Not really...But a thought crossed my mind these days. Dual Flurry Perks only increase speed weapons if two OH weapons are equipped. Therefor, it becomes useless in any other situatons. And I don't think the Thalmors use two OH. In conclusion, users that don't use Perk Fix Overhaul, have nothing to lose. This should be enough to convince you.So if one person choose not to install perk fix overhaul he has thalmor without basic vanilla skills? So do you start to understand the reason why I cant do what u ask?
Thalmor Warriors use leveled one-handed weapons, made of steel, elven, or glass, and wear leveled armor, made of either elven or glass, depending on your level. They can hold just a weapon, a weapon and shield, or dual-wield two weapons. They carry a leveled dagger (steel, elven, or glass) and a random selection of gems, food, drink, and gold.
- Fixed bug which cause Hagraven to be passive
- Hagravens now can summon minions (Forsworn or Werewolf) to come in aid
- Fixed DD patch minor issue that previously stucked executioner 'cut-head' animation in Alduin attack
- SkyTest patch Update: now compatible with 1.38
- Fixed bug in Town Npc module which prevented Vilkas to appear in order to complete "Proving Honor Quest"
- Minor fixes
Where have you been? I waited and waited and waited...
Death Mountain: http://www.nexusmods.com/skyrim/mods/35200/?
I thinh SAI is compatible with Truly Unded Reborn, correct? So I wanted to propose you a challenge, if you are up to...
Well, I tried Dragonborn SAI module and the game crashed before the Main Menu. I don't have (Unofficial DB patch install). I don't remember exactly, but does not requie the Unofficial DB patch?
Your list mod is still one you posted here?
Real Wildlife was taken and updated by somebody else.
SAI Town NPC - fix trainer issue Vilkas now teach two handed weaps
SAI Adjustment - include a fix to Voice of the imperor: now last only 2 (the right time to deal a few strikes. Previously duration was 60: the time to kill half an army) secs while forcing npcs around in an uneasieness that give penalties to stamina for 60 secs
SAI Skytest patch - now animals have a workaround for health increase, while previously wasnt working correctly
Vampires & Monsters - vampires removed Prey faction
Deadly dragons patch - restored all sizes of dragons to 1
Realistic Poison - Spider Web-spit fixed: now they will be able to spit a web which decrease movement and melee speed.
It seems to me that you have reached some hardware limit. So, if you want to be able to add heavy content, you have to do some compromises, like giving up on HiRezTex packs, set options for quality lower...Dear Shary, as told you previusly, I really have no idea why but everytime that I add a new module especially those that add many and/or heavy textures in my game many BAD things occur such like missing floors, my character that falls under the ground... or quest that breaks due to npc who refuses to proceed escort for example! And since I am deep in my module fixing yet, I dont need other mistakes to handle.