OOC [18+] The Dovahro Sil Legion

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    SirHatherly

    New Member
    Dovahro Sil Legion

    When: 4th Era 211

    Where: Begins in Whiterun

    Why/What:

    In the 4th Era 201, the Dragonborn faced Alduin the World Eater at the Throat of the World. All that is known of the events of that day were to the account of Lydia the Dragonborns housecarl, who entailed that the Elder Scroll enabled the opening of the gates of Sovengarde to which she never saw either again.

    Ten years since the disappearance of the Dragonborn and the Dovah have returned to wreak havoc amongst the holds of Skyrim as well as all of Tamriel. Chaos has overrun the lands leading to the creation of many legions throughout Skyrim. Whiterun is soon to be in ruins as various attacks are made at the capital. Mercenaries across Skyrim are called to answer a plea from Jarl Balgruuf and band together to begin the Dovahro Sil legion in an effort to take back the vast lands of Skyrim from the claws of the Dovah. Due to the circumstances and loss of majority of their troops as a result of dragon attacks, both The Empire and Stormcloaks have agreed to work together and end the stalemate between them by creating a treaty that signified their allegiance to the protection of Skyrim.

    The treaty of Whitewatch signified that all those who belonged to the Empire, Aldmeri Dominion or Stormcloaks would put down arms against each other for the overall protection of their homelands.

    Are you ready to answer the call traveler?

    skyrim_concept_art-t2.jpg





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    ~ Please Provide the following template as your CC ~

    General Information

    Talking Color:

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    Height:

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    Appearance

    Hair Length:

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    (Brief description of Characters background and current life)


    Seasonal Patterns:
    Summer Autumn Winter Spring


    Morning Star:

    Sun’s Dawn:

    First Seed:


    Rain’s Hand:

    Second Seed:

    Midyear:


    Sun’s Height:

    Last seed:

    Hearthfire:


    Frostfall:

    Sun’s Dusk:

    Evening Star:

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    Side Note: We will only be accepting 8 to 10 people.

    1.
    Aranni Willowind
    2. Andger the Tongue
    3. Adrian Tyronius
    4. Leonardo 'Leo' Titarian


     
    Last edited:

    SirHatherly

    New Member
    Just for reference (incase of uncertainty) - my character profile:


    General Information

    Talking Color: This one


    Name: Sir Rargic Hatherly


    Age: 25


    Race: Nord (Pure bred)


    Birth Date: 17th of First Seed, 4E 186


    Birth Place: Markarth, The Reach, Skyrim


    Birthsign: The Lord


    Class: Barbarian/Spellsword


    Gender: Male


    Height: 6’1


    Weight: 186lbs


    Build: Muscular, Strong/ thick set


    Laterality: Right handed, left hand magic


    Sexuality: Straight


    Marital Status: Single


    Properties: None


    Affiliations: The Companions


    Religion: Nine Divines


    Patron Deity: Kyne/Kynareth


    Habits: Stroking his beard, interrupting conversations, talking about himself


    Hobbies: Drinking home-brewed meads, adventuring across Tamriel, Casual quests to clear the land of bandits/forsworn


    Positive traits: Polite, Hygienic, Intelligent, Loyal, Seemingly fearless, Charming


    Negative Traits: Conceited, Flamboyant, Slightly arrogant at times, Cynical


    Likes/Loves: Merciless battles, travelling, mead


    Dislikes/Hates: Stormcloaks, Spiders


    Fears: Daedra and Dremora


    Appearance

    Hair Length: Shoulder length, partly tied back


    Hair Color: light blonde


    Facial Hair: full length beard, sculpted.


    Facial Hair Color: Light blonde


    Eye Color: Light Blue


    Skin Color: Caucasian/Lightly tanned


    Scars: Long scar from the right side of the chest extending diagonally to the left side of the abdomen


    Casual Attire: Fine clothes consisting of a belted tunic (varies in colour) and cravat, fur wrap on the shoulders and fine black fur lined boots


    Armour: Nordic carved cuirass, gauntlets and boots


    Skills: One-handed combat, Melee/fist fighting, Magicka: Flames/frostbite/firebolts


    Gear: Nordic Sword, Small leather satchel, Amulet of Kynareth, various gold rings, Spell tome: Destruction – Flames/Firebolt/frostbite





    History:

    Raised in the City of Markarth, Rargic was born into considerable wealth due to his father providing services to the Empire and Aldmeri Dominion. Years before Rargic’s birth his father began struggling to maintain the family finances, Forngir Hatherly developed the Markarth lumber mill and forge. In the same year 4E 176, the Markarth incident occurred which in turn began Ulfic Stormcloak’s rebellion. Forngir felt that it was his duty to fight for the Empire and enlisted, the result being his death and the hands of Ulfic himself. This sparked Rargic’s seething hatred for the Stormcloaks as a teenager. At the age of 17, Rargic became the last of the Hatherly bloodline due to a spread of rattles in his family household; he continues to believe to this day that Kynareth was his only clemency. Travelling across Skyrim he was able to acquire the knowledge of Magicka after attending the College of Winterhold, Rargic now resides in Whiterun with close connections to the Companions and spends his time doing leisurely quests as a means of maintaining his ever dwindling riches.



    upload_2015-2-14_11-58-28.png - Last seen picture of Sir Rargic Hatherly, 5 years ago.
     

    Willowwind

    New Member

    General Information

    Talking Color: This

    Name: Aranni Willowwind

    Age: 19

    Race: Bosmer (wood elf)

    Birth Date: 4th of second seed, 4E 192


    Birth Place: Riften


    Birth sign: The Shadow


    Class: Rogue


    Gender: Female


    Height: 5’5”


    Weight: 120lbs


    Build: Willowy, athletic and toned


    Laterality: Right handed


    Sexuality: Bi-Sexual


    Marital Status: Single


    Properties: None


    Affiliations: The thief’s guild and the dark brotherhood


    Afflictions: Anger and Anxiety


    Religion: The green Pact


    Patron Deity: Jone and Jode


    Habits: eye rolling


    Hobbies: Aranni enjoys a nomadic lifestyle, living for herself, hunting and refining her techniques. She feels at peace, under the night sky as Jone and Jode look over her. When not hunting or tending to her weapons, Aranni enjoys a good drink at a local inn where she can have good company for a night before moving on.


    Positive traits: Loyal, Warm, Friendly, Funny, fast thinker, intuitive and courageous


    Negative Traits: Arrogant, hot headed, holds grudges, impulsive and moody


    Likes/Loves: Sweet rolls, hunting, night time and wandering through forests


    Dislikes/Hates: Cities, ignorance, the civil war, Authority, large amounts of people and children


    Fears: Because of her race, her right to live a nomadic lifestyle and worship her gods will be restricted. She values freedom over all else.


    Aspirations:
    To Maybe one day, after she finishes exploring to settle down in one place.




    Appearance

    Hair Length: Braided down the middle, reaching down to her waist, the sides of her head fully shaved.

    Hair Color: White

    Facial Hair: none

    Facial Hair Color: none

    Eye Color: Black

    Skin Color: Similar to the aspen tree

    Scars: none

    Casual Attire: An off shoulder, long sleeve, green top with an under bust red corset, brown skirt and apron with boots.

    Armour: Studded armour for hunting and rarely used thieves guild armour

    Skills: Archery (long bow), speech, lock picking, stealth, two handed and light armour.

    Gear: Hunters bow, steel arrows and iron dagger for hunting and glass dagger, Dragon bone bow and ebony arrows for fighting.

    History

    Aranni was born just outside Riften to her Bosmer parents, Gildii and Bragor Willowwind. The couple were exiled from their clan in Valenwood for opposition to the Thalmor and spent some time wondering around Tamriel before settling in Skyrim. Aranni had quite a normal upbringing, learning the customs and traditions of her people and making friends with the kids in and around Riften. There was on child, a Nordic girl she was quite fond of who lived at honorhall orphanage but unfortunately, when Aranni was about ten, a fever spread through the town and her friend died. It was when she was about eleven, messing around in the marketplace while her mother was shopping that she was discovered by the thieves’ guild.

    At first, Aranni wanted nothing to do with the guild but as she grew into her teen years, she longed for freedom. At the age of twelve she secretly joined the thieves guild, carrying out missions and was found to be quite adapt at her job. Two years later, she was spotted by the dark brother hood, who worked closely with the thieves guild and they “asked” her to carry out an assassination for them. She was sent to kill an old man just outside Riften. She remembers how peaceful he looked as she snuck in his room and looked down on him as he slept. After that night, her first kill, something changed in her. she was essentially the same but she was somehow dimmer then before and quicker to anger and violence.

    Soon after her first kill, her parents connected the dots of the last two years. They couldn’t look at her anymore; they denounced her as their daughter and moved away. As they were moving up north a blizzard hit and they became trapped in it. After this, Aranni threw herself into her work as a thief and assassin. She became depressed and only took pleasure in these deeds. It was a year and a half later that she realized that she didn’t want this life, so she disbanded from the thief’s guild and took on less killings for the dark brotherhood, only one or two a year and started off on her nomadic lifestyle. She found herself again amongst nature and strangers.

    Aranni was getting supplies together to travel to other parts of Tamriel, maybe even join one of those dragon killing legions when she received a note from the dark brotherhood. As instructed, you are to eliminate Sir Rargic Hatherly by any means necessary. The black sacrament has been preformed. Somebody wants this poor fool dead. We’ve already received payment for the contract. Failure is not an option. –Astrid. Aranni, Flustered by her change in plans decided to follow the leads given by the messenger and ended up with a location in white run. Aranni first stops off at her old friend Faendal, whom she had met on a job once. She retrieved her armour and weapons and set off to white run to complete her mission
     
    General Information

    Talking Color: This Color

    Name: Andger the Tongue

    Age: 35

    Race: Nord

    Birth Date: 25th of Evening Star, 4E 176

    Birth Place: Windhelm

    Birthsign: The Warrior

    Class: Warrior

    Gender: Male

    Height: 6'2

    Weight: 172 pounds

    Build: very muscular and tall

    Laterality: ambidextrous

    Sexuality: hetrosexual


    Marital Status: single

    Properties: none

    Affiliations: The Tongues

    Religion: Nordic Patheon

    Patron Deity: Ysmir

    Habits: when his gets nervous he quickly opens and closes his hands

    Hobbies: drinking brawling and adventuring

    Positive traits: Andger refuses to give up and will defend his friends to his last breath

    Negative Traits: While he is friendly to fellow warriors and friends, he is very rude tp people he just met

    Likes/Loves: likes ancient dwemer and nordic ruins

    Dislikes/Hates: Ulfric Stormcloak, the thalmor

    Fears: Unable to fight(being captured or restrained)



    Appearance

    Hair Length: neck Length

    Hair Color: Blonde

    Facial Hair: a beard

    Facial Hair: Color: blonde

    Eye Color: Ice Blue

    Skin Color: caucasian,slight tan

    Scars: none


    Casual Attire: hoodless greybeard robes

    Armour: a full set of Nordic Carved Amor except the helmet

    Skills: One handed and block , fist fighting, the ability to shout( Full words of Unrelenting Force, Frost Breath)

    Gear: His steel sword Qo, a carved Nordic shield , A Nord hero bow, nord hero arrows, and an amulet of talos,

    History:
    Andger was born in Windhelm and was taught that the way of the nords and that all people deserve a free Skyrim. Because of his family's beliefs the stormcloaks often persecuted them. When his family donated money to high elf beggers, Ulfric ordered that they be banished from Windhelm for helping "Thalmor Spies". Andger and his parents found shelter in a small shack near Ivaarstead and Andger las chosen to study with the Greybeards when he turned 6. After 20 years of studying he left the monastary after being declared a tongue or Voice Master and became a mercenary and adventurer. About 2 years after he left Ivaarstead he found his family's home burned to the ground, his family slaughtered by Stormcloak soldiers. After the attack he put on his armor and weapons and rallied a small army of dark elves and nords in an attack against Windhelm. Andger used his power of the voice to slaughter his opponents and managed to capture Windhelm for a short time and had Ulfric cornered, only to be driven out by Ulfric's reinforcements from Winterhold,Dawnstar and Riften. Andger was arrested by the Stormcloaks and held prisoner for 5 years and was proclaimed a hero by the Empire.
    Andger works as a mercenary and is currently employed by the Jarl of Whiterun as a guard.​


    ======================================================================


     
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    Majir-Dar

    Confused Khajiit
    Are you still taking character cards, or do you already have enough applicants?
     

    Majir-Dar

    Confused Khajiit
    General Information

    Talking Color: Crimson

    Name: Adrian Tyronius

    Age: 27

    Race: Imperial

    Birth Date: 3rd of Evening Star, 4E 184

    Birth Place: Skingrad, Cyrodiil

    Birthsign: The Theif

    Class: Noble

    Gender: Male

    Height: 5'3"

    Weight: 172 lbs

    Build: Slightly Muscular

    Laterality: Right Handed (Normally); Left Handed (In Combat)

    Sexuality: Heterosexual

    Marital Status: Bachelor

    Properties: Manor in Skingrad, Multiple Mines and Steel Mills across Tamriel

    Affiliations: Count of Skingrad, Jarl of the Reach, a few Affluent Nobles

    Religion: The Nine with a focus on Zenithar

    Patron Deity: Zenithar

    Habits: Eye Twitches when Annoyed, Refuses to Shake Hands (bows instead)

    Hobbies: Sparring, Reading, Alcohol (wines and whiskies), Explores/Studies Ancient Civilizations

    Positive traits: Intelligent, Polite (when happy), Kind

    Negative Traits: Snide (when angered), Arrogant (in his intelligence), Cynical, Vain

    Likes/Loves: Reading, Fencing, Brewing, Managing Business Affairs, Peace (for himself)

    Dislikes/Hates: Stupidity, Vulgarity, His Brother

    Fears: Gynophobia (the fear of women)



    Appearance

    Hair Length: Cut Short

    Hair Color: Light Blonde

    Facial Hair: Trimmed Mustache/Beard

    Facial Hair Color: Light Blonde

    Eye Color: Green

    Skin Color: Light Tan

    Scars: A number of small scars on his arms, legs, and chest (barely noticeable)

    Casual Attire: fine Cyrodiilic attire of silk in warm environs, another set made of much warmer material (think of cashmere in how it feels)

    Armour: Glass (of Morrowind fashion)

    Skills: Fencing, Lock Picking, Light Armor, Speech

    Gear: Glass Rapier, Glass Dagger, Steel Replacements, a Bottle of Whiskey/Wine, a Leather Pack, a Satchel Strapped to his Waist

    History:

    Adrian was born into a family of wealth. His ancestors had streamlined the steel production process, providing the material, originally reserved for small trinkets and extreme wealth, to countless people.

    Adrian is the second son of an overbearing father. Although he was not heir to this father's vast empire, Adrian was known for his remarkable business prowess, able to secure deals thought impossible. This secured him a place of prestige even after his father's death.

    As a child, Adrian was molested by his mentally unstable mother a number of times. He went to his father but was only beaten and told to stop spreading tales. His brother was left untouched and, as wrong as he knew it was, he couldn't help but feel envious of his brother's life.

    Adrian soon developed severe gynophobia and would run out of the room if even a single girl was present. His father and his guests took this as simple shyness and nothing was ever done of it, beyond the occasional beating by either his father or his father's associates if he happened to accidentally make a girl cry in his rush out of her presence.

    Adrian's mother eventually died of Blood Rot, but with her death Adrian's gynophobia remained like a constant reminder, though to a lesser extent. He could, with great difficulty, stay in the same room as a woman, but he would have immense trouble actually speaking with her. His behavior caused many rumors to surround him. Some thought he was queer, others thought he hated women, and others still, assumed he was simply trying to stay a smart bachelor.

    Adrian fell in love with books as he was on the road very often for his work, and you can only count trees so many times before you get bored. He studied ancient civilizations such as the Dwemer and Ayleids. In his later years as he grew more adept in combat, he would explore and excavate these ruins whenever the opportunity arose, much to his family's dismay.

    With his father's death and his brother's rise to power, Adrian grew more and more restless, taking off from the estate more often than he used to. With his explorations he delved deeply into combat, taking a style of armed combat he saw practiced in the Arena as a child.

    He learned fencing from a tutor, and tried and true practice in the field. He commissioned a glass and steel rapier with his family's seal of a smelter pouring steel from its mouth, and used a glass dagger to parry blows.

    Catching word of Whiterun's plight from a drunk Nord while visiting Skyrim to see the College of Winterhold, Adrian altered his course immediately for the center of Skyrim, seeing only profit and adventure where the blind Nord saw defeat and terror.
     
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    Blitzz

    A Friendly Brit
    Talking Color: This

    Name: Leonardo 'Leo' Titarian

    Age: 30

    Race: Imperial

    Birth Date: 16th First Seed

    Birth Place: Solitude, Skyrim

    Birthsign: The Warrior

    Class: Knight/Paladin

    Gender: Male

    Height: 6'6"

    Weight: 230lbs

    Build: Extremely muscular

    Laterality: Right-handed

    Sexuality: Heterosexual

    Marital Status: Single

    Properties: None, formerly owned a house in Solitude, currently staying at the Bannered Mare in Whiterun

    Affiliations: The Imperial Legion (Former), The Dovahro Sil Legion

    Religion: The Eight Divines

    Patron Deity: Stendarr

    Habits: Swinging his sword around for no reason, biting his nails

    Hobbies: Fishing, cooking, reading

    Positive traits: Extremely strong, loyal and reliable, gets the job done no matter what

    Negative Traits: Dim-witted, tendency to be violent, short temper

    Likes/Loves: Animals, food, fighting

    Dislikes/Hates: Criminals, animal cruelty, poachers

    Fears: Dragons, death



    Appearance

    Hair Length: Shoulder-length, curly and messy on top

    Hair Color: Black

    Facial Hair: Some light stubble around the sides and under his chin

    Facial Hair Color: Black

    Eye Color: Brown

    Skin Color: Fair

    Scars: None

    Casual Attire: A simple red tunic, with brown pants and black boots

    Armour:

    175cec44ed977ee3744eaab836f20eba.jpg



    Skills: Talented healer and swordsman, incredibly strong, good cook

    Gear:

    Deltarius - This is the Titarian family bastard sword, given to Leo by his father. It is enchanted to drain the health, stamina and magicka of his opponents, allowing him to fight and heal for a much longer duration that many other warriors. Due to his faith in Deltarius, he carries no backup weapon, a judgement that has yet to prove itself a mistake.

    sword.jpg



    History:

    Leo was born as the son of a high-ranking Imperial Officer and his lady wife in Solitude. As the son of a well-renowned legionnaire it was expected of their sons, with Leo being the third, to join the Legion at 18 and go on to make a name for themselves.

    Leo received a rather military-centered education as a child, missing out on learning maths and history in favor of learning to read war maps and sword fighting. He was taught how to read, but only to a basic degree, and he never really fully grasped the strategical concepts that were forced upon him from a young age.

    It was clear as early as Leo's thirteenth birthday that would grow into a beast of a man, standing 5'11" as a 13 year old. He had a large amount of natural muscle and coupled with his intensive training regime was transformed throughout his teenage years into a moving mountain of a man. His presence was both fear and awe-inspiring at the same time, dependent upon which side of him you stood.

    Leo joined the Legion at 18, three years after his two twin brothers. By time he joined as a grunt, his brothers were officer and Legate respectively. Leo served under the Officer brother in the expedition for the Jagged Crown during the Stormcloak rebellion, and after his brother was slain by Stormcloak rebels, Leo assumed command and directed the men through a successful operation, earning himself promotion.

    This served to kick-start his military career, and as honors and promotions piled up on top of him, he eventually found himself at 26 years of age as an Officer of the Imperial Legion. Leo's father was swollen with pride, and after Leo's other brother was Court Martialed, Leo's father bestowed upon him the family sword, Deltarius. Leo was now a 6'6" pile of muscle and could swing the sword as if it was a dagger, except to much more devastating effect.

    Three years later at 29 years old, after 11 years in the Legion, Leo was granted an honorable discharge and left with his head held high, having done his family proud by surviving a long and successful military career. However, after all the fighting, Leo wanted to get away from it all. He had spent the last few years of his career cleaning up the aftermath of the Dragonborn's death, and so he headed to a neutral hold in Skyrim; Whiterun.

    However, Leo's desired peace was not to last. Whiterun became a target for frequent Dragon attacks, and soon enough the call went out for able-bodied warriors to defend Skyrim. Leo saw one last chance to bring more glory to the Titarian family name, and pounced at the opportunity, deciding to sign up immediately.
     

    SirHatherly

    New Member
    The Dovahro Sil Legion official RP will begin on the 25th of February. Please note that all participants will be mentioned in bottom half of the top post in this OOC with corresponding talking colours.

    Remember this is an 18+ RP so have fun!

    See you then travellers!
     

    Majir-Dar

    Confused Khajiit
    Update- To prevent my character from being to overpowered, Andger now only knows unrelenting force and frost breath, and his bio changed to his being chosen when he was six and studying for twenty years. For a none dragonborn it could take 9-10 years to learn the full shout, so it took him 20 to learn two. That and his armor changed to Nordic carved armor with a matching shield and a steel sword
     

    SirHatherly

    New Member
    Sorry for the delay everyone! The IC is now under way. The first post will be completed tonight. Sorry for any inconvenience, I was away on a trip and came home exhausted.

    Thankyou for your patience everyone!


    * Also: Some new information regarding seasonal patterns for this RP will be posted in the first post of this OOC. Be sure to check it out!
     
    Well, I try to make my characters as realistic as possible and having a guy running around knowing like four shouts with only eight years of training is unrealistic, not to mention the fact that he has unscathed ancient nord armor, but who knows, while dragon slaying he might discover his long lost family armor :)
     

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