Posts Tagged ‘pip boy’
fallout 4

Here’s Your Chance To Win A Fallout 4 Pip Boy Edition

by Peter Paltridgeon August 18, 2015
The Pip Boy Edition of Fallout 4 (which, true to its name, contained a real Pip Boy that became functional with an inserted smartphone) was for sale by Bethesda for an extremely limited time. The quantity wasn’t on purpose: Bethesda loves money like anybody else, and they printed literally as many Pip Boys as the […]
fallout 4 collector's edition

Another Fallout 4 Collector’s Edition Announced, This One Australian

by Peter Paltridgeon July 28, 2015
The Land Down Under is apparently getting a different version of the Fallout 4 Collector’s Edition than the rest of us. Revealed today, it comes with a different pack of physical extras, including a lunchbox to carry it all in (or your meals, if you so choose). Inside the lunchbox you will find a 37″ […]

Fallout Fan Creates Real Pip Boy

by Peter Paltridgeon June 30, 2015
The Fallout 4 Collector’s Edition will come with a Pip Boy model that actually works — if a normal-sized smartphone running the Pip Boy app is inserted into it. But one man isn’t waiting! Reddit user TheMCV created his own Pip Boy utilizing a 3D printer and a Raspberry Pi computer. The Raspberry Pi is […]

Fallout 4 Pip Boy Edition In Very Limited Stock

by Peter Paltridgeon June 24, 2015
A limited edition version of Fallout 4 was announced during Bethesda’s E3 press conference. It contains the game in a special metal case, a player’s guide, a poster, and — probably the very thing that’s creating such a demand for it — a real Pip Boy model with its own display stand. The Pip Boy […]

Giant Fallout 4 Infodump! Dog! World Building! Real Pip Boy!

by Peter Paltridgeon June 15, 2015
Based on everything Bethesda Games revealed during last night’s E3 press conference, Fallout 4 sounds insane, and possibly the best chapter in the series yet. Work started on this game back in 2009, right after completion of Fallout 3, though production slowed as some team members were distracted by putting Skyrim together. We saw the […]