we do.Even if your little friend mannaged to escape us , there are tracks of him here.Seems you are sharing the same goal.It is already ours , at the great river , the ruins will lead to the Eye of Arkay, come and get it if you have the guts!Because if you do , they will rest on the dirt of this forsaken place.
-Thalamor Justiciar

However, Barblaster ignored the warning and gone to the ruins the thalamor spoke off, to find out every single Altmer on the ground.The Justiciar was barely able to walk.Barblaster finnished him off.Moving on he found the Eye glued to a wall.Near there was a pedestal for a scroll.Barblaster gone to the wall , when he touched the eye , it sucked Barblaster's powers.He lost his skills , and he started to age by the speed of seconds.The next day he founded himself on a carriage with 3 unknown people.

[INSERT SKYRIM STORYLINE UP TO WITHERUN HERE]

Barblaster gone to the collage of winterhold to find out of the elder scroll in Skyrim that is supposed to be used to unlock the Eye of Arkay.He also joined the dark brotherhood , Veezara however didn't recognized him and Barblaster kept it that way.Having the same dream , he continued helping people around Skyrim , in hope of accomplising it.
 

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