OOC The Channels II [18+]

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    Kaelbu

    Well-Known Member
    BASIC
    Name: Gwendolyn Lee Wiser
    Nickname: Gwen
    Race: White? American.
    Gender: Female
    Age: 21
    Hometown: Savannah, Georgia, USA
    Powers: Botanokinesis, ability to manipulate and generate plant life.
    Laterality: Ambidextrous
    Sexuality: Heterosexual
    Relationship status: Single
    Health: Physically healthy
    Afflictions: Mild paranoia
    Property: None
    Dialogue color: Purplishly

    APPEARANCE
    Hair: Dark brown pixie cut.
    Skin: Pale and pasty from too much time spent indoors.
    Eyes: Light, amber brown.
    Height: 5'4"
    Weight: 126 lbs.
    Build: Average, on the smaller side.


    PERSONALITY:

    Positive: Meek, gentle, faithful when shown she can trust someone.
    Negative: Distrustfull, slightly paranoid, bitter.

    Likes: Nature, outdoors, safety, calmness, understanding.
    Dislikes: Urban areas, concrete and asphalt, chaos, being bound or restrained.

    Quirks: Gwen was always a happy, loving person with a gentle spirit, but has been altered somewhat by her family's reaction to her being a Channel. She is now fearful of what may be done to her, and other Channels, because of their powers. She is quiet about her ability and angry at the SDD for imprisoning innocents, despite her knowing the threat Channels pose.

    Aspirations: Gwen hopes to find a place where she is accepted as she is, and where she can feel safe from not only those who fear Channels, but also other Channels that would do harm.

    CLOTHES
    Gwen most often wears things like simple blue jeans, breezy blouses, tee-shirts, leather sandals or boots, and sun dresses. She still dresses with light, southern charm, despite her change in attitude. When she's not trying to blend in, however, she doesn't care what she looks like.

    POWER DETAILS
    Botanokinesis, the ability to manipulate and generate plant life. Gwen can cause trees to bend to her will, create a shroud of bushes to hide herself, will vines to bind her enemies, or produce a single flower in seconds by holding the seed in her palm. In the right environment, the use of her power is limited only by her imagination. However, she needs soil or a seed to work with. She cannot generate new life from nothing. Naturally, sterile facilities and fortresses of concrete render her useless. And uncomfortable.

    BIOGRAPHY
    Childhood:
    Gwen grew up in the southern town of Savannah, Georgia as an only child. Her father was a preacher and her mother had an at-home daycare service. All in all, she had an uneventful, peaceful childhood. That was, until she turned thirteen.

    Teens:
    Gwen discovered her abilities at the lucky age of thirteen, and her parents were terrified. They, unlike many, bought into the idea that Channels were, in fact, terrorists. When their young daughter showed signs of being one, they were dumbfounded. Infinitely confused, they hid her from the world, essentially holding her captive in her own home. This was for her safety, but also because they didn't want to see her become a "terrorist". Her mother continued her education with homeschooling, retiring her daycare business as not to bring more people than necessary around her daughter. Gwen grew to resent her parents and the prison she was in. She was taught very little about the good side of being a Channel, but became well versed in the fear it could generate.

    Adulthood:
    At the ripe old age of twenty, Gwen managed to break free of the Wiser home and ran like mad. In the year that has passed, she avoided all contact with anyone that knew her before, instead relishing the solitude and freedom she stole for herself. She made it as far west as Shreveport, Louisiana before reaching the bottom of her wallet and settling for a job at a breakfast diner. There she would enjoy knowing her power was a secret to all, and whatever safety that afforded her. That is, until the loneliness caught up with her. On her 21st birthday, Gwen began her search for other Channels, longing for the chance to commiserate and, ideally, find a place where she could feel accepted and safe.

    (Edited for spelling)
     

    Simus

    An Excellent Site Member
    NAME: Alice Croshaw

    RACE: American

    GENDER: Female

    AGE: 16

    HOMETOWN: Washington D.C

    POWERS: Precognition, dark matter manipulation and dark energy manipulation.

    LATERALITY: Right-handed

    SEXUALITY: Heterosexual

    RELATIONSHIP STATUS: Single

    HEALTH: Healthy

    AFFLICTIONS: Clinical depression treated with medication.

    AFFILIATIONS: High school student and volunteer at her local church's food pantry.

    PROPERTY: None. She lives at home with her parents and is in her sophomore year of High School.

    ALIGNMENT: Lawful Good: Alice will do whatever she can to help whoever she can and she's comfortable following laws and government systems.

    RELIGION: Christian-Methodist

    DIALOGUE COLOUR: Light Blue

    APPEARANCE
    4110-60160b48974d6e06290e955340d2e01e.jpg

    (She's not wearing armor obviously, but the rest is her.)
    EYES: Ice blue
    HEIGHT: 5'0
    BUILD: Small and skinny with small breasts but appropriate for her size. She's in good shape and healthy however and is fast and flexible. Her male friends call her "kidnap-able" and have the running joke of picking her up from behind and walking a few feet with her before putting her down.

    HAIR: Dark brown. Dyes it ebony black.

    PERSONALITY
    POSITIVE TRAITS: Intelligent, quick-witted, well-educated, kind, friendly, outgoing, very affectionate even to strangers, forgiving.

    NEGATIVE TRAITS: Small, physically weak, naive due to her age, sometimes gullible, worries a lot and much of it is needless. It usually takes an outside perspective, like her mom or dad, her teachers or her friends to tell her when she has a right to be concerned and when she's simply borrowing trouble and needs to relax.

    LIKES: Books, video games, reading, rules, order, using knowledge gained from her powers to stand up for a friend or humble a bully at school. She particularly enjoys humbling mean spirited girls who gossip or make trouble for Alice's small group of friends. She never goes so far as to humiliate or hurt such girls however. Only enough to give them pause.

    LOVES: Her parents, her friends, animals, children, microplush blankets, footy pajamas, vanilla ice cream.

    DISLIKES: Mean, selfish girls at school, those who pick on her friends, people who abuse power, tomatoes, pain

    ASPIRATIONS: To bring about a society where normal humans and Channels can live in peace, without fear or hatred. The only way to bring about this is cooperation, peaceful integration, compassion and an effort to understand both sides. Fighting against the government or forcing Channel powers on everyone will only result in more mistrust, hatred and death.

    CLOTHES

    Alice loves tee-shirts, leggings, footed tights, gloves and tall rain boots and has an assembly of both in just about every colour you can imagine. She also loves leather jackets, jeans and knee high riding boots. Her favorite casual outfit is a black fitted leather jacket with snap button cuffs and closes with a zipper, a blue pair of skinny jeans, a black Mass Effect 3 tee-shirt and a pair of black knee-high riding boots over those jeans. The boots have a full zipper on the inside of the shaft, facing inward. She usually wears a white, gray, blue, green, or turquoise long underwear top under her shirt. She wears the bottoms under her jeans during cold months to keep her legs warm.

    Her other favorite outfit consists of a short sleeved blue dress over white footed leggings and a tight fitting white long sleeve shirt of similar material. The dress' skirt goes halfway down her thighs, in between her hips and her knees. The skirt is loose enough for comfortable movement but tight enough to avoid having much slack. She wears knee high brown leather boots over her leggings and wears silver sapphire earrings, a silver sapphire ring and brown leather gloves. This is the outfit she most often goes to school in and when she feels like dressing up for something or just taking her weekend/hanging with friends look up a step.

    Alice has 6 pairs of footy pajamas and her favorite is a white pair with grinning black skulls. She also wears a pair of thin black glasses and most days a smile. She loves to tinker around with jewelry and makeup as well. Enough to where an entire bathroom cabinet is just for her makeup while her sister gets a drawer. Her best jewelry was bought for her but much of it she makes herself. A messy and difficult but fun hobby.

    POWER DETAILS

    PRECOGNITION: Precognition allows Alice to see the future in the form of dreams, visions and when certain conditions are met, vivid hallucinations. Dreams are the most common manifestation and Alice has gotten into the habit of keeping a diary of what she sees and can remember. These dreams often start out murky and unclear but over minutes, hours or days they crystallize and Alice is able to make sense of them. Sometimes she sees something particularly jarring or closely linked to her and it seizes her as a vision. These are rare, intense events that usually herald danger or a point of extreme stress. They are so intuitive that Alice can't communicate them to others but she can draw a picture of what she saw. She enters a trance and draws vivid scenes of people, places or things that may not make sense until just before they happen but they do help others, and her, understand.

    This power manifested when Alice was 13 and since then she's had a great deal of practice coping with it, understanding how it works and fine-tuning her mind to pick out certain events in an infinite sea of possibilities. She can meditate to focus on the infinite cosmos of the future and find particular events she's interested in, follow them, see where they lead and understand how they get there. Her powers are developed to the point where she can see and know events hours before they happen and prepare perfectly for everything from a girl friend getting into drugs to next weeks biology test.

    This does not make her omniscient however: The future is constantly changing and a hundred variations of the same situation are all true until one happens. Alice makes mistakes like everyone else and her visions can be slightly erroneous or downright wrong. Being a teenage girl with a history of depression, Alice has a lot of emotions and can't always handle what she sees. Sometimes she'll make bad choices out of frustration, fear, anger or any one of a dozen other emotions. Sometimes she'll worry about an event and cause it to happen differently. Her effectiveness depends on her concentration, her ability to cope and a little luck.

    DARK MATTER AND DARK ENERGY: These two substances make up most of the universe and are responsible for holding it all together. Alice had discovered in the last year that she can access and control these amazing substances and use them to create super dense gravity fields or negate gravity completely. Right now she can do little more than create a dark matter "ball" for use as a missile or envelop herself in an energy field and hover a few feet off the ground, but these possibilities have electrified her imagination. She's researched everything she can find on dark matter and dark energy and has discovered some amazing applications. She could upgrade the size and power of her "throw" field from its current state of knocking someone on their butt to a field strong enough to break walls, smash cars or crush bones. She could even release the energy explosively. She could also use this power to life object, throw them, crush them, create a small super dense sphere that draws and holds all around it, or even create fields so she could fly. With enough power and practice Alice could even create a black hole. She's only beginning to realize this potential and the possibilities are limited only by her imagination.

    BIOGRAPHY

    CHILDHOOD: Alice was very fortunate to have a very happy and very normal childhood. She had two parents who loved her and who both had well-paying government jobs. She grew up in a very safe suburban neighborhood with many friends and developed a reputation of being a sweet, friendly and adorable little girl. She had a wide range of interests, including dressing dolls, video games and colouring, and had both boys and girls as friends. Both groups picked on her for her hybrid interests, ridiculing that she didn't fit in either group, but that only served to ferret out a loyal group of friends, both boys and girls, that always stood up for her. She received good grades in Elementary School and hit her academic stride in Middle School.

    TEENAGE YEARS: Middle School was much less kind to Alice. She was becoming a young woman but never became as tall or as ample as other girls. She exceeded almost everyone else academically but all that did was alienate her from the less achieving and more popular students. Her interests became more focused on "boy things" like video games, action figures, and trading cards, earning her labels liked "nerd" and "misfit" and overshadowing her more girlish habits such as making doll clothes and experimenting with her hair and makeup. When her precognition powers manifested and she suddenly knew things she couldn't possibly know, she earned the monikor "freak". This resulted in a steady stream of insults, bullying and mean spirited pranks. There were lots of days where she would come home in tears and have her mom hold her, and lots of nights where she cried herself to sleep. Sometimes with her mom or dad for comfort, sometimes alone.

    It wasn't all bad however. She had a core group of friends, mostly other misfit girls and misfit boys who liked those girls, whom she could trust with her power. It was benign enough to where she could hide it and her parents never reported it to the government, even though they could lose their jobs by doing so. Alice maintained a sterling reputation among her peers and the school faculty and maintained that into High School. People grew up a little, she could hide her powers while showing them to people she loved and had people who loved her. Overall, things aren't so bad.

    CURRENT STATUS: Alice is in her sophomore year of high school and is currently learning to drive. She got her learner's permit just after her 16th birthday four months ago and was able to have her party with her entire small but mighty group of friends. Her parents don't understand her powers but they try to and they still love her. Even after the strange and sudden emergence of her dark matter powers just after her birthday, which resulted in a snapped toothbrush, a cracked bathroom mirror and a long talk, they still love her. There are bad days where she considers her powers a curse that must remain hidden, and she usually cries over it but her parents and friends are always there to hold her. There are good days too, when she can practice her powers at home in secret but freeing conditions. Alice has taken the philosophy that people like her, the Channels of the world are much like the first Christians. They had oppression and hardship in the beginning but in time they were not only accepted but they changed the world, for the better. Her parents have encouraged and seeded this philosophy. Alice is a member of Channel Surfing, a support and discussion forum for Channels all over the world and where she's found kindred spirits to get to know, talk to and vent to. She has the full support of her parents. Her username is Starpebble. Her father Stuart, or Null as he is known on the site, is a moderator and co-founder for it. While not a channel himself, Stu wanted his daughter to have a place where she could anonymously meet and talk to people like her. The site has been incredibly successful, being only two years old and already having over 100,000 members. Due to the subject matter, it's also one of the most frequented comic and gaming forums, holding subforums for everything from comic trades, to video game and tabletop news and discussions to online roleplaying in the Elder Scrolls universe with a focus on Skyrim.
     

    Simus

    An Excellent Site Member
    I changed and added a bit to my cc. Having Alice's dad as a Channel Surfing (CS) mod and having an entire section for RP'ing would be fun I think. Write what you know eh lads? Maybe there could even be some super mod named Simus.

    Hmmm...
     

    Simus

    An Excellent Site Member
    I never quite understood that expression. Except that it applies to Assassain's Creed 4's story and all the Metal Gear games.
     

    Wolfbane

    Why change the past when you can own this day?
    It was used for theater. There are three physical walls; left, right, and behind. Then there is an invisible on in front of the audience so to speak. To acknowledge the crowd in anyway or draw attention to play (for example) is breaking the fourth wall.
     

    Daryl Dixon

    Absentee
    I wonder if I have my old CC for this lying around in my files anywhere... I should have signed up first time around. I'll try to get a CC up, if you'll have me.

    Yeah mate! Rockin it again.

    I'm going to post my second character CC first and then post Levi's later since a few of us already have a rough idea of Levi's character.
     

    Daryl Dixon

    Absentee
    Name: Bryce Montarello
    Gender: Male
    Race: Caucasian
    Age: 22
    Powers: Technokinesis: the ability to control and manipulate all forms of technology at will. He can insert his vision and mind into all tech ranging from computers, vehicles, radio towers, TV's, alarms, the internet, phones etc

    Teleportation: He can teleport so any location that he can physically see. This may evolve into a more advanced version although it has yet to do so.


    Illnesses: None
    Dialogue Colour: White
    Appearance: [I will insert a picture when I can]
    Personality: Bryce is a charismatic and easily likeable man. Having the silver tongue of the devil he often has a means to get his way. Cunning and very intelligent his brother William was always in his shadow, despite being older by five years, leading to some long lasting resentment.
    Equipment/clothing: Bryce carries with him a laptop and USB access wifi in a small laptop bag. His clothes are not very distinctive, it'll depend on whatever he finds in his closet. However he is usually seen sporting dark long pants and a blue or black top.
    Details of powers: Through his technokinesis Bryce can hack into the internet with even the most basic form of hardware and manually access all sorts of this hooked up to a cloud server. This could even include in hacking into some bodies phone, using their phone camera to see something and then teleporting to that location or hacking whatever is in sight.
    Bio: Bryce was born into a stable home with happily married parents and a brother older by five years. He had relative ease fitting in and making friends, always being invited out and to parties. Bryce even began to train in mixed martial arts. His brother, despite being older, lived in his shadow and began to resent the fact that his younger brother was liked by a much larger margin than he himself.

    Will was a police officer for four years until, upon the increased rise in the channels, joined the SDD. He has been with the SDD for three years.

    Tactics: Due to the nature of Bryce's powers he has to remain a tactical genius to survive. He needs to cautiously plan every move and absolutely hates when things don't go exactly according to plan. He can't charge in and expect results as without technology to aid him, he is at a severe disadvantage. He needs to be cunning. Bryce has began to carry a knife with him and is training to use it effectively.

    Aspirations: Only to achieve justice for those who cannot take it for themselves. He wants to rule a safe haven for all channels.

    Likes: Bringers of justice, having control, bringing happiness to those in need of it, people doing as he asks without argument.

    Dislikes: Oppression, stupidity, bigots, killing.
     

    EpicVakarian

    Calibration-Master General
    Alright, we're at the preferred cut-off point for applicants. However, since Blitzz has already expressed interest, I'm going to say this; once we reach the absolute cut-off point, if people are still interested in joining, members will be added to a list, a queue if you like, in case any current members decide they have to back out of the RP. However, if people are interested in being added to this list, they should keep up with the RP to a reasonable extent; that is, knowing what's going on with our characters. It's not a requirement, but - if someone already recruited leaves the thread, and I have to choose between two good writers, one of whom has kept up with the story and one of whom has not, I will pick the former. Just a bit of advice for anyone who's a bit late to the party.
     

    Toxius

    Frost Wolf
    I see you're rebooting this. I'll write up a character, and I'm not going to reuse Corbane.
    Also I do see the cut-off point was another two people, and that's for nyo and blitzz, if they do happen to post a CC.

    *looks at nyo* I really looking forward to seeing you finally take part in an RP.
    So yeah, maybe I'm going to be added to that queue.
     

    OnlyThePie

    Active Member
    Alright cool, thanks Vakarian, I'll definetly work the internet thing into my writing. And don't worry, you can't hide in Denmark forever.
     

    EpicVakarian

    Calibration-Master General
    Tox, remember to be added to the queue, you'd be best off posting a CC (even just a bare-bones, basic idea of the character). That way, too, if Nyo decides he doesn't fancy joining, you're there straight away to take up a place.
     

    Toxius

    Frost Wolf
    Planning to do that, just finding my inspiration to write up that CC.
     

    Seanu Reaves

    The Shogun of Gaming
    Watching waiting deliberating.

    Either queue me up or I'm just watching
    Waiting deliberating :D liked this idea from the start. I may have someone to play a part.
     

    CapObvious

    A Rotten Scroungeral
    Putting the idea together, just a question though, now that I've found the ooc. Haha

    Will I be added to the queue? Or am I included in that cast you have already?
     

    EpicVakarian

    Calibration-Master General
    Since I promised you a reserved spot, and now the two main slots are (for now) taken by Blitzz and Nyo, I'm going to make an exception and put you in a 9th character slot. It's my own fault there weren't any places left, I can't punish you for that, so you're welcome to a spot.
     

    CapObvious

    A Rotten Scroungeral
    Excellent. Thank you, Epic. I'll tweak Brom a bit and see what I can come up with.
     

    CapObvious

    A Rotten Scroungeral
    Was able to keep a form of his pyrokinetic abilities in the form of his smoke powers, but other than that I gave him something different to work with and build upon. It may seem a bit much at first, but work with me here, I can make it sensible. ;) Everything else I kept the same. Still rather fond of this iteration.

    Now introducing Brom 2.0 Now with Michael Bay Syndrome. :D

    NAME Brom Robasdon


    RACE Irish-American


    GENDER Male


    AGE 24


    HOMETOWN Known only to himself.


    POWERS Typhokinesis, Patho-Ergokenesis and Nitrokenisis; the abilities to manipulate smoke, emotion and combine the two to cause himself to combust. He has the ability to manifest smoke with his mind without having to have a catalyst, but is capable of using those outside sources to great effect. He is able to use his emotion to bolster his strength, at the cost of some to most control of his body. At his peak, he is able to use both of these powers together to cause himself to partialy or completely explode, causing a devastating force to push out from his radius, and then reform himself afterward. However this skill is still in development. If he attempted it now, he would only kill himself.


    LATERALITY Right-handed


    SEXUALITY Heterosexual


    RELATIONSHIP STATUS Single


    HEALTH Healthy


    AFFLICTIONS Nothing aside from his powers.


    AFFILIATIONS None


    PROPERTY None


    ALIGNMENT True Neutral to Lawful Neutral- Will do what it takes to survive, and may have moments of compassion, but will not sway too far to one side or the other.


    RELIGION Unsure


    DIALOGUE COLOUR This


    APPEARANCE

    EYES Pale red

    HEIGHT 6’3

    BUILD Broad shouldered, well built. At the peak of his physical prime.

    HAIR Dirty blonde



    Bp-jqLcDbgQ55W1rQW7Gh0ppsL2gjRaZ_rZLZo-9PlHsXcmwDuX4N90ZcmUMQDzoILOt1kUOVqqQi9Fv1eoi6izMU6sn9uGbxFlh182wpFJ0ay7-2BDB7_VFDFNi1k4NCxrW_C8




    PERSONALITY

    POSITIVE TRAITS Resourceful, quick-witted, passionate. Spontaneous


    NEGATIVE TRAITS Easy to anger, quick to judge, has a problem hitting the, “off switch” with his powers at times, also he is very stubborn.


    LIKES Free-will, having to only worry about his opinions and feelings.


    DISLIKES Those who intend on getting in his way, those who try to make him into a hero, or more frequently, a villain.


    ASPIRATIONS Surviving until either everyone gets along, or everyone dies trying.


    CLOTHES

    Brom’s clothing situation is...not very planned out. He can be usually found wearing something rather nice he finds in a torn down store two, but has a nasty habit of losing them when he finds himself in a spot of trouble.


    However, if he can help it, he is always seen wearing a nice jacket and jeans, as well as a beanie or a hat of similar make. He’s consistent like that.


    POWER DETAILS

    TYPHOKINESIS Has the ability to produce, manipulate and transform himself into smoke. This is his primary power when in combat, as it is the one he is in most control of. He can use it to many different devastating effects. He is capable of using this power to incapacitate, evade or at his worst destroy any who intend to harm him. He is also capable of using the embers within the smoke, and can superheat objects to use them as weapons should the need arise. (Think Delsin’s chain. Though I will try and come up with a more unique weapon when it comes to that point.)


    PATHO-ERGOKENESIS (Self only) Can funnel his emotions to cause a burst of strength and or power boost, however it makes him rather vulnerable, and he loses the rest of the control he has with his power. This power sometimes triggers itself, depending on how worked up he becomes.


    NITROKINESIS (VARIANT) This is a combination of both of the previous abilities, and is the most dangerous, and somewhat useful ability in his arsenal. He is able to build up the energy within him, both emotional and combustible, and can in effect, cause himself to explode, and reform after the blast. With practice, he can self detonate to basically become a walking smoke or incendiary bomb. He is also capable of detonating single parts of his body, such as his fist, and have it reform after the detonation is complete.


    Both Patho and Nitro are going to be worked and built upon as the rp progresses, having him not in control of them at first but steadily becoming better at using them to his advantage.


    BIOGRAPHY

    CHILDHOOD Brom’s childhood was lost knowledge. Not many know of his past, as they don’t usually stick around him long enough to figure it out. Not like he is very willing to share, however.


    TEENAGE YEARS Brom’s teenage life was similar to many other boys’ whose parents were out of the the picture. However, Brom had a knack for burning buildings down.


    Well, more like anything he touched.


    It happened out of nowhere, literally as he was just walking down the street, minding his own business. His fingers grazed a tree and the whole thing went ablaze. That was when Brom was immediately captured and was en route to be detained. However, his discovery of his more passive smoke abilities rendered handcuffs useless, and he officially was on the run.


    Exact details on the incident and everything after are sketchy at best. The only way to know more is to talk to him.


    ADULTHOOD As Brom grew older, and as he continuously tried to find a stable place to call home, he practiced his gifts in secret. Unsure if he would need them, he couldn't deny that they were going to be the only thing that kept him out of the government’s hands.


    He has gained a great grasp on his powers, but they are still unpredictable at times, and can cause him to be found rather easily if he isn’t careful.


    Now he is currently squatting in an apartment building in Chicago, Illinois. How long he’ll stay is anyone’s guess...
     
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