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If I randomly shoot arrows into the sky is there a chance that they will fall and hit someone? like IRL?

it would be cool to kno forsure :p
 
Well I know when I'm hunting, my arrows fly in an arch. Dunno about it hitting someone. That'd be pretty funny though. But yes, arrows in game, do fly in an arch. One of the first things I tested when I started hunting.
 
Forgot to add. That given, enough distance, the arrows will arch IRL. But just as IRL, if you shoot someone at close range with a bow it won't arch because it won't have time to arch.
 

Allet

Article Writer
The arrows do arc, but the arc is different from any game I've seen. For a set distance after being launched (assuming maximum velocity), the arrow actually rises OVER the crosshair. It then falls to cross-hair level and declines.

It's important to note, however, that a distance limit is currently imposed on bows. After a certain number of feet (I have no idea how many), the arrow just disappears.
 

J747L

Member
I have one complaint against Bethesda on this one. I'll welcome corrections if I'm wrong or I missed an option on the settings screen.

The arc in my experience is automatically adjusted in Skyrim. I aim my bow at an enemy and shoot, no matter how far, the arc the arrow makes ends exactly on the targeted enemy, exactly where I aimed at.

I remember in Oblivion where this is not so. You aim your crosshairs at a target too far away and the arrow will fall short. I miss manually adjusting where I aim at. I remember having to get the feel of the bow against a given distance from a target, aiming the crosshairs farther up since I "feel" that the target is a bit farther away.

Hitting a target with this unaided system was a rush much like what the player felt in the video. But much more, you get to feel it every single time you fire an arrow in Oblivion. Now, in Skyrim, it's point the crosshairs, don't think, don't estimate, and boom... exact hit.
 

Allet

Article Writer
I have one complaint against Bethesda on this one. I'll welcome corrections if I'm wrong or I missed an option on the settings screen.

The arc in my experience is automatically adjusted in Skyrim. I aim my bow at an enemy and shoot, no matter how far, the arc the arrow makes ends exactly on the targeted enemy, exactly where I aimed at.

I remember in Oblivion where this is not so. You aim your crosshairs at a target too far away and the arrow will fall short. I miss manually adjusting where I aim at. I remember having to get the feel of the bow against a given distance from a target, aiming the crosshairs farther up since I "feel" that the target is a bit farther away.

Hitting a target with this unaided system was a rush much like what the player felt in the video. But much more, you get to feel it every single time you fire an arrow in Oblivion. Now, in Skyrim, it's point the crosshairs, don't think, don't estimate, and boom... exact hit.

It could be that the "comfort zone" for your shooting is precisely where the arrow's arc falls back down to the crosshair's level. The arrows themselves disappear far too soon for actual trajectory-shooting rules to apply, methinks. I'm about to go hunting for more leathers; I'll experiment and see if the auto-aim actually is affecting my aim (on the 360 though, so YMMV).
 

Hehehe. Now that is an arcing headshot. :3


hahaha that was great! I tried doing that before I made this topic but I never saw the arrows come back down and that got me wondering.. but it clearly shows that real physics apply, (as apposed to fallout 3, with the railway spike gun)

Is there any way to make arrows fly further? as said previously the arrows "dissapear" after a bit of horozontal travel. it would be nice to take things out from a distance :p expessially with the zoom in archery perk..
 

BrandoftheSand

Khajiit from Fleet Street
ARC comes from the Old French arc meaning bowed or curved.
Arch comes form the Old French arche, which means bow or ARC.

The first implies movement, the second implies a stationary object.

The English language is stupid.
 
Last edited:

Seanu Reaves

The Shogun of Gaming
ARC comes from the Old French arc meaning bowed or curved.
Arch comes form the Old French arche, which means bow or ARC.

The first implies movement, the second implies a stationary object.

The English language is stupid.
But you just pointed out that it is a direct adoption from French. Doesn't that mean French is stupid...

But then again French comes from the same family as most European languages... :eek: All European Languages are stupid :eek:
 

BrandoftheSand

Khajiit from Fleet Street
ARC comes from the Old French arc meaning bowed or curved.
Arch comes form the Old French arche, which means bow or ARC.

The first implies movement, the second implies a stationary object.

The English language is stupid.
But you just pointed out that it is a direct adoption from French. Doesn't that mean French is stupid...

But then again French comes from the same family as most European languages... :eek: All European Languages are stupid :eek:
Wasn't really the point I was trying to make, but good catch nonetheless. I think we know where the real stupidity lies... within us all!!! SO SAY WE ALL!!!
 

Mercutio

Assistant Regional Manager
Raised from the deaaaad
 

Mighty Pecan Pie

The secret American
The arrows do arc, but the arc is different from any game I've seen. For a set distance after being launched (assuming maximum velocity), the arrow actually rises OVER the crosshair. It then falls to cross-hair level and declines.

It's important to note, however, that a distance limit is currently imposed on bows. After a certain number of feet (I have no idea how many), the arrow just disappears.
I remember shooting right up into the sky, and it fell down again..
 

BrandoftheSand

Khajiit from Fleet Street
The arrows do arc, but the arc is different from any game I've seen. For a set distance after being launched (assuming maximum velocity), the arrow actually rises OVER the crosshair. It then falls to cross-hair level and declines.

It's important to note, however, that a distance limit is currently imposed on bows. After a certain number of feet (I have no idea how many), the arrow just disappears.
I remember shooting right up into the sky, and it fell down again..
So I guess this guy cant do this?
 

BrandoftheSand

Khajiit from Fleet Street
The arrows do arc, but the arc is different from any game I've seen. For a set distance after being launched (assuming maximum velocity), the arrow actually rises OVER the crosshair. It then falls to cross-hair level and declines.

It's important to note, however, that a distance limit is currently imposed on bows. After a certain number of feet (I have no idea how many), the arrow just disappears.
I remember shooting right up into the sky, and it fell down again..
or this?
 

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