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Everyone Loves Fallout 4 (Except Destructoid)

by on November 9, 2015
 

The review embargo has been lifted on Fallout 4, and nine out of ten critics recommend it for patients who chew gum. But what about that tenth critic?

GamesRadar’s Leon Hurley awarded it a 5 out of 5 and felt overwhelmed by the game’s options: “There’s a whole world here to discover and even after all the time I’ve spent in it I barely feel like I’ve scratched the surface. Maybe I won’t tick everything off the list but just trying to see what’s out there is the real draw – for all the missions, quests and other stuff Fallout 4 contains, by far the most important thing in it are the decisions I’ve made. Few games nail a feeling of total freedom and this is an experience made of nothing but that.”

Dan Stapleton of IGN scored it a 9.5 out of 10 and said, “The world, exploration, crafting, atmosphere, and story of Fallout 4 are all key parts of this hugely successful sandbox role-playing game. Great new reasons to obsessively gather and hoard relics of happier times, strong companions, and sympathetic villains driving tough decisions make it an adventure I’ll definitely replay and revisit. Even the technical shakiness that crops up here and there can’t even begin to slow down its momentum.”

Arthur Gies of Polygon gave it the same score as IGN and added, “Bethesda’s open-world strengths have always differed from its contemporaries in that focus on world-building and a sense of place above all else. Fallout 4 has all the ambiance and history that made its predecessors such wonderful places to get lost for hours at a time, with a much more coherent set of stories within it. That Bethesda has integrated a major building and crafting tool while finally building a great-playing game almost feels like a bonus.”

A 9 out of 10 came from Gamespot’s Peter Brown, who said “Fallout 4 can be an intoxicating experience. You’re often forced to sacrifice something–a relationship, a lucrative opportunity, or your health–to make gains elsewhere. And the deeper down the rabbit hole you go, the more you wonder: what if I chose a different path? You second guess yourself, not just because you had other options, but because you aren’t sure if you did the right thing. The fact that your decisions stick with you after walking away from the game is a testament to the great storytelling on hand. Fallout 4 is an argument for substance over style, and an excellent addition to the revered open-world series.”

The only critic it couldn’t please was Chris Carter of Destructoid, who slapped a 7 onto it. He said, “After spending roughly 40 hours with the game, I can safely place it somewhere in the middle of Fallout 3 and New Vegas in terms of quality. A lot of the franchise’s signature problems have carried over directly into Fallout 4, but all of its charms have come along for the ride as well. It manages to do a whole lot right, but the story drags at times, and glitches…glitches never change.”

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