Posts Tagged ‘Game Design’
The Elder Scrolls Online Siege

Designing the Needy NPCs of The Elder Scrolls Online

by Shawn Hopkinson March 18, 2014
So how do you make NPCs in a game as big as an Elder Scrolls game act in ways that don’t creep out the player? We’ve all seen what can go wrong when Skyrim NPCs glitch out, so we know the answer is “very carefully.” But  Mike Junbluth, an animator who has worked on The Elder Scrolls […]