Kattus
Active Member
Since I started playing i always make my characters consistent. Some characters are exclusive to certain guilds and as much as possible i avoid factions that contrasts their skills. I had a warewolf female dragonborn who specializes in one handed, light armor and restoration. Her factions are Companions/Blades/Dawnguard. The other one is an orc nightblade, specializes in illusion, sneak, alteration and has both affiliations with the college and dbh. I downloaded a mod that lets tolfdir become the archmage instead of the pc. My orc is much more invested in murdering people.
There are also rules that i have to apply whenever i roleplaying, such as, no looting/stealing unless you have to (quest related items/ potions when in near death) if i'm playing a lawful character. No involvements with the daedra, if i were to roleplay a priest. Zero detection if i wish to play as a master assassin or thief.
Some mods can enhance the immersion of you gamplay. Alternate start is my personal favorite, and npc knockout overhaul if you'r playing a good character who detests murder.
NPC knockout sounds interesting, haven't heard of that one before! Seems like a mod I'd really like to have, I'll look into it right away.
I also kinda fell in love with the Heljarchen Farm mod, haven't tried it out because I don't knwo which character would be perfect for it, but the idea just seems sooooo cool