How will Red Dead Redemption 2 change things? Will it be a truly big open world?
Red Dead Redemption 2 is only a little over a month away from release, and things are looking good for the title. But, the team at Rockstar Games don’t just want players to have a fun time, they want them to truly experience the open world of the title. And in an interview with the Hollywood Reporter, they noted the following:
Josh Bass mentioned, “Red Dead Redemption 2is our first game for the latest generation of hardware, and was an opportunity for our teams to upgrade every single aspect of our approach to game design at once, from graphics and lighting to AI, to weather, sound and score, facial and body animation and more. We have used that power to create a world that goes far beyond anything we have ever done in terms of depth, interactivity and persistence.”
“It’s the sense of life the game has that most sets it apart,” Aaron Garbut added. “When you first enter a town and you see the townspeople going about their business, building houses, selling papers, hanging out, you can instantly tell that we’ve never experienced this detail in an open world game before. Where you see a shack on a hill and you know there is something interesting for you there, maybe you will break in and stumble onto a mystery, or meet the owner and end up getting tangled in something. I think that’s when you can tell that it’s new territory, when you are not even sure if what you’ve done was a mission or not. When all the systemic parts of the world come together with our scripted content in the right ways, it’s kind of incredible.”]
The game releases October 26th.