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PAX East: Polish Studio Reveals Seven: The Days Long Gone

by on April 23, 2016
 

A new Isometric RPG has been unveiled at PAX East, and it’s one that isn’t afraid to break the bonds that previous entries in the genre have put on it.

Developed by Fool’s Theory, Seven: The Days Long Gone aims to give total freedom to the player in many aspects. For example, instead of being rigid in where the player can and can’t go in the world, they have totally freedom. In example, if there is a checkpoint you wish to avoid, you can simply climb up nearby buildings to avoid it. Furthermore, combat is in real-time, and you can attack, and even kill, basically everyone. Including people you might need to finish a quest.

Don’t be fearful of mistakes though, as every choice you make could have unexpected rewards or consequences. You can even ignore the main quest and see where life takes you.

Also though, though the setting may appear medieval, you are actually in a rebuilt society that has lots of fantasy elements, including “Technomages” and Artificial Intelligence which is actually attached to your main character Teriel.

The game does not have a definitive release date, however, it will be coming to PC, and the developers state that a console release is possible. You can check out the reveal trailer below:

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