If you have a PS4 Pro, you may be noticing a slight hiccup in the framerate of Final Fantasy 15. It’s the result of Square’s Version 1.05 patch, and there’s currently no fix.
Here’s the problem: originally, Final Fantasy 15 could be played in two different graphical modes on the PS4 Pro: “Lite,” which ran in 1080p at a constant 30fps, and “High,” an option for owners of 4K televisions that bumped the resolution up to 1800p but with a stuttering framerate.
With the update, the framerate on the Lite setting has been unlocked — but that doesn’t mean it moves at 60fps. Instead it alternates between 40 and 50 frames, while the High setting bears no improvement. Players of the game on the original PS4 won’t notice anything. But for PS4 pro players who’ve already applied the patch, the game just became more stuttery with no smooth mode to switch to.
The measuring of the framerate was performed by the website Digital Foundry. “In some ways, patch 1.05 actually feels like a retrograde step as opposed to a desirable upgrade,” said DF, who is removing their recommendation of the Pro to play the game. “At this point, both the Xbox One and standard PlayStation 4 now provide a smoother experience.”
We may not have to wait long for a fix. Version 1.05 is far from the final patch FF15 will receive; future updates will be tweaking bigger problems like that 13th chapter everyone’s been complaining about.