hershangames
Well-Known Member
Let's face it, Solitude and the other holds are just a metaphor if the 1st and 3rd world.
Let's pick for example dawnstar, a city so small it can be hard to find without the map. Their economy is based on minery, and they just sell the ore to richer places. Plus, the city is constantly attacked by dragons and it's so dangerous you will never see a kid in the "street" (more like piece if snow between the houses).
Now let's pick Solitude, a city so big you can get lost at times. Their economy is based on services, and snob ones at it(fine clothes, perfumes...) Inns are so big I had a hard time finding my room the first time, and a room is big enough for an family if giants to live in it, not to mention the closets, shelfs and other furniture you'd lose your salary for in IKEA. The streets are all clean, full of fruit bushes and cult people, with NO snow (that really is Important to me).
How can people withstand such class differences?
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Let's pick for example dawnstar, a city so small it can be hard to find without the map. Their economy is based on minery, and they just sell the ore to richer places. Plus, the city is constantly attacked by dragons and it's so dangerous you will never see a kid in the "street" (more like piece if snow between the houses).
Now let's pick Solitude, a city so big you can get lost at times. Their economy is based on services, and snob ones at it(fine clothes, perfumes...) Inns are so big I had a hard time finding my room the first time, and a room is big enough for an family if giants to live in it, not to mention the closets, shelfs and other furniture you'd lose your salary for in IKEA. The streets are all clean, full of fruit bushes and cult people, with NO snow (that really is Important to me).
How can people withstand such class differences?
Sent from my XT1032 using Tapatalk