Anybody else disappointed with Skyrim DLC?

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General Charles Xander

General of the 11th Imperial Legion
No I'm not disappointed. Could there have been more? Yea but I am satisfied. I don't want a over abundance but I also don't want a under abundance. I think that it was just the right amount if content. After all, "I suspect all of Tamriel to take up arms again in the not to distant future..."
 

Lewsean

Member
No I'm not disappointed. Could there have been more? Yea but I am satisfied. I don't want a over abundance but I also don't want a under abundance. I think that it was just the right amount if content. After all, "I suspect all of Tamriel to take up arms again in the not to distant future..."
I wasn't really thinking of more DLC, but the way the game ends it leaves a lot to be desired, I thought they could of done a better job than what they did and tied up loose ends. I can tell by the way the Civil War ends it's going to be another 'It happened so long ago nobody remembers' explanation as to who won and who became High King/Queen etc.
 

General Charles Xander

General of the 11th Imperial Legion
No I'm not disappointed. Could there have been more? Yea but I am satisfied. I don't want a over abundance but I also don't want a under abundance. I think that it was just the right amount if content. After all, "I suspect all of Tamriel to take up arms again in the not to distant future..."
I wasn't really thinking of more DLC, but the way the game ends it leaves a lot to be desired, I thought they could of done a better job than what they did and tied up loose ends. I can tell by the way the Civil War ends it's going to be another 'It happened so long ago nobody remembers' explanation as to who won and who became High King/Queen etc.
But that's the point, they leave a lot to be desired so that they keep you on the edge of your seat waiting for the next one. I respect that. I would rather have some questions left unanswered rather than none.
 

Lewsean

Member
No I'm not disappointed. Could there have been more? Yea but I am satisfied. I don't want a over abundance but I also don't want a under abundance. I think that it was just the right amount if content. After all, "I suspect all of Tamriel to take up arms again in the not to distant future..."
I wasn't really thinking of more DLC, but the way the game ends it leaves a lot to be desired, I thought they could of done a better job than what they did and tied up loose ends. I can tell by the way the Civil War ends it's going to be another 'It happened so long ago nobody remembers' explanation as to who won and who became High King/Queen etc.
But that's the point, they leave a lot to be desired so that they keep you on the edge of your seat waiting for the next one. I respect that. I would rather have some questions left unanswered rather than none.
Don't get me wrong I don't mind having to wait for an answer if I thought a real answer would come, but like I said before I can't help but feel like it will just be another crappy explanation as to what happened with various accounts etc, meanining our choice in Skyrim won't matter much at all.. Having to wait for an answer to a "choice" in a TES game doesn't give me much faith, I feel they chose the wrong point in which to end the story, they should've ended it with the fate of Skyrim then made us wait for what happens after that in regards to the Empire/Dominion.
 

General Charles Xander

General of the 11th Imperial Legion
I wasn't really thinking of more DLC, but the way the game ends it leaves a lot to be desired, I thought they could of done a better job than what they did and tied up loose ends. I can tell by the way the Civil War ends it's going to be another 'It happened so long ago nobody remembers' explanation as to who won and who became High King/Queen etc.
But that's the point, they leave a lot to be desired so that they keep you on the edge of your seat waiting for the next one. I respect that. I would rather have some questions left unanswered rather than none.
Don't get me wrong I don't mind having to wait for an answer if I thought a real answer would come, but like I said before I can't help but feel like it will just be another crappy explanation as to what happened with various accounts etc, meanining our choice in Skyrim won't matter much at all.. Having to wait for an answer to a "choice" in a TES game doesn't give me much faith, I feel they chose the wrong point in which to end the story, they should've ended it with the fate of Skyrim then made us wait for what happens after that in regards to the Empire/Dominion.
We never really had a choice in the first place. Personally, this is Bethesda's story and regardless of what happens, I will be happy to take part in the next game. :)
 

Daelon DuLac

How do you backstab a Dragon?
I must not be doing Dawnguard right 'cause I find the Hidden Vale boring! Boring! Boring! Endless vistas (sure they're beautiful), but there's nothing there unless you go in to the glacier and then all you've got if Falmer.
 

General Charles Xander

General of the 11th Imperial Legion
I must not be doing Dawnguard right 'cause I find the Hidden Vale boring! Boring! Boring! Endless vistas (sure they're beautiful), but there's nothing there unless you go in to the glacier and then all you've got if Falmer.
I agree, it did seem like more trouble than it's worth. However I love exploring it for Easter eggs to which there seems to be quite a lot of them. Ancient Falmer Crown, Auriels Shield, Auriels Bow, Gem Paragons, small gems. I love all the Easter eggs! :)
 

Lewsean

Member
But that's the point, they leave a lot to be desired so that they keep you on the edge of your seat waiting for the next one. I respect that. I would rather have some questions left unanswered rather than none.
Don't get me wrong I don't mind having to wait for an answer if I thought a real answer would come, but like I said before I can't help but feel like it will just be another crappy explanation as to what happened with various accounts etc, meanining our choice in Skyrim won't matter much at all.. Having to wait for an answer to a "choice" in a TES game doesn't give me much faith, I feel they chose the wrong point in which to end the story, they should've ended it with the fate of Skyrim then made us wait for what happens after that in regards to the Empire/Dominion.
We never really had a choice in the first place. Personally, this is Bethesda's story and regardless of what happens, I will be happy to take part in the next game. :)
Yes we did lol, fight for Skyrim's independance or fight to keep a united Empire. I want my choice to mean something other than what guards I have in my holds, and not end up as some plopsty backstory for a game set 100 years in the future.
 

General Charles Xander

General of the 11th Imperial Legion
Don't get me wrong I don't mind having to wait for an answer if I thought a real answer would come, but like I said before I can't help but feel like it will just be another crappy explanation as to what happened with various accounts etc, meanining our choice in Skyrim won't matter much at all.. Having to wait for an answer to a "choice" in a TES game doesn't give me much faith, I feel they chose the wrong point in which to end the story, they should've ended it with the fate of Skyrim then made us wait for what happens after that in regards to the Empire/Dominion.
We never really had a choice in the first place. Personally, this is Bethesda's story and regardless of what happens, I will be happy to take part in the next game. :)
Yes we did lol, fight for Skyrim's independance or fight to keep a united Empire. I want my choice to mean something other than what guards I have in my holds, and not end up as some pl***ty backstory for a game set 100 years in the future.
Bethesda already claimed that they're going to pull the "Mass Effect 3" trick. Your choices will not matter nor have they ever mattered. That is what is fun about it though. They want it to feel like if you were reading a story and you could have the choices you wanted implemented in your version of the story. On short, it's their story but you are given the opportunity to play how you would have it. THAT is what I love about Bathesda.
 

Gigapact

Lollygagging Milk Drinker (according to guards)
Ummm I liked Dawnguard and Dragonborn, but was a little disappointed with Hearthfire.

Although, I will say Dawnguard could have done a little better, for example adding werewolf aspect to the Dawnguard side, giving you that classic vamp verses werewolves.

I thoroughly enjoyed Dragonborn DLC though, I don't really have too many complaints there. And if you're a console player, those powers and gifts you get at the end of some of the black books were VERY helpful because you can't fix it with mods unlike with PC. Although, Solstheim wasn't my favorite because of all the damned sand and just ugliness through most of it.

I was disappointed with Hearthfire, because like someone said earlier, it wasn't really customization. It was slightly. But eh, although I do love the Lakeview Manor property, very beautiful location. But it was a much cheaper DLC anyhow compared to the other two, although I bought them much later than they came out.
 

Lewsean

Member
We never really had a choice in the first place. Personally, this is Bethesda's story and regardless of what happens, I will be happy to take part in the next game. :)
Yes we did lol, fight for Skyrim's independance or fight to keep a united Empire. I want my choice to mean something other than what guards I have in my holds, and not end up as some pl***ty backstory for a game set 100 years in the future.
Bethesda already claimed that they're going to pull the "Mass Effect 3" trick. Your choices will not matter nor have they ever mattered. That is what is fun about it though. They want it to feel like if you were reading a story and you could have the choices you wanted implemented in your version of the story. On short, it's their story but you are given the opportunity to play how you would have it. THAT is what I love about Bathesda.
My choices aren't implemented in the story if it's happening like you claim. Kind of defeats the object of having a civil war and putting so much time into chosing a side if it really doesn't matter in the slightest.
 

Daelon DuLac

How do you backstab a Dragon?
Yes we did lol, fight for Skyrim's independance or fight to keep a united Empire. I want my choice to mean something other than what guards I have in my holds, and not end up as some pl***ty backstory for a game set 100 years in the future.
Bethesda already claimed that they're going to pull the "Mass Effect 3" trick. Your choices will not matter nor have they ever mattered. That is what is fun about it though. They want it to feel like if you were reading a story and you could have the choices you wanted implemented in your version of the story. On short, it's their story but you are given the opportunity to play how you would have it. THAT is what I love about Bathesda.
My choices aren't implemented in the story if it's happening like you claim. Kind of defeats the object of having a civil war and putting so much time into chosing a side if it really doesn't matter in the slightest.
I think this is one of the reasons why I've set Skyrim aside for a moment. While epic, wonderful and the best RP game I've ever played, it's just kind of depressing that your actions have no real consequences. You save the world and everybody is like, "So what?". You save Solstheim. Again, "So What?". You become the speaker, the head of the TG and the DB, you become a legate or a lieutenant (whatever in the SC's). You're thane in any number of holds. It just doesn't matter.
Maybe Beth should have left it just as an adventuring game and left out the political aspects of it since they have no consequences or rewards.
I don't know. SR is an awesome game. Maybe the next one will be better. :)
 

Lewsean

Member
Bethesda already claimed that they're going to pull the "Mass Effect 3" trick. Your choices will not matter nor have they ever mattered. That is what is fun about it though. They want it to feel like if you were reading a story and you could have the choices you wanted implemented in your version of the story. On short, it's their story but you are given the opportunity to play how you would have it. THAT is what I love about Bathesda.
My choices aren't implemented in the story if it's happening like you claim. Kind of defeats the object of having a civil war and putting so much time into chosing a side if it really doesn't matter in the slightest.
I think this is one of the reasons why I've set Skyrim aside for a moment. While epic, wonderful and the best RP game I've ever played, it's just kind of depressing that your actions have no real consequences. You save the world and everybody is like, "So what?". You save Solstheim. Again, "So What?". You become the speaker, the head of the TG and the DB, you become a legate or a lieutenant (whatever in the SC's). You're thane in any number of holds. It just doesn't matter.
Maybe Beth should have left it just as an adventuring game and left out the political aspects of it since they have no consequences or rewards.
I don't know. SR is an awesome game. Maybe the next one will be better. :)
Exactly! Introducting politics and choices to a game that has no consequence for said choices and politics makes making the choices seem irrelevant, especially when it seems like the choice you make would have a huge effect on the future..
 

Daelon DuLac

How do you backstab a Dragon?
My choices aren't implemented in the story if it's happening like you claim. Kind of defeats the object of having a civil war and putting so much time into chosing a side if it really doesn't matter in the slightest.
I think this is one of the reasons why I've set Skyrim aside for a moment. While epic, wonderful and the best RP game I've ever played, it's just kind of depressing that your actions have no real consequences. You save the world and everybody is like, "So what?". You save Solstheim. Again, "So What?". You become the speaker, the head of the TG and the DB, you become a legate or a lieutenant (whatever in the SC's). You're thane in any number of holds. It just doesn't matter.
Maybe Beth should have left it just as an adventuring game and left out the political aspects of it since they have no consequences or rewards.
I don't know. SR is an awesome game. Maybe the next one will be better. :)
Exactly! Introducing politics and choices to a game that has no consequence for said choices and politics makes making the choices seem irrelevant, especially when it seems like the choice you make would have a huge effect on the future..
Of course, one fun thing about Skyrim is that I can slay everybody in Markarth and pay 20K in gold and get off scot-free. I can commit murder and mayhem and there are no consequences. I can either spend some time in jail and lose a couple of skill points or pay a fine. The worst consequence is that, if you have an open bounty anywhere you can't join the Companions until you pay it off. After all, there is nothing better than SR for committing mass murder and still ending up as Thane in the same hold in which you committed it. :)
 

T. Rakinson

A Brute among Beasts
I dont care much for the lack of praise towards my characters. How the public would know about half of them eludes me anyway.
Besides, its probably for the best, when games give too much praise you dedicate too much time to them. Know how that feels:oops:!

Also, I wouldent have minded if Beth had skipped the Civil war questline. All the :ashstab: seemed pointless; the only quest where it felt like I was actually helping this divided nation was Season Unending, & the downside was that Delphine always tracked you down afterwards.
 

W'rkncacnter

Mister Freeze
I felt I got my money's worth out of Dawnguard and Dragonborn. I didn't buy Hearthfire.

I probably enjoy Dawnguard a bit more than Dragonborn due to my personal preferences. But both added new land to explore, new spells, new equipment, new enemies, and new fun. I don't feel like I was cheated out of my money.

Personally, I think Oblivion has and will maintain the worse reputation for DLC even though they attempted to correct that mistake.
 

raido KASAI

Ansei Master Badass
Could the content be a bit more dynamic to react to your individual choices, probably, but if you want an overarching narrative going across a thousand years throughout a series of multiple games, certain events have to be set such that individual experiences don't change them.

In the case of most of the games like a Mass Effect or any of the others where decisions in one affect the next game, the timeframe you are speaking of is usually one person's lifetime or maybe 2 or 3 generations max.

You could argue that the Civil War isn't really going to mean much when some future is introduced where the next Great War is being waged, but both sides would be naturally be allied against the Dominion regardless. Add to that the fact that anyone who existed during the Skyrim timeline would be long gone, and likely several generations of offspring to boot. Lots of stuff ultimately doesn't matter in the long run. For instance, Hammerfell got pissed when the Empire attempted to cede their territory to the Dominion during the WGC. Now do you think this will make them be allies of the Dominion now in the next war instead of fighting alongside the Empire?

In the late 1700's, a group of British citizens started a civil war and thus America was born. Jump forward 150 years or so and America is fighting alongside Great Britian to stop Hitler's Germany.

Depending upon when the next game chronologically exists, likely the only lingering effects of the Civil War would be on one hand, weakened forces due to casualties during the fight, but on the other hand, each side is now more experienced in fighting a war since even ordinary people were pretty much forced into combat. The war was also a condition that needed to be fulfilled in order for them to present the return of Alduin.

The blank slate approach Bethesda took is also good for people that get heavily into RP-ing their characters. If the game were more structured to lead you to the end envisioned in the series story, it's far harder to get submerged into the RP character of your own making.

Business-wise, I also think the switchover to the next generation of consoles made focusing on the future releases on those systems far more than stuff they already made. As much as it may get ballyhooed, major distributors have to allocate limited resources (money and manpower) to where the best chance of earning revenue exists. At least Bethesda does openly encourage and equip the mod community perhaps more that nearly all developers and they really were early pioneers on going against what was thought to be common logic of locking down your product. Of course that doesn't benefit console gamers, but that limitation is on the console designers, not the software ones.

Ultimately, as I mentioned in my first post, I have gotten 2000+ hours between all my characters in this game and the DLC's. Considering the large number of games I get and then play for 50-100 hours and then am done, for me, I can't personally say I'm disappointed with the 5th installment. I can understand the points people make about stuff that could have been better, but I've gotten far more enjoyment out of it than 99.9% of games I've player through the years.

Money well spent in my book.
 
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DrunkenMage

Intoxicated Arch-Mage
I don't mind the extra content, I'm more interested in the little lore surrounding them than the actual quest line.
 
I haven't quite finished all the DLC content as of yet, so this is a tentative answer that may change in the future. But in a way, yes. Even just what I've experienced so far and read about thus far was just slightly less than I expected.
First off, Hearthfire. I agree that there was a lot of hype about a custom house that wasn't quite the reality. Silly me, I thought that just maybe Bethesda had learned something from modders and made a truly customizable house. But no. You get to customize the wings you want - to an extent. For example I found it quite ridiculous that you couldn't have both an Enchanters Tower and Alchemy Tower at once (which by the way is a big reason why I bought it). I mean you can in a real house and obviously Skyrim has the capability to do it, so why? And oddly enough you can have an Alchemy Tower - and an Arcane Enchanter in the hallway. But not both towers. Like wtf?
And I would've definitely appreciated more say in the decor. For instance, being able to pick the colors of the walls or the types of stone in the fireplace - or even hang paintings - would've been nice. And the organizing thing is just bizarre to me. You have to use telepathy just to set up a butterfly in a jar the right way? Weird.
Being able to adopt and get married, and even hiring a Steward was fun though. However it did annoy me to no end that they made Faendal a steward but not a husband. And you can't even pretend he is - he still talks non-stop about Camilla Valerius even as a steward. Kinda kills the immersion at the least, it did for me.
The attacks I actually thought were a nice touch. After all, nowhere else in Skyrim is safe - not even the walled-in Holds with the Dawnguard DLC. Why should the Dragonborns home be any different? Besides, it gets boring fast without it.
The Dawnguard DLC was fun. I played the Vampire Side and next I will play the Dawnguard side. I will say that there are just to many bugs on Dawnguard though. I mean, I played the Vampire Side so now I not only can't go back to the Dawnguard - cured or not. I wouldn'tve minded that so much though, except I now have the Dawnguard on my tail for no reason, and the Elder Scrolls are stuck in my inventory because I can't get rid of them without being in the Dawnguard to sell them to the moth priest. Which has added about 60 non-removable pounds to my inventory I really didn't need. All I can do is cross my fingers that they patch up these bugs/glitches sometime soon.
As for the Dragonborn DLC, I haven't honestly gotten into it yet. I was attacked by the cultists, discovered Solstheim (which I gotta admit is awesome; especially love that Delvin Mallory has a brother there. Nice reference IMHO), and that's been it so far.
I can only hope that this one is better; or at the least not so damned buggy.
I do agree that they didn't answer nearly enough questions though. The Snow Elves resolution was nice, but bittersweet at best. And I will say I'm going to appreciate seeing what a Dragonborn in the days of Dragon Priests was treated like. But so many other questions left unanswered! What about the Dwemer?! Hopefully they will answer these and other questions in the next game. I sincerely hope so. In the meantime, I'll keep myself occupied with Skyrim and all the TES games that came before it as I haven't had a chance to play the latter yet; can't wait!
Apologies for ranting guys. :/ But that's my two cents anyways.



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Yep.

They never made that Thalmor DLC which as far as I could tell was the most requested and anticipated DLC possiblity for Skyrim that Bethseda could produce.
 

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