Pelagia On Farming: Ideas on Roleplaying a Farmer

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Hello. I've decided to try to roleplay a farmer for my latest "Eldert Strolls"-inspired Dead Is Dead character, and I figured out a rule set of sorts to plan my activities and figure out how i'm going to earn a regular wage. The goal is to make gold hard to come by and to try to make the farm simulation as realistic and immersive as possible with no mods (i"m on PS3). It's actually part of a larger project of mine relating to a future mod when I get a new PC.

As opposed to trying to explain it myself, I've decided to let Whiterun's own Severio Pelagia explain it in his own words, as I came up with these ideas by imagining how he would explain it to me if it was my first day on the job.

Pelagia on Farming:

"Here's how the farming business in Skyrim works. We grow new crops of vegetables every month. In peak season, it's twice a month. Now, all of us have our own specialties. I specialize in cabbage and potatoes, but I also grow leeks in the field across from the Whiterun stables. I'll pay you to pick the cabbage and potatoes every month, but I won't pay you for the leeks. I trade the leeks to BattleBorn Farm, and you will be paid by the farmer there for delivering them. When you're done picking my crops, I may send you to another farm to pick crops that I've already purchased during my dealings in Whiterun. For example, later this week I will be sending you down to Laurius Farm to harvest their cabbage and bring it to me, as I've already paid them 100 septims for a season's worth of cabbage crops. You will get your pay when you bring them back to me. When I'm out of work for you, I will loan you out to other farmers and also ask you to fill the supply barrels in preparation for the next harvest. I have a good reputation amongst the farmers throughout Skyrim, and they asked me to send up good help when I find it. So after doing what I ask you to do, I may send you up to Katla's Farm outside Solitude or Sarethi Farm near Ivarstead to help them with their farms, but you will always come back to me when you're done."

Pelagia on The Barrel Management System

"You see those barrels, friend? There are three sets of three around the farm, a total of nine altogether. The three barrels by the haystack on the west side of the farm, are crop barrels, where we store our harvested vegetables. At the end of the harvest, I will pay you two septims per cabbage head and one septim per potato. The barrels next to the farmhouse are the supply barrels. This is where you will store firewood, meat, leather, pelts, and ingots. When the harvest is over, I'll let you keep any excess supplies as a form of payment. Lastly, in the cow pen are three more barrels. This is where we store fruits and salt piles."

Pelagia on the Process of Farming:

"To harvest crops, you need a dagger and a flames spell. For the cabbages, bend down into sneak mode and strike it with your dagger once or twice. Then you can pull the cabbage head out of the leaf. You can use your flames spell to thaw the frozen soil, which will allow you to extract the crop in as few as one or two strikes with your dagger. Potato plants are similar, but you don't have to use your flames spell as they pull out rather easily. You also don't have to bend down, as you will be pulling from the top of the plant. Strike twice with your dagger and pull. Leeks use a similar process as potatoes, and gourds use a process similar to cabbages. I don't grow wheat, but I used to work at a wheat mill when I was younger. Wheat is the toughest crop to harvest. You have to slice repeatedly with your dagger until you're out of stamina before you can collect it. Wheat farmers typically prefer you to run the wheat through the grain mill and store it in a barrel before you can sell it to the farmer."

Pelagia on Carrying Capacity

"In my experience, the most vegetables a man can carry without dropping them is three heads of cabbage or five potatoes. Any more than that and you're gonna need a wheel cart. When you harvest, keep the cart close by. Each time you pick a crop, drop it in the cart. When your cart is full, wheel it over to the barrels and unload, usually two pieces at a time. Keep the vegetables in the barrels until it's time for trading. As far as weapons and armor go, I wouldn't carry more than a third of your own body weight."

Pelagia on Paydays

"Since most of my gold is tied up in trading, we use firewood and supplies for barter around here. Some days I will send you into town with some wood and some pelts to trade for specific supplies. Other days the wood and pelts will be your form of payment for a hard day's work. When I have you make deliveries, I've usually already been partially paid for the material, but you will get your cut directly from the customer."

Pelagia on "Free" Food in Town Barrels

"I'm buying back unused fruit and vegetables from some of the guards and merchants. They're going to place them in the barrels near their shops and houses. Go into town and collect all the fruit and vegetables from the exchange barrels, and bring any cabbage and potatoes you find back to me. Store the fruits and other vegetables in one of the crop barrels next to the grain mill."


Does anyone have farming roleplay ideas? I know this may sound dull/lame to the nonroleplayers out there, but thus far it's been a refreshing escape from my non-DID level 40 Crime Lord and my level 37 Dragonborn Nord.
 

perkecet

Active Member
this sounds absolutely awesome man. which is an odd thing to say about farming lol. i would be interested in something like this. i wonder if theres any other common-mans positiion you could make roleplay rules for? if you think of anything else i for one would be interested in hearing it.
 

perkecet

Active Member
question, what will you be doing with the parts of the day not spent farming? will you go to hunt? maybe mine ore? or will you do typical skyrimy things? will you do quests? enter dungeons? and also, where will you sleep? id think the farmhouse is tresspassing and all the beds would be owned anyways
 

bulbaquil

...is not Sjadbek, he just runs him.
question, what will you be doing with the parts of the day not spent farming? will you go to hunt? maybe mine ore? or will you do typical skyrimy things? will you do quests? enter dungeons? and also, where will you sleep? id think the farmhouse is tresspassing and all the beds would be owned anyways

I'd suggest in this case a "sleep-by-waiting" scenario, unless there's an IC reason to stay at the Bannered Mare or something.
 
Thanks for the feedback. I'm glad I haven't gotten negative comments yet.

I usually sleep by waiting near a pile of hay. Once or twice a week, I'll stay at an inn for the well rested bonus, but 10 gold a night is pretty steep for a broke farmhand.

On weekends, I hunt and go questing, mostly miscellaneous and radiant quests. Since this is a dead is dead character and I'm leveling very slowly, I don't dive into dungeons for the hell of it. If it sounds ridiculously dangerous, I pass. As I get stronger, I'll take a "dangerous" quest and see if I survive. If I die, my next roleplay character will be a fisherman, and I'm working out a ruleset for that.
 

Sevrin

Member
What does "dead is dead" mean? If you die, you scrap the character? I don't think I've played enough to try that route yet...

This certainly sounds more interesting than Farmville, I'll give you that. Good luck with it.
 

sprugly

Member
I think you struggle to find anyone on this forum who thinks skyrim is less interesting than farmville! Lol

Personally (and I really mean no insult by this) it sounds a little dull. However the awesome awesome beauty of this game is the unbelievable number of ways to play the game. If you want to roleplay a farmhand its possible, what other game allows such scope?

I hope you enjoy this character and I gotta say, the dead Is dead method is a great idea. It takes a far better man than me to follow it!

Sprugly
 
I think you struggle to find anyone on this forum who thinks skyrim is less interesting than farmville! Lol

Personally (and I really mean no insult by this) it sounds a little dull. However the awesome awesome beauty of this game is the unbelievable number of ways to play the game. If you want to roleplay a farmhand its possible, what other game allows such scope?

I hope you enjoy this character and I gotta say, the dead Is dead method is a great idea. It takes a far better man than me to follow it!

Yeah, this kind of "commoner" roleplay isn't for everyone, but I agree that the ability to do this is one of the things that makes Skyrim great. Also, I'm a strong believer in the RP premise that "if you don't find it fun, don't do it!" Even though I create detailed rulesets, I massage and tweak them as I go if something starts to interfere with my enjoyment.
 

Train

Is that all you got?!
What? Dead is dead? That's...hardcore......[<- licks blood from face]....I like it...
 

TurtleHustler

Dudley Doop
What? Dead is dead? That's...hardcore......[<- licks blood from face]....I like it...
Haha:D
As for another "average roleplay character" i was thinking of doing this next:
Have a Nord with the last name of clan (preferably not one in the game) and have him help Alvar? (The blacksmith in riverwood) for a few in-game weeks, which is a long time. during that time you will go about doing normal smithy stuff such as sharpening weapons, making stuff and so on. but of course you cant make 30 iron boots in a matter of seconds so what i suggest is sharpen weapons regularly and about once a week actually make a weapon or armor. During the weekends you can travel about with a pick axe and normal clothes and try to find ore veins, of course not venturing too far off from riverwood. Always wear clothes not armor but that doesnt mean you dont have armor. your not just a smith, you are also reasonably skilled with...swords or axes, your choice. You can say your father taught you when you were a little boy or you were practicing with one you made.

Anyways, always keep your armor in a chest in the home your staying in. And if you get tired of not having a fight, then lets say you run across some bandits while your trying to find some ore. You obviously dont charge them with your pickaxe and clothes, so you go back to riverwood, sleep, next day you armor up and sally forth. If you choose to fight, then when you do, dont take everything at their base, just kill them. You are a smith not a treasure hunter. This also means using the "can only wear armor that you buy or create" rule. After getting your smithing up quite a bit (might take more than a few in game weeks) then head out to meet the famous sky-forge steel smithy, or just find a reason to get the hell out of Riverwood (unless you want to stay). Better your smithing and weaponry as you live on. Do miscellaneous quests that dont require heading too far off or fighting anyone unless its your dear dear friend that wants his family sword back. Basically im trying to get it through that you cant do fighting quests every other day. After getting a taste of Whiterun's blacksmiths, travel to different holds training with each one until you can create plate armor.

This is the time where you choose your place in history. Also by this time you should have already gone to Riften to change your characters face/body to make him look middle aged. You can either continue on ultimate smithy line and go to orc strong holds and learn from them, frequently do more dangerous quests OR (what im going to do) buy a piece of land, find a wife, have children (adopt, also reason why i picked nord, you can also pick other races but i would marry a nord woman/man so it fits in, unless you really want to adopt a child) This is where it turns into a fun fighting roleplay. You are now a very well known smithy and quite good at fighting (defiantly not the best) and you are respected both by the Empire holds and Rebel holds...choose your side!! (this is where your clan name comes in handy) Your clan is also well known and your clan hall wont settle for a divided skyrim! i would choose nord and side with stormcloaks even though personally i think Ulfric is a ass, who killed a young king that probably wouldve sided with Ulfric if given the chance...ANYWAYS, wear your plate armor, and choice of weaponry (mine being silver sword, and maybe dawnguard shield because it looks badass, especially if your clan name is like Sun-Bearer, or Sun-Runner) Make sure to go to riften again to get your warpaint!! Ride your horse into the assault on whiterun with your clan (one follower in stormcloak armor) You can stop after that and continue to live on and smith items and sell them becoming a very wealthy clan, so both the Empire and Stormcloaks know who the best clan is or you can continue and drive out those damn Imperials!

This is when you want to go to riften and make your guy look old, maybe he got some war scars too? If you chose to stop before driving out the imperials, now would be a great time to finish because you should look like an experienced badass warrior with *clan name* clan written all over him or If you drove out the imperials while you were mid aged then finish your days in retirement, promoting your clan name (visiting jarls etc.) or you can continue to make weaponry and provide wealth for your clan! You can also incorporate the MC in this, ehh lets say towards the end of driving out the imperials, it becomes extremely difficult because of frequent raids on windhelm and supply carriages, and so you finally for some odd reason get around to finding that damn stone some weak wizard wants and dun duh you find out your dovakiin and you do like half the MC, finish civil war, then finish the other half of MC. or something of the such. What ever you do, have fun!!

(This was mainly what im going to do so obviously feel free to modify, also this was just a quick over-view and first post i have done)
 

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