Any thoughts on Vampire Mage ccharacter

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Wishmaker1234

Speaker to the Dazed
It's been a while since I have been on here, but anyway I recently got back into Skyrim, and I wanted to know what you guys thought about playing a vampire mage character. I will play as a Dunmer. and of course I will play the Dawnguard DLC. Things I would like suggestions about: How to make Magic viable and fun on master and above, Some Ideas for roleplaying this character, and also possible names. Any thoughts?
 

Thepointman

Member
Best suggestion I can give on making magic (and by magic i assume you probably mean destruction) viable at the upper difficulties is to take alchemy and keep plenty of poisons that reduce magic resistance and potions that boost destruction damage. On Legendary especially, destruction on it's own is painfully slow and underpowered. As for rp concepts, well that depends on the type of character you want to play. Typically if I am going for a vampire concept I end up making my character very aloof and detached. I mean really after centuries of existence I imagine one would become separated from the concepts of "good" and "evil" that many people hold. If he or she does a good deed for someone it is probably because they see an advantage to aiding said person. If they commit a so called evil deed it was probably for no other reason than "I was hungry"

Or you could play a more political type of vampire, one that has amassed fortune over their long life and favors. Could start with becoming thane of every hold and own every purchasable house, and with a couple of console commands, have coffins in every home stashed somewhere. Someone who sees skyrim as one big chess board maneuvering people and factions to some nebulous end game.
 
I some how disagree with Thepointman, i always thought vampires to be misjudged on the outside. On the inside they are still people. If you were turned into a walking dead person who feeds on your friends and family, you would go nuts!
As goes for the name i would say take a paper and write down the alphabet, then pick letters with your eyes closed. Then find a name out of it, because it usually works for me :)
Some RP tips are that you could donate to charity and be kind sometimes and then the next day you are savage because you are sick and tired of your life. There are many ways to go for this, so if you want some one unique, give them a background and feelings.

>~< hope this helped


-Silence
 

ColleenG

When in doubt, follow the fox.
Magic at upper levels demand potions only to be gotten through alchemy. You won't find them. Imagine destruction damage fortified by 150%+ by a potion, and you'll need potions that restore and increase available magica dramatically for 60 to 300 seconds. Also, look at the mage followers. Every one of them will put on heavy armor over any other kind and refuse to wear mage robes. So heavy armor it is, enchanted as you wish with any form of magica, health, or heavy armor. If you take every heavy armor perk, you can sustain a whole lot of blows with little or no damage while you whittle away your enemy with magic. Magic can be a lot of fun. The draugr deathlords become very confused, and often just stand there, or run the other way. Chain lightning blows bandits sky high (and at high levels, you're rich, so their loot doesn't matter if you can't find them.) I'm at level 65 on my current character and can solely use magic to defeat any enemy. But I didn't start out that way. I just kept pounding away at the destruction and conjuration skills, while keeping my daedric sword in my right hand, until I could go it alone with magic. Heck, look at the mage enemies. They're always armed. Don't think you shouldn't be. Finally, keep a dagger with a high-level "turn undead" enchantment (to level 40+)with you in case things get hairy.
 

Wishmaker1234

Speaker to the Dazed
Thanks for all the suggestions I decided to play a very ambitious mage who becomes a vampire to become more power. He's not evil just dangerously ambitious. Also I decided to name my character Draven Direnni. The alchemy I think will help a lot making destruction powerful.
 

Daelon DuLac

How do you backstab a Dragon?
Magic at upper levels demand potions only to be gotten through alchemy. You won't find them. Imagine destruction damage fortified by 150%+ by a potion, and you'll need potions that restore and increase available magica dramatically for 60 to 300 seconds. Also, look at the mage followers. Every one of them will put on heavy armor over any other kind and refuse to wear mage robes. So heavy armor it is, enchanted as you wish with any form of magica, health, or heavy armor. If you take every heavy armor perk, you can sustain a whole lot of blows with little or no damage while you whittle away your enemy with magic. Magic can be a lot of fun. The draugr deathlords become very confused, and often just stand there, or run the other way. Chain lightning blows bandits sky high (and at high levels, you're rich, so their loot doesn't matter if you can't find them.) I'm at level 65 on my current character and can solely use magic to defeat any enemy. But I didn't start out that way. I just kept pounding away at the destruction and conjuration skills, while keeping my daedric sword in my right hand, until I could go it alone with magic. Heck, look at the mage enemies. They're always armed. Don't think you shouldn't be. Finally, keep a dagger with a high-level "turn undead" enchantment (to level 40+)with you in case things get hairy.
what difficulty are you playing on? I'm on legendary and can honestly say that I have never had an unnecessary follower and never used a potion. currently I'm at 101 and still take down legendary dragons and deathlords with relative ease using thunderbolts and fireballs. maybe my enchantments are too robust? I've never even seen a plus 150% potion. are they created through exploit?

Sent from my XT1060 using Tapatalk
 

AS88

Well-Known Member
Staff member
Magic at upper levels demand potions only to be gotten through alchemy. You won't find them. Imagine destruction damage fortified by 150%+ by a potion, and you'll need potions that restore and increase available magica dramatically for 60 to 300 seconds. Also, look at the mage followers. Every one of them will put on heavy armor over any other kind and refuse to wear mage robes. So heavy armor it is, enchanted as you wish with any form of magica, health, or heavy armor. If you take every heavy armor perk, you can sustain a whole lot of blows with little or no damage while you whittle away your enemy with magic. Magic can be a lot of fun. The draugr deathlords become very confused, and often just stand there, or run the other way. Chain lightning blows bandits sky high (and at high levels, you're rich, so their loot doesn't matter if you can't find them.) I'm at level 65 on my current character and can solely use magic to defeat any enemy. But I didn't start out that way. I just kept pounding away at the destruction and conjuration skills, while keeping my daedric sword in my right hand, until I could go it alone with magic. Heck, look at the mage enemies. They're always armed. Don't think you shouldn't be. Finally, keep a dagger with a high-level "turn undead" enchantment (to level 40+)with you in case things get hairy.
what difficulty are you playing on? I'm on legendary and can honestly say that I have never had an unnecessary follower and never used a potion. currently I'm at 101 and still take down legendary dragons and deathlords with relative ease using thunderbolts and fireballs. maybe my enchantments are too robust? I've never even seen a plus 150% potion. are they created through exploit?

Sent from my XT1060 using Tapatalk

Last time I saw you you were struggling on Adept :p
 

Daelon DuLac

How do you backstab a Dragon?
Magic at upper levels demand potions only to be gotten through alchemy. You won't find them. Imagine destruction damage fortified by 150%+ by a potion, and you'll need potions that restore and increase available magica dramatically for 60 to 300 seconds. Also, look at the mage followers. Every one of them will put on heavy armor over any other kind and refuse to wear mage robes. So heavy armor it is, enchanted as you wish with any form of magica, health, or heavy armor. If you take every heavy armor perk, you can sustain a whole lot of blows with little or no damage while you whittle away your enemy with magic. Magic can be a lot of fun. The draugr deathlords become very confused, and often just stand there, or run the other way. Chain lightning blows bandits sky high (and at high levels, you're rich, so their loot doesn't matter if you can't find them.) I'm at level 65 on my current character and can solely use magic to defeat any enemy. But I didn't start out that way. I just kept pounding away at the destruction and conjuration skills, while keeping my daedric sword in my right hand, until I could go it alone with magic. Heck, look at the mage enemies. They're always armed. Don't think you shouldn't be. Finally, keep a dagger with a high-level "turn undead" enchantment (to level 40+)with you in case things get hairy.
what difficulty are you playing on? I'm on legendary and can honestly say that I have never had an unnecessary follower and never used a potion. currently I'm at 101 and still take down legendary dragons and deathlords with relative ease using thunderbolts and fireballs. maybe my enchantments are too robust? I've never even seen a plus 150% potion. are they created through exploit?

Sent from my XT1060 using Tapatalk

Last time I saw you you were struggling on Adept :p
Yeah, but I hit level 70 and everything was so easy, I've been cranking it up every since. I found it frustrating that I could take out everything from Legendary Dragons to Draguar Deathlords with one shot. Sure, being a god is fun, but it gets old fast. Now that I'm at level 101, I've made it to legendary.

I find that I use mostly magic now as well (occassionally I use my bow so that I can fill soul gems).

Finding that I have to think more about what I'm doing and my 100 sneak skill is definately coming in very, very handy (as is the silent cast perk).

It's still a little boring that I can take out these incredibly tough foes with thunderbolts and fireballs with spamming in most cases, but I find that I use a lot more of the oil traps and luring enemies in to killing situations (swinging blades, etc...).

There is another thread on runes on the board today and, since I've never really used them or wall spells, I am finding that setting a bunch of runes and walls also helps.

The only ones I seem to have real difficulty with are those areas where you end up with 6 or 8 deathlords together. Those are tough.

I also find I use my conjure dremora a whole lot more than I used to, that and conjure storm antronach. They are excellent fodder and distractions.

Still no followers though.

I am getting a bit bored with Skyrim at this point though so I'm creating a new character named Echo in Oblivion tonight as I'm in the mood for something new that I've not invested very much time in to.
 

ColleenG

When in doubt, follow the fox.
Magic at upper levels demand potions only to be gotten through alchemy. You won't find them. Imagine destruction damage fortified by 150%+ by a potion, and you'll need potions that restore and increase available magica dramatically for 60 to 300 seconds. Also, look at the mage followers. Every one of them will put on heavy armor over any other kind and refuse to wear mage robes. So heavy armor it is, enchanted as you wish with any form of magica, health, or heavy armor. If you take every heavy armor perk, you can sustain a whole lot of blows with little or no damage while you whittle away your enemy with magic. Magic can be a lot of fun. The draugr deathlords become very confused, and often just stand there, or run the other way. Chain lightning blows bandits sky high (and at high levels, you're rich, so their loot doesn't matter if you can't find them.) I'm at level 65 on my current character and can solely use magic to defeat any enemy. But I didn't start out that way. I just kept pounding away at the destruction and conjuration skills, while keeping my daedric sword in my right hand, until I could go it alone with magic. Heck, look at the mage enemies. They're always armed. Don't think you shouldn't be. Finally, keep a dagger with a high-level "turn undead" enchantment (to level 40+)with you in case things get hairy.
what difficulty are you playing on? I'm on legendary and can honestly say that I have never had an unnecessary follower and never used a potion. currently I'm at 101 and still take down legendary dragons and deathlords with relative ease using thunderbolts and fireballs. maybe my enchantments are too robust? I've never even seen a plus 150% potion. are they created through exploit?

Sent from my XT1060 using Tapatalk


No, no exploits. Just Alchemy at 100, plus enchanted apparel for alchemy. My destruction is strong, but not really really strong like what you describe, unless I'm on drugs. :-)
 

Daelon DuLac

How do you backstab a Dragon?
Magic at upper levels demand potions only to be gotten through alchemy. You won't find them. Imagine destruction damage fortified by 150%+ by a potion, and you'll need potions that restore and increase available magica dramatically for 60 to 300 seconds. Also, look at the mage followers. Every one of them will put on heavy armor over any other kind and refuse to wear mage robes. So heavy armor it is, enchanted as you wish with any form of magica, health, or heavy armor. If you take every heavy armor perk, you can sustain a whole lot of blows with little or no damage while you whittle away your enemy with magic. Magic can be a lot of fun. The draugr deathlords become very confused, and often just stand there, or run the other way. Chain lightning blows bandits sky high (and at high levels, you're rich, so their loot doesn't matter if you can't find them.) I'm at level 65 on my current character and can solely use magic to defeat any enemy. But I didn't start out that way. I just kept pounding away at the destruction and conjuration skills, while keeping my daedric sword in my right hand, until I could go it alone with magic. Heck, look at the mage enemies. They're always armed. Don't think you shouldn't be. Finally, keep a dagger with a high-level "turn undead" enchantment (to level 40+)with you in case things get hairy.
what difficulty are you playing on? I'm on legendary and can honestly say that I have never had an unnecessary follower and never used a potion. currently I'm at 101 and still take down legendary dragons and deathlords with relative ease using thunderbolts and fireballs. maybe my enchantments are too robust? I've never even seen a plus 150% potion. are they created through exploit?

Sent from my XT1060 using Tapatalk


No, no exploits. Just Alchemy at 100, plus enchanted apparel for alchemy. My destruction is strong, but not really really strong like what you describe, unless I'm on drugs. :-)
1 part Skooma, 2 Part Sleeping Tree Sap and a pinch of Redwater and we're good to go!
 
Thanks for all the suggestions I decided to play a very ambitious mage who becomes a vampire to become more power. He's not evil just dangerously ambitious. Also I decided to name my character Draven Direnni. The alchemy I think will help a lot making destruction powerful.
You should also invest in restoration and get Necromage, it'll buff enchantments, abilities, some spells, etc. A great deal.

Sent from my LG-LS980 using Tapatalk
 

AS88

Well-Known Member
Staff member

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