It’s clear that in Civilization VI, there’s an attempt to be less like a micromanager and more like a strategist. As the team at Firaxis are doing what they can to make things less automated and make even the smallest unit feel more important.
It is this line of thought that they decided to make it so that the caravan units are the only way to build roads early on the game.
“We thought that was a good way to go for the early game, because historically roads were built along trade routes,” says Lead Designer Ed Beach to IGN.
You will be able to unlock engineers to construct roads later in the game, but with this focus, trading, and the routes taken to make trade possible, becomes a much more vital part of the game.
Civilization VI arrives October 21st.