Like many, I felt a little bit burned by Dragon Age II. But I’m willing to give BioWare another chance with the series, and news that Dragon Age: Inquisition has gone gold on all platforms and is on track to his store shelves Nov. 18 is welcome.
The game’s executive producer, Mark Darrah, made the announcement in a blog post.
We started working on this game in earnest more than four years ago, before we’d even finished Dragon Age II. Back then, our goal was simple: do whatever we had to in order to tell the biggest story we’d ever told in the Dragon Age universe. Achieving that meant leaving no stone unturned – from adopting a new engine in Frostbite 3, to reimagining combat so it could blend tactics and action better than ever. It meant bringing back playable races in addition to gender choice, to work in conjunction with the biggest and deepest character creator we’ve ever built. It meant building a beautiful and detailed online platform to ensure your decisions from the previous games carried over. But most importantly, it meant crafting a story that put you in the role of a leader, with the biggest supporting cast we’ve ever had, made up of both new and returning characters.
These are characters who can challenge you, support you, fall in love with you, and maybe even betray you over the course of hundreds of hours of playing. Perhaps you’ll do the same with them. Looking over the vastness of the game we’ve finished, it really is the Dragon Age experience we’ve always wanted to make for you.
Dragon Age: Inquisition is coming to Xbox One, Xbox 360, PS3, PS4 and Windows Nov. 18. In an unusual promotion, EA is giving those who have a subscription to its EA Access program a week’s early access to the first six hour portion of the game. The $5 a month service is only on Xbox One. More details here.