Imperials or Stormcloaks, what one?

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Yeah, the Civil War never does feel right. I blame Bethesda. The Civil War questline itself is a pale shadow of it what it was originally supposed to be. If you look at the source files, it was originally going to be an intuitive war wherein you could win or lose battles, or even the war. Random Hold attacks would force you to assist, and you weren't the one person slaughtering an army (more realistic). Unfortunately, time constraints prevented Bethesda from completing the most awesome questline in RPG history, and decided to trade awesomesauce for a few measly months of extra purchases (similar to what Bungie did with Destiny, but at least Skyrim wasn't a clear money-grubbing whore of a video game like Destiny is).

In fairness it wasn't the intention of my post to criticise the the civil war quest line, but I do agree with you. I've never really enjoyed the quests and the battles are just so underwhelming. The game just wasn't made to simulate large scale warfare I think.

I read somewhere that the source files suggest that at some point the Stormcloaks were going to use GIANTS in battle! Now that would've changed everything!
 

Rimfaxe96

Well-Known Member
Perhaps Sload should rule Tamriel.
 

Ancano

High Justiciar
OK, I know we had a discussion on here previously about Fallout 4 so I'm going to post a short review, based on what was discussed before.

Took the day off when Fallout 4 came out and did the preload. Was disappointed to find it had so many issues initially however this was to be expected.

- Pixalated Textures
- Flickering perk chart
- Erratic Lighting / Shadows
- Broken VSync
- Poor mouse acceleration
- Locked key bindings
- Slim UI Settings
- Basic system settings
- Poor UI Implementation (Things like [Hidden] taking up a very LARGE part of the screen when sneaking)
- Locked FPS

So I was hit with all of that ^ hot mess on Tues morning, 1 AM. You can just imagine how FRUSTRATING it can be to have to spend game time fixing most of these issues which should have been properly addressed prior to shipping the game. Alas, thanks to the Reddit and Nexus Community as well as putting in hours of my own personal time, ALL of the above issues has either been resolved or a sufficient work around implemented.

As for the game play itself, it's excellent. It immediately feels familiar to COD and Halo players. The map is large although maybe not as large as FO3. Still, it's large enough to provide a satisfying experience. The one thing I didn't like about the map was how you don't start in the center like in FO3. Which means, quest wise you have fewer initial options, other than to just basically proceed in one direction and pickup those quests. You meet companions along the way and encounter a variety of enemies as well.

AI in this game is excellent. Enemies will not only give chase, they will hunt you down if they can in groups. My Hardcore Survival Character has learned that in this game sneak is your best friend because everything hits like a truck and ammo is scarce. A harder difficulty mode takes more time and time is something I rarely have anymore, however it's more rewarding and Fallout 4's additional content is very rewarding. Things like "Weapon Mod Kits" (WMK) and "Iron sights" (IS) are included with the game along with several other things that were mods made by the community in previous Fallout games.

I... cannot... tell you... how... FRUSTRATING it was in Fallout 3 and to a lesser extent New Vegas, trying to get WMK to work, trying to get IS to work. It was awful, it was like a cruel joke. Because you'd have to:

- Check the latest version of WMK, then check the posting for bugs and reviews on that current version
- Then check it again to make certain it's stable with current Patched Fallout version
- You might have to check for compatibility with other mods like FWE or yes, IS (either by itself or w/ FWE) or any of the nice texture packages people put together (Millenium for example), any total conversion mods you used
- And then, IF something wasn't compatible you were in a world of sh8t, esp if WMK was already installed (because then it was a part of your character save file). You'd be up all night going thru websites on all corners of the internet looking for a comp patch w/ WMK and say FWE or whatever... it was alot of mods that had this problem. You'd be leaving posts on forums - which would either never get answered, you'd be told to flff off OR you'd get banned for asking a question. Yes you would. flff off Nexus.
- Anyways and even if you found a compatibility patch, it would be obsolete a week later.

I could keep going on and on and on. Thankfully, Bethesda and Todd Howard listened to the community, manned up and installed WMK and Iron Sights and lots of other previous mods into Fallout 4 and as a result, ALL of this ugliness is a thing of the past. You could even say that the developers finished what someone else in the community started but I would argue these things should have always been apart of the game to begin with, Fallout 3 essentially. And dealing with Nexus moderators and some of these mod makers that produce one good mod and suddenly they're better than everyone else, isn't really helping anyone. (Esp if they stop supporting their mod)

So... *sigh* moving on. The graphics in Fallout 4 are fine and for me, was never a big expectation anyways. Because on Nexus or other sites some artistic folks are showing off their talent with shaders and tweaking the color scheme, things like that. BTW folks, ANY game review that knocks Fallout 4 solely for its graphics is bogus although sometimes people will write a graphics review for video cards purposes, which is fine. Graphics are important however is also something that can almost always be fixed unlike a sh8tty story line or incomplete dialogue. Any review that puts down Fallout 4 because of it's graphics, ignoring all other aspects of game play is garbage and it's written by shallow people because all that matters to them is what they see and it proves those types of 'people' (if u want to call them actual people) are really quite shallow.

In game music is really appropriate for the game setting. It's not as great as Destiny's in-game soundtrack however it's also not overdone like Civ 5's. Radiation damage is now something to worry about, it's very easy to get killed from Radiation exposure because it lowers your health. So you have to pay attn to your Rads count. Everything hits like a truck, so it's best to stay in Stealth as much as possible and pay attn to the landscape as well because generally speaking enemies like to attack in groups and having the high ground is important.

Power armor is very realistic now, requires power cells and actually feels like your wearing power armor. Enemies wearing Power Armor are virtually untouchable until later on in the game. Settlement building is alot of work. Alot of work and is perhaps, not something for everyone. At least not right away. Luck and Endurance perks are so far, paying off very well for me personally. Leveling is slow however I think it's fair. It's not a cash-cow like in Fallout 3 where you could advance like 4 lvls in 15 mins if you knew where to go.

And finally, there's the character editor where you 'sculpt your face'. Eh... I didn't really care for it. You can try it out and decide for yourselves, I can use it to make a great looking character, it just seems that unlike other games like ESO, you really have a poor preview of changes made and it's hard to gauge how 'sculpting' really changes your characters facial appearance. It's weird, however was something else I was eventually able to just deal with.

So in conclusion, once you get past the initial problems (if any for those not on PC) and get used to how different Fallout 4 can be, it's a very rewarding game, game play being much more difficult than previous titles along with a lengthy and very intriguing main quest will keep you interested (including side quests) and always looking at your Weapon & Mod stats, always checking your armor and watching your back which makes your time worth it and provides a wealth of satisfaction over just shooting everything and forgetting why you came.
 
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Ancano

High Justiciar
da fuq is there a FAllout 4 review on this thread for?


If you had bothered to read the first part of the post you'd know why.

At any rate, it's not really meant for you, we had a discussion on this some time... before your time I'm afraid.

This is like a belated reply to someone else who wanted me to try it. If you don't like it I would simply disregard it and move on. Besides, these days there are so many issues on this end chances are good I'm done posting for a while anyways.
 

Wildroses

Well-Known Member
I ended up doing an image search on Stormcloaks or Imperials, and thought I'd troll this thread of carefully reasoned well thought out arguments by posting some actual reasons people pick the Stormcloaks.

*Liked the colour blue
*The Stormcloaks wear bears!
*Ulfric is sexier than Tullius
*Wanted Hjerim (Exact words: "Forget racial and religious oppression, for me the war is all about real estate")
*Tullilus's armour is favourite armour in the entire game

I'm pretty sure both Imperials and Stormcloaks would be equally annoyed at being rejected and accepted for such excellent reasons as these.
 

Ancano

High Justiciar
I ended up doing an image search on Stormcloaks or Imperials, and thought I'd troll this thread of carefully reasoned well thought out arguments by posting some actual reasons people pick the Stormcloaks.

*Liked the colour blue
*The Stormcloaks wear bears!
*Ulfric is sexier than Tullius
*Wanted Hjerim (Exact words: "Forget racial and religious oppression, for me the war is all about real estate")
*Tullilus's armour is favourite armour in the entire game

I'm pretty sure both Imperials and Stormcloaks would be equally annoyed at being rejected and accepted for such excellent reasons as these.


Indeed. In a Nordic culture, the King comes first. It has virtually nothing to do with any of the reasons listed above. Nordic societies are communal and a warrior's honor is worth more to them than loot. That said, most people wouldn't have the winning envelope w/ Stormcloak membership card.

Imperials are go-getters and said society is intent on driving the individual to greatness. Again, most people fall short of this as well because thinking and planning and willing to go the extra mile is not smiled on these days. So, again, few people would fit in an Imperial culture without complaining about fairness because someone else made good on an opportunity. Same folks would be miserable as Stormcloaks because they never have enough.

Whereas the Stormcloaks do right, by taking care of the clan as a whole, those who excel and push themselves for more suffer and are not smiled on. Although, everyone gets something and everyone is expected to contribute. This is one reason why the word of Ulfric is infallible to them, as well as this true Nord thing. It's quite clever as everyone has a diff def of what this is and just by Ulfric saying you are one, it's like him agreeing you are what you idolize.

So, I would think most people fall somewhere in between the two. Both cultures mirror each other's opposite and the Talos heresy divides them however I'm sure if it wasn't that it would be something similar.
 

Rimfaxe96

Well-Known Member
Fun fact; the Dominion was the first nation to introduce safe sex:


THREE: Do Not Fraternize with the Locals

The locals in occupied regions often display vulgar behavior, subscribe to improper belief systems, and foment inappropriate ideas. Sometimes they even suffer a false sense of grievance against the Dominion which may manifest itself in dangerous misbehavior. Be a "Safe Soldier," and fraternize only with those certified entertainers who have been admitted into the Recreation Compound.


http://www.imperial-library.info/content/protocols-propriety-order-seven
 

raze1907

New Member
I prefer the Imperials mostly because they're not racist ( or at least they pretend not to be). But the civil war questline is imo the worst in the game so I try to not get involved in that anymore.
 

Bretto

Member
I always wish when you take Windhelm for Imperials the Grey Quarter would actually stop being crap and the segregation against the Argonians would end....Sometimes quests don't have all the repurcussions it seems they should but, I guess that was time constraints.

Brunwulf becoming jarl is a Dream Come True though. If a Nord MUST be jarl......Otherwise a Dunmer jarl of Windhelm would be INCREDIBLE.
 

Ancano

High Justiciar
Vladimir Kulich (High King Ulfric Stormcloak) becoming a proud American Citizen by taking the legal procedure of becoming a full fledged American citizen.
12375221_955857664483244_8912962460547662724_o.jpg

https://twitter.com/VladimirKulich/status/679409376822595602

ZBj6wnZ.jpg

What has the imperial scums did that was so significant lately?


What's interesting about this is the number of people giving up their American citizenship because of all the new taxes and crazy decisions being made without representation.

If anything, Ulfric would never join any 'Empire'. He would stay home and clean up his own country. And anyone whose been paying attn to what's been going on in Finland, Norway and especially Sweden knows those countries need help. Very badly in need of new leadership because clearly EU Imperialism is now going beyond corrupt.
 

rz3300

New Member
It really just depends on what you feel like. I do tend to agree with some of the users above and think that the Imperials are more of the good guys, so I would go with them because everyone wants to root for the good guys right? In terms of any benefits from joining one over the other it has pretty much the same so not a big deal there.
 

DrunkenMage

Intoxicated Arch-Mage
Is it something I missed in oblivion the reason nirn can never be invaded again? I never finished it.

Uff, yeah it was something in the game Oblivion. Something with Dragonfires... meh, I find that part of the lore quite boring. Ask Mage when he's sober again. :p

To do with the Amulet of Kings being shattered by Martin Septim it restored the barrier forever, so the Dragonfires are not needed to keep Oblivion from invading. That is why it no longer matters having a Dragonborn control the Ruby Throne.

Though there would obviously be ways around it, somewhat like Umbriel which was in Nirn and not in Nirn at the same time. Or White-Gold Tower could get messed with as it is still very powerful.
 

Joanner1210

New Member
I dont think choosing side is necessary, there will be no special power or abilty when you join the stormcloak or the Imperial, but of course you will be rewarded with great stuffs, but for me ill choose the Imperial. you know why ? coz they have a big and cool castle! HAHA lol. But if you hold a grudge against them for nearly executing you, you can always choose stormcloak. :D
 

Daelon DuLac

How do you backstab a Dragon?
Vladimir Kulich (High King Ulfric Stormcloak) becoming a proud American Citizen by taking the legal procedure of becoming a full fledged American citizen.
12375221_955857664483244_8912962460547662724_o.jpg

https://twitter.com/VladimirKulich/status/679409376822595602

ZBj6wnZ.jpg

What has the imperial scums did that was so significant lately?


What's interesting about this is the number of people giving up their American citizenship because of all the new taxes and crazy decisions being made without representation.

If anything, Ulfric would never join any 'Empire'. He would stay home and clean up his own country. And anyone whose been paying attn to what's been going on in Finland, Norway and especially Sweden knows those countries need help. Very badly in need of new leadership because clearly EU Imperialism is now going beyond corrupt.
The Imperials are invading Scandinavia? That's amazing! Where did they even get the time traveling space ship to get there?

Also, aren't they a little chilly with arctic breezes blowing up their leather skirts?
 

Ancano

High Justiciar
Vladimir Kulich (High King Ulfric Stormcloak) becoming a proud American Citizen by taking the legal procedure of becoming a full fledged American citizen.
12375221_955857664483244_8912962460547662724_o.jpg

https://twitter.com/VladimirKulich/status/679409376822595602

ZBj6wnZ.jpg

What has the imperial scums did that was so significant lately?


What's interesting about this is the number of people giving up their American citizenship because of all the new taxes and crazy decisions being made without representation.

If anything, Ulfric would never join any 'Empire'. He would stay home and clean up his own country. And anyone whose been paying attn to what's been going on in Finland, Norway and especially Sweden knows those countries need help. Very badly in need of new leadership because clearly EU Imperialism is now going beyond corrupt.
The Imperials are invading Scandinavia? That's amazing! Where did they even get the time traveling space ship to get there?

Also, aren't they a little chilly with arctic breezes blowing up their leather skirts?


So then, according to you Sweden is not a Nordic country with domestic issues such that parallel Skyrim's?

Furthermore, frankly I'm shocked that nothing else has been said because Ulfric took such a strong stance against immigration and Imperialism.

Do as I say, not as I do no?
 

Raijin

A Mage that loves a Templar
It really just depends on what you feel like. I do tend to agree with some of the users above and think that the Imperials are more of the good guys, so I would go with them because everyone wants to root for the good guys right? In terms of any benefits from joining one over the other it has pretty much the same so not a big deal there.



The Imperials are more of a good guys (Laughs) then the Stormcloaks? Are you serious? I assume Ulfric Stormcloak is the evil one here, right? The Adolf Hitler of Skyrim because of the incident between the Dark elves (coughcoughDunmers) and the Argonians? Stormcloaks are considered the Nazis is what I am gathering up here.

The Empire is weak, both in government and military wise, and so why should other countries like Skyrim stay loyal to them? Shouldn't the Nords of Skyrim be allowed to self govern themselves? To be more independent like Solstheim? How can the Empire protect their Imperial citizens when they themselves cannot protect themselves? They must bargain with the Aldmeri Dominion (Thalmor) by granting them even more power and authority over the Imperial citizens through a treaty. What will the Empire do next to please their Elven masters? grant the Thalmor the power to exterminate or enslaved the Nords like they did with the blades?

Yeah the Empire is certainly the good guys here :D Lokir might tell you a cool story about it :)
 

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