Lots of people have balked at the proposition of paying $14.99 a month to play The Elder Scrolls Online, but Bethesda Vice President of Public Relations Pete Hines told Gamespot the fee allows the company to continually support the game with significant new content.
“We feel pretty strongly about the support we’re going to have for the game and what you’re going to get for those dollars,” he said when asked why The Elder Scrolls Online was not pursuing a free-to-play model. “We’re also very confident in our ability to support it with content. And not content of the magnitude of, it’s a new month, here’s a new sword or here’s a funny hat–but content that is real and significant and it feels like regular and consistent DLC releases.”
Hines said a free-to-play version of The Elders Scrolls Online would have been a “lesser game” and not what the company wants to make.
The company is not concerned that a paid subscription may limit the number of buyers, Hines said.
“We’re not trying to make a game that everybody who plays games will automatically buy,” he elaborated. “It is a certain kind of game. There’s no shooter elements. There’s no aliens. It is a massive, ‘Go where you want, do what you want’ game that we think offers the kind of experience that’s worthy of a subscription.”