Gotcha. So instead if flanking opposite sides, Baroth and Belzebub stay together. That's definitely not as difficult to manage, but don't get cocky
With the tactical layout settled, would any of you like to take creative license with your opponents and any specific abilities? So far I have it like this:
Boar= Super strong, very durable, limited fast healing
Spider= Super fast, potent poisons, venoms, and debuffs, able to use mechanical "legs" each as separate limbs, which have bladed edges (easily one of the most deadly and well rounded of our opponents)
Wolf= packs immense and relentless offensive ability
Bat= SUPER skilled, very good senses, enhanced ability to read an opponent's movements
Raven= SUPER intelligent, very tactical and well thought out, able to find weaknesses and establish strategies very swiftly and very effectively (this plays into them being a very deadly opponent even in a one on one), usually able to dispatch an opponent in a single attack once a weakness has been found and strategy established
Ferrets= Mostly support, very agile