Posts Tagged ‘bethesda’
-
LATEST ARTICLES
 
fallout 4

Bethesda Wants No Part Of Battle Royale Genre

by Todd Blackon August 11, 2018
Will Bethesda ever make a Battle Royale game? If so, what kind? In the game development community, it’s easy sometimes to think that all developers want to “cash in” on the latest trends, and sometimes, they do that. But other times, developers want to go their own path. Such as Bethesda, who has noted that […]
doom eternal

E3 2018: Doom Eternal Announced By Bethesda

by Peter Paltridgeon June 16, 2018
Was one Doom not enough for you? Bethesda and iD Software are betting it wasn’t They announced a lovely, gory sequel to their 2016 Doom reboot during Bethesda’s E3 presentation, and you’ll find the trailer reproduced below. How’s your aim? Developed by id Software, DOOM® Eternal™ is the direct sequel to the award-winning and best-selling […]

Bethesda Releases New Elder Scrolls Online: Morrowind Trailer

by Peter Paltridgeon May 2, 2017
Morrowind is coming back. Last seen 15 years ago in The Elder Scrolls: Morrowind, this new version — an expansion for Elder Scrolls Online — takes you back even further than 2002 by telling a prequel story with present-day visuals. Today Bethesda released its big trailer showing off how gorgeous the old land has become. […]

Elder Scrolls Online Morrowind: New Gameplay Trailer & Screenshots

by Peter Paltridgeon February 22, 2017
Feast your eyes on this returning visitor from the Bush and Britney Era….Morrowind is back and it’s had some work done! This addition to The Elder Scrolls Online adds the areas from Elder Scrolls 3: Morrowind, first released in 2002. We’re told the storyline will take place about 700 years before the events that happened […]

New Limits Placed On Console Skyrim Mods

by Peter Paltridgeon February 14, 2017
Last year we embarked on the bold experiment of allowing modifications to Bethesda games on consoles. Sony said no, until Microsoft said yes — then Sony said yes with some conditions. While the XBox version was more lenient, both machines imposed limits on what you can do, making the PC still the top choice for […]

Morrowind Expansion Coming To Elder Scrolls Online

by Peter Paltridgeon January 31, 2017
Earlier in the month, curious pokers inspecting the code of Elder Scrolls Online found what appeared to be data suggesting the future addition of Morrowind, the land of Elder Scrolls 3. Today we can confirm they were right. During the big announcement stream mentioned in the previous article, ZeniMax Online Studios revealed a Morrowind expansion […]

Elder Scrolls Online May Be Getting Vvardenfell Soon

by Peter Paltridgeon January 9, 2017
An Elder Scrolls Online fan has gone datamining through the latest version of the game and believes he knows what region Bethesda is going to be adding next: Vvardenfell from Elder Scrolls Morrowind. Redditor “FloorBelow” has found tilesets within the code for Hiaalu, Redoran, Telvanni, Vivec and Molag Mar, as well as data for Dwemer […]
switch

Bethesda Loves The Nintendo Switch

by Peter Paltridgeon November 22, 2016
Even though Skyrim was prominently displayed as one of the games running on Nintendo’s Switch during their introductory trailer, Bethesda has yet to officially announce the game is coming to Switch. It is extremely obvious, however. Not only have we already seen Skyrim running on it (provided that wasn’t just digital trickery), but Todd Howard, […]

skyrim special edition

Skyrim’s Mod Support On PS4 Is A Letdown

by Peter Paltridgeon October 31, 2016
If you’re just now joining us, here’s a recap: Skyrim Special Edition was announced for consoles and the PC. Then the surprise announcement was made that the XBox One version would support mods, just like the PC version does. All heads then shifted to Sony to see how they’d react, and at first the answer […]
skyrim

Fix On The Way For Skyrim’s Compressed Audio

by Peter Paltridgeon October 30, 2016
Those who have been playing the newly-released Skyrim Special Edition with headphones on the PC may have noticed some sound effects seem more janky than usual. After multiple users confirmed on Reddit they had the same problem, user LasurArkinshade looked into the code and found that, for an unknown reason, the sound files in the […]