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I'm using alchemy more in more current play through than I have before (at level 37 it's the second most developed skill after sneak). I'm making good use of restore health potions of course but also learning the benefits of poisons. My current favorite poison is combining lingering damage health with paralysis - works great when dealing with multiple attackers (I can take one down, focus on another and most often the first one never gets up again0 but also from a distance (if the bow shot doesn't get them, the poison will).

I'm still not making good use of fortify type potions though.

Are there any good combo recipes you use a lot?
 

Wippii

Bookworm
If I happen to have the ingredients:
Deathbell + River Betty = Damage Health (strong) + Slow

Other good ones:
Mudcrab Chitin + Charred Skeever Hide = Cure Disease + Resist Poison + Restore Stamina
Vampire Dust + Luna Moth Wing = Invisibility + Regenerate Health
Juniper Berries + Canis Root + Bear Claws = Fortify Marksman + Fortify One-handed
Dragon's Tongue + Fly Amanita = Resist Fire + Fortify Two-handed
 
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Wildroses

Well-Known Member
I usually use snowberries to create potions of resist frost and resist fire. It has both and is so incredibly common it doesn't particularly matter which other ingredients you use to create the potion.

I also make a lot of regenerate health & magic potions using garlic, salt and luna moth wings as they are also pretty easy ingredients to find.

Wheat and blue mountain flowers are ones I use a lot as they fortify health and restore health.

Probably the potion I make the most is blue mountain flowers and blue butterfly wings. Okay, so a potion that fortifies conjuration while damaging magic regeneration is perhaps not the most useful for both offence or defence, but those ingredients are dirt common in Skyrim, dramatically raise your alchemy skill and sell for a packet.
 

Daelon DuLac

How do you backstab a Dragon?
Since I don't use potions pretty much at all, I usually just make "whatever" regardless of what it does and sell it. I end up with tons of ingredients (I clean out every store, every time I am in towns/cities) and have alchemy labs in all my homes.

The only one I actually do love is very simple: Luna Moth wings and Vampire Dust for invisibility and regeneration.

I actually do make a lot of Elswyr Fondue as well. Although I rarely use it, I usually carry a dozen with me (just in case!).

I find or buy almost all of my health potions and rarely make them. Of course, why I need 300 or more Ultimate Healing Potions spread out over all my homes and 20 on hand at all times when I never play anything but sneaky distance killers, I never have figured out.

Maybe it's paranoia. :) Besides, they do come in handy when I meet a dragon and crank up the difficulty.
 

Rhew

The missing snow elf
same for me. I mix potions and poisons all the time but I don't use them. my alchemy tree is legendary in my main game. But since my character is a master restoration magic user and can use that magic without depleting her magic I don't really need to use potions. But I always have way more health potions than I need on me just in case she gets hit too fast to restore herself. And cure disease potions. She's not a Bosmer and doesn't want to be a vampire. :)
 

Daelon DuLac

How do you backstab a Dragon?
You know. I seriously need to start playing Skyrim again. I'm starting to miss it.

Dragon Age Origins and II - Primo (boss battles! Whoop!)
Dragon's Dogma - okay - a little complicated and boring sometimes, but okay
Oblivion - Love it, but, you know, it's old
Assassins Creed - cool, but all the covert operations and lack of actually assassinating gets old
Bound by Flame - pretty cool, but dark and dismal most of the time and the story doesn't make any sense.

SKYRIM - MY LOVE! I miss you! Come to Daddy baby. :)
 

ColleenG

When in doubt, follow the fox.
I like all the fortifies: marksman, one-handed, enchanting, smithing, destruction, conjuration. I use paralysis because I am a woosie fighter. I make my own health, magica, and stamina potions. Lingering damage magica is good, but by the time it's powerful enough to do some real damage, so am I. I've posted this before, but it's worth mentioning again. My favorite tool for alchemy is here: http://skyrim.melian.cc/?cmd=cmdSkyrimIngredientList It's easy to use and read.
 
Red mountain flowers, river Betty and skeever tail or nightshade, deathbell and nirnroot which both make some fairly potent Damage Health poisons. I love using them. You can stack the damage the poison does with your strongest weapon and kill a lot of enemies in one, even two hits. It's pretty awesome.
I also like the poisons that make you more sensitive to fire or ice damage. Stack a fire damage poison on Dawnbreaker and you've got a pretty powerful weapon. :)


Sent from my iPhone using Tapatalk
 
Some nice ideas here, thanks! I think the problem I have with fortify potions is that I end up saving them for a rainy day and since I know I'm unlikely to use them don't want them cluttering up my inventory (I have a mod that severely limits inventory) or wasting time making them (another mod that makes time pass, combined with realistic needs).

My character's sneak is so good that I rarely need invisibility, but I do find them useful sometimes (escaping a wedding needed one).

That said, I've deliberately (in the current game) not gone down the magic route, or developed combat skills beyond the first perk in 1H, marksman and light armor. Potions and poisons are vital as a result and luckily I've rarely come across the undead so far.

I'd wondered about some of the stacking (fire damage weapon with weakness to fire as mentioned) and how they work in practice - one in particular I wondered about was two potion effects weakness to poison and lingering damage. Does the weakness to poison effect increase the damage taken from the lingering effect?
 

Adam Warlock

Well-Known Member
Triple poison !!!!

Scathecraw , Imp Stool , and Skeever Tail
Some nice ideas here, thanks! I think the problem I have with fortify potions is that I end up saving them for a rainy day and since I know I'm unlikely to use them don't want them cluttering up my inventory (I have a mod that severely limits inventory) or wasting time making them (another mod that makes time pass, combined with realistic needs).

My character's sneak is so good that I rarely need invisibility, but I do find them useful sometimes (escaping a wedding needed one).

That said, I've deliberately (in the current game) not gone down the magic route, or developed combat skills beyond the first perk in 1H, marksman and light armor. Potions and poisons are vital as a result and luckily I've rarely come across the undead so far.

I'd wondered about some of the stacking (fire damage weapon with weakness to fire as mentioned) and how they work in practice - one in particular I wondered about was two potion effects weakness to poison and lingering damage. Does the weakness to poison effect increase the damage taken from the lingering effect?
I think weakness to poison works for a subsequent poisoning but doesn`t enhance any extra damage from the same potion/strike.
A paralyze/weakness-to-poison dose followed by the above triple action recipe is a devastating one-two punch
 
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One more question - is the alchemy perk purity actually worth it? I've just got the skill up to 100, but as I'm using an uncapper it can go higher. I get the impression that getting the perk will reduce the value of some potions and now that I'm thinking about it I'm not even sure how it works, if a potion has one positive effect and one negative, which takes effect?
 

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